From 303ce5eeefee931316fa884351c940446d99c71f Mon Sep 17 00:00:00 2001 From: Logan Perkins Date: Thu, 1 Feb 2024 01:55:06 -0800 Subject: [PATCH] Keep damageAmount protected instead of private --- .../CombatExtended/CombatExtended/Projectiles/ProjectileCE.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/CombatExtended/CombatExtended/Projectiles/ProjectileCE.cs b/Source/CombatExtended/CombatExtended/Projectiles/ProjectileCE.cs index f9908e2555..8087b71485 100644 --- a/Source/CombatExtended/CombatExtended/Projectiles/ProjectileCE.cs +++ b/Source/CombatExtended/CombatExtended/Projectiles/ProjectileCE.cs @@ -85,7 +85,7 @@ public Thing intendedTargetThing /// /// Backing field for . /// - private float? damageAmount; + protected float? damageAmount; /// /// Return the damage dealt by this projectile scaled by the quality multiplier of its launcher.