AI Tags
#890
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Goal
weaponTags
and things alike that facilitate the implementation of AI systems such as smart ammo selection and better weapon switching.Suggested weapon tags
These tags are to indicate possible roles of a weapon.
Note a weapon should have every tag that applies to it since this is intended to discourage or encourage weapon switching, thus if a weapon is suitable for multiple roles then we could just keep using it instead of switching.
CE_AI_Broom
for any weapon effective at close range. (Trench broom)CE_AI_LMG
for any weapon the can be used for suppression.CE_AI_AR
for any weapon that is effective at medium range.CE_AI_SNIPER
for any weapon that is effective at medium range to long range with single shots.CE_AI_AOE
to be used to indicate any AOE weapon.CE_AI_Smoke
Given to weapon capable of creating smoke screens.CE_AI_Emp
Given to weapon capable of creating Emp AOE effect.Suggested ammo tags
These tags should be used with a new mod extension to
AmmoDef
indicate the type of ammo.CE_Ammo_AOE
used for AOE ammo. (Should be added to all AOE ammo)CE_Ammo_Ball
used for point type ammo.CE_Ammo_AP
used for armor piercing ammo.CE_Ammo_EMP
used for Emp ammo.CE_Ammo_Smoke
used for smoke ammo.Note: I'm yet to create this new mod extension.
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