diff --git a/About/About.xml b/About/About.xml
index 81d24bf5dc..63c7bc5622 100644
--- a/About/About.xml
+++ b/About/About.xml
@@ -3,5 +3,6 @@
Combat Extended
CE Team
0.17.1557
- Version: 1.0\n\nExtends combat mechanics to make them deeper and more tactical.
+ https://ludeon.com/forums/index.php?topic=33461.0
+ Version: 0.17.1.1\n\nExtends combat mechanics to make them deeper and more tactical.
diff --git a/Assemblies/CombatExtended.dll b/Assemblies/CombatExtended.dll
index d73fdc4fa7..1549874e92 100644
Binary files a/Assemblies/CombatExtended.dll and b/Assemblies/CombatExtended.dll differ
diff --git a/Defs/Ammo/HighCaliber/12.7x108mmSoviet.xml b/Defs/Ammo/HighCaliber/12.7x108mmSoviet.xml
new file mode 100644
index 0000000000..898f25cc5b
--- /dev/null
+++ b/Defs/Ammo/HighCaliber/12.7x108mmSoviet.xml
@@ -0,0 +1,233 @@
+
+
+
+
+ Ammo127x108mm
+ 12.7x108mm Soviet
+ AmmoHighCaliber
+
+
+
+
+
+ AmmoSet_127x108mm
+ 12.7x108mm Soviet
+
+ Bullet_127x108mm_FMJ
+ Bullet_127x108mm_HE
+ Bullet_127x108mm_Incendiary
+
+
+
+
+
+
+ Large caliber bullet used by many heavy machine guns and anti-materiel rifles.
+
+ 0.17
+ 0.18
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ Ammo127x108mm
+
+ 200
+
+
+
+ Ammo_127x108mm_FMJ
+ 12.7x108mm cartridge (FMJ)
+
+ Things/Ammo/HighCaliber/FMJ
+ Graphic_StackCount
+
+
+ 0.5
+
+ FullMetalJacket
+ Bullet_127x108mm_FMJ
+
+
+
+ Ammo_127x108mm_HE
+ 12.7x108mm cartridge (HE)
+
+ Things/Ammo/HighCaliber/HE
+ Graphic_StackCount
+
+
+ 0.71
+
+ ExplosiveAP
+ Bullet_127x108mm_HE
+
+
+
+ Ammo_127x108mm_Incendiary
+ 12.7x108mm cartridge (AP-I)
+
+ Things/Ammo/HighCaliber/Incendiary
+ Graphic_StackCount
+
+
+ 0.89
+
+ IncendiaryAP
+ Bullet_127x108mm_Incendiary
+
+
+
+
+
+
+ Things/Projectile/Bullet_Big
+ Graphic_Single
+
+
+ Bullet
+ 205
+ true
+
+
+
+
+ Bullet_127x108mm_FMJ
+ 12.7x108mm bullet (FMJ)
+
+ 45
+ 0.90
+
+
+
+
+ Bullet_127x108mm_HE
+ 12.7x108mm bullet (HE)
+
+ 28
+ 1.05
+
+
+ Bomb_Secondary
+ 18
+
+
+
+
+
+
+ Bullet_127x108mm_Incendiary
+ 12.7x108mm bullet (AP-I)
+
+ 27
+ 1.05
+
+
+ Flame_Secondary
+ 9
+
+
+
+
+
+
+
+
+ MakeAmmo_127x108mm_FMJ
+ make 12.7x108mm (FMJ) cartridge x200
+ Craft 200 12.7x108mm (FMJ) cartridges.
+ Making 12.7x108mm (FMJ) cartridges.
+
+
+
+
+ Steel
+
+
+ 31
+
+
+
+
+ Steel
+
+
+
+ 200
+
+ 5250
+
+
+
+ MakeAmmo_127x108mm_HE
+ make 12.7x108mm (HE) cartridge x200
+ Craft 200 12.7x108mm (HE) cartridges.
+ Making 12.7x108mm (HE) cartridges.
+
+
+
+
+ Steel
+
+
+ 27
+
+
+
+
+ FSX
+
+
+ 4
+
+
+
+
+ Steel
+ FSX
+
+
+
+ 200
+
+ 12500
+
+
+
+ MakeAmmo_127x108mm_Incendiary
+ make 12.7x108mm (AP-I) cartridge x200
+ Craft 200 12.7x108mm (AP-I) cartridges.
+ Making 12.7x108mm (AP-I) cartridges.
+
+
+
+
+ Steel
+
+
+ 29
+
+
+
+
+ Prometheum
+
+
+ 2
+
+
+
+
+ Steel
+ Prometheum
+
+
+
+ 200
+
+ 10250
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Pistols/44Magnum.xml b/Defs/Ammo/Pistols/44Magnum.xml
new file mode 100644
index 0000000000..cb651f5ce3
--- /dev/null
+++ b/Defs/Ammo/Pistols/44Magnum.xml
@@ -0,0 +1,202 @@
+
+
+
+
+ Ammo44Magnum
+ .44 Magnum
+ AmmoPistols
+
+
+
+
+
+ AmmoSet_44Magnum
+ .44 Magnum/
+
+ Bullet_44Magnum_FMJ
+ Bullet_44Magnum_AP
+ Bullet_44Magnum_HP
+
+
+
+
+
+
+ Ancient pistol cartridge originally designed for revolvers.
+
+ 0.023
+ 0.03
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ Ammo44Magnum
+
+
+
+
+ Ammo_44Magnum_FMJ
+ .44 Magnum cartridge (FMJ)
+
+ Things/Ammo/Pistol/FMJ
+ Graphic_StackCount
+
+
+ 0.08
+
+ FullMetalJacket
+ Bullet_44Magnum_FMJ
+
+
+
+ Ammo_44Magnum_AP
+ .44 Magnum cartridge (AP)
+
+ Things/Ammo/Pistol/AP
+ Graphic_StackCount
+
+
+ 0.11
+
+ ArmorPiercing
+ Bullet_44Magnum_AP
+
+
+
+ Ammo_44Magnum_HP
+ .44 Magnum cartridge (HP)
+
+ Things/Ammo/Pistol/HP
+ Graphic_StackCount
+
+
+ 0.11
+
+ HollowPoint
+ Bullet_44Magnum_HP
+
+
+
+
+
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+ Bullet
+ 97
+ true
+
+
+
+
+ Bullet_44Magnum_FMJ
+ .44 Magnum bullet (FMJ)
+
+ 18
+ 0.423
+
+
+
+
+ Bullet_44Magnum_AP
+ .44 Magnum bullet (AP)
+
+ 11
+ 0.573
+
+
+
+
+ Bullet_44Magnum_HP
+ .44 Magnum bullet (HP)
+
+ 25
+ 0.273
+
+
+
+
+
+
+ MakeAmmo_44Magnum_FMJ
+ make .44 Magnum (FMJ) cartridge x500
+ Craft 500 .44 Magnum (FMJ) cartridges.
+ Making .44 Magnum (FMJ) cartridges.
+
+
+
+
+ Steel
+
+
+ 14
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 2000
+
+
+
+ MakeAmmo_44Magnum_AP
+ make .44 Magnum (AP) cartridge x500
+ Craft 500 .44 Magnum (AP) cartridges.
+ Making .44 Magnum (AP) cartridges.
+
+
+
+
+ Steel
+
+
+ 18
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 3000
+
+
+
+ MakeAmmo_44Magnum_HP
+ make .44 Magnum (HP) cartridge x500
+ Craft 500 .44 Magnum (HP) cartridges.
+ Making .44 Magnum (HP) cartridges.
+
+
+
+
+ Steel
+
+
+ 14
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 4250
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Rifle/7.92x57mmMauser.xml b/Defs/Ammo/Rifle/7.92x57mmMauser.xml
new file mode 100644
index 0000000000..7ebc2b59b3
--- /dev/null
+++ b/Defs/Ammo/Rifle/7.92x57mmMauser.xml
@@ -0,0 +1,199 @@
+
+
+
+
+ Ammo792x51mmMauser
+ 7.92x57mm Mauser
+ AmmoRifles
+
+
+
+
+
+ AmmoSet_792x51mmMauser
+ 7.92x57mm Mauser
+
+ Bullet_792x51mmMauser_FMJ
+ Bullet_792x51mmMauser_AP
+ Bullet_792x51mmMauser_HP
+
+
+
+
+
+
+ Large rifle bullet used in machine guns, sniper rifles and the occasional assault rifle.
+
+ 0.029
+ 0.06
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ Ammo792x51mmMauser
+
+
+
+
+ Ammo_792x51mmMauser_FMJ
+ 7.92x57mm Mauser cartridge (FMJ)
+
+ Things/Ammo/Rifle/FMJ
+ Graphic_StackCount
+
+
+ 0.14
+
+ FullMetalJacket
+ Bullet_792x51mmMauser_FMJ
+
+
+
+ Ammo_792x51mmMauser_AP
+ 7.92x57mm Mauser cartridge (AP)
+
+ Things/Ammo/Rifle/AP
+ Graphic_StackCount
+
+
+ 0.19
+
+ ArmorPiercing
+ Bullet_792x51mmMauser_AP
+
+
+
+ Ammo_792x51mmMauser_HP
+ 7.92x57mm Mauser cartridge (HP)
+
+ Things/Ammo/Rifle/HP
+ Graphic_StackCount
+
+
+ 0.2
+
+ HollowPoint
+ Bullet_792x51mmMauser_HP
+
+
+
+
+
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+ Bullet
+ 200
+ true
+
+
+
+
+ Bullet_792x51mmMauser_FMJ
+ 7.62mm Mauser bullet (FMJ)
+
+ 23
+ 0.466
+
+
+
+
+ Bullet_792x51mmMauser_AP
+ 7.62mm Mauser bullet (AP)
+
+ 14
+ 0.712
+
+
+
+
+ Bullet_792x51mmMauser_HP
+ 7.62mm Mauser bullet (HP)
+
+ 32
+ 0.562
+
+
+
+
+
+
+ MakeAmmo_792x51mmMauser_FMJ
+ make 7.92x57mm Mauser (FMJ) cartridge x500
+ Craft 500 7.92x57mm Mauser (FMJ) cartridges.
+ Making 7.92x57mm Mauser (FMJ) cartridges.
+
+
+
+
+ Steel
+
+
+ 21
+
+
+
+
+ Steel
+
+
+
+ 500
+
+
+
+
+ MakeAmmo_792x51mmMauser_AP
+ make 7.92x57mm Mauser (AP) cartridge x500
+ Craft 500 7.92x57mm Mauser (AP) cartridges.
+ Making 7.92x57mm Mauser (AP) cartridges.
+
+
+
+
+ Steel
+
+
+ 26
+
+
+
+
+ Steel
+
+
+
+ 500
+
+
+
+
+ MakeAmmo_792x51mmMauser_HP
+ make 7.92x57mm Mauser (HP) cartridge x500
+ Craft 500 7.92x57mm Mauser (HP) cartridges.
+ Making 7.92x57mm Mauser (HP) cartridges.
+
+
+
+
+ Steel
+
+
+ 21
+
+
+
+
+ Steel
+
+
+
+ 500
+
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Rifle/9x39mmSoviet.xml b/Defs/Ammo/Rifle/9x39mmSoviet.xml
new file mode 100644
index 0000000000..76ed2a0b8f
--- /dev/null
+++ b/Defs/Ammo/Rifle/9x39mmSoviet.xml
@@ -0,0 +1,202 @@
+
+
+
+
+ Ammo9x39mmSoviet
+ 9x39mm Soviet
+ AmmoRifles
+
+
+
+
+
+ AmmoSet_9x39mmSoviet
+ 9x39mm Soviet
+
+ Bullet_9x39mmSoviet_FMJ
+ Bullet_9x39mmSoviet_AP
+ Bullet_9x39mmSoviet_HP
+
+
+
+
+
+
+ Small, high-velocity rifle bullet used in a variety of assault rifles.
+
+ 0.024
+ 0.04
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ Ammo9x39mmSoviet
+
+
+
+
+ Ammo_9x39mmSoviet_FMJ
+ 9x39mm Soviet cartridge (FMJ)
+
+ Things/Ammo/Rifle/FMJ
+ Graphic_StackCount
+
+
+ 0.09
+
+ FullMetalJacket
+ Bullet_9x39mmSoviet_FMJ
+
+
+
+ Ammo_9x39mmSoviet_AP
+ 9x39mm Soviet cartridge (AP)
+
+ Things/Ammo/Rifle/AP
+ Graphic_StackCount
+
+
+ 0.11
+
+ ArmorPiercing
+ Bullet_9x39mmSoviet_AP
+
+
+
+ Ammo_9x39mmSoviet_HP
+ 9x39mm Soviet cartridge (HP)
+
+ Things/Ammo/Rifle/HP
+ Graphic_StackCount
+
+
+ 0.11
+
+ HollowPoint
+ Bullet_9x39mmSoviet_HP
+
+
+
+
+
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+ Bullet
+ 80
+ true
+
+
+
+
+ Bullet_9x39mmSoviet_FMJ
+ 9mm Soviet bullet (FMJ)
+
+ 13
+ 0.369
+
+
+
+
+ Bullet_9x39mmSoviet_AP
+ 9mm Soviet bullet (AP)
+
+ 8
+ 0.519
+
+
+
+
+ Bullet_9x39mmSoviet_HP
+ 9mm Soviet bullet (HP)
+
+ 18
+ 0.269
+
+
+
+
+
+
+ MakeAmmo_9x39mmSoviet_FMJ
+ make 9x39mm Soviet (FMJ) cartridge x500
+ Craft 500 9x39mm Soviet (FMJ) cartridges.
+ Making 9x39mm Soviet (FMJ) cartridges.
+
+
+
+
+ Steel
+
+
+ 12
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 2250
+
+
+
+ MakeAmmo_9x39mmSoviet_AP
+ make 9x39mm Soviet (AP) cartridge x500
+ Craft 500 9x39mm Soviet (AP) cartridges.
+ Making 9x39mm Soviet (AP) cartridges.
+
+
+
+
+ Steel
+
+
+ 14
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 3250
+
+
+
+ MakeAmmo_9x39mmSoviet_HP
+ make 9x39mm Soviet (HP) cartridge x500
+ Craft 500 9x39mm Soviet (HP) cartridges.
+ Making 9x39mm Soviet (HP) cartridges.
+
+
+
+
+ Steel
+
+
+ 12
+
+
+
+
+ Steel
+
+
+
+ 500
+
+ 4250
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Rocket/84x246mmR.xml b/Defs/Ammo/Rocket/84x246mmR.xml
new file mode 100644
index 0000000000..d751e0c551
--- /dev/null
+++ b/Defs/Ammo/Rocket/84x246mmR.xml
@@ -0,0 +1,235 @@
+
+
+
+
+ Ammo84x246mmR
+ 84x246mmR
+ AmmoRockets
+
+
+
+
+
+ AmmoSet_84x246mmR
+ 84x246mmR
+
+ Bullet_84x246mmR_HEAT
+ Bullet_84x246mmR_HE
+
+
+
+
+
+
+ Recoilless cartridge designed for use with the Carl Gustav rifle.
+
+ 150
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ Ammo84x246mmR
+
+ 25
+ 40
+ MortarBomb_Explode
+
+
+
+ Ammo_84x246mmR_HEAT
+ 84x246mmR cartridge (HEAT)
+
+ Things/Ammo/Cannon/HEAT
+ Graphic_Single
+
+
+ 31.14
+ 3.2
+ 6
+
+ RocketHEAT
+
+
+ 30
+ Bomb
+ 1
+
+ 30
+
+ MortarBomb_Explode
+
+
+
+
+
+ Ammo_84x246mmR_HE
+ 84x246mmR cartridge (HE)
+
+ Things/Ammo/Cannon/HE
+ Graphic_Single
+
+
+ 34.87
+ 3.1
+ 6
+
+ GrenadeHE
+
+
+ 40
+ Bomb
+ 2.5
+ MortarBomb_Explode
+
+
+
+
+
+
+
+
+ Things/Projectile/Rocket_Big
+ Graphic_Single
+ TransparentPostLight
+
+
+ 51
+ RocketPropelledLoop_Small
+
+
+
+
+ Bullet_84x246mmR_HEAT
+ 84x246mmR shell (HEAT)
+
+ Bullet
+ 150
+ 3.0
+
+
+
+ 30
+ Bomb
+ 1
+
+ 30
+
+ MortarBomb_Explode
+
+
+
+
+
+ Bullet_84x246mmR_HE
+ 84x246mmR shell (HE)
+
+ 1.5
+ Bomb
+ 60
+
+
+
+ 40
+ Bomb
+ 2.5
+ MortarBomb_Explode
+
+ 150
+
+
+
+
+
+
+
+
+ MakeAmmo_84x246mmR_HEAT
+ make 84x246mmR HEAT cartridges x5
+ Craft 5 84x246mmR HEAT cartridges.
+ Making 84x246mmR HEAT cartridge.
+ 15000
+
+
+
+
+ Steel
+
+
+ 16
+
+
+
+
+ FSX
+
+
+ 3
+
+
+
+
+ Component
+
+
+ 3
+
+
+
+
+ Steel
+ FSX
+ Component
+
+
+
+ 5
+
+
+
+
+ MakeAmmo_84x246mmR_HE
+ make 84x246mmR HE cartridge x5
+ Craft 5 84x246mmR HE cartridges.
+ Making 84x246mmR HE cartridges.
+ 15000
+
+
+
+
+ Steel
+
+
+ 14
+
+
+
+
+ FSX
+
+
+ 5
+
+
+
+
+ Component
+
+
+ 3
+
+
+
+
+ Steel
+ FSX
+ Component
+
+
+
+ 5
+
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Rocket/RPG7.xml b/Defs/Ammo/Rocket/RPG7.xml
index 2734db2db3..6b4f052e88 100644
--- a/Defs/Ammo/Rocket/RPG7.xml
+++ b/Defs/Ammo/Rocket/RPG7.xml
@@ -75,7 +75,7 @@
37.03
4.5
- 6
+ 5
RocketThermobaric
@@ -99,7 +99,7 @@
18.17
2
- 6
+ 2.5
RocketFrag
@@ -162,11 +162,11 @@
1.7
Thermobaric
- 50
+ 100
- 40
+ 80
Thermobaric
4.0
true
@@ -184,7 +184,7 @@
Graphic_Single
- 1.7
+ 1
Bomb
50
diff --git a/Defs/Ammo/Rocket/RPO.xml b/Defs/Ammo/Rocket/RPO.xml
new file mode 100644
index 0000000000..63576286f3
--- /dev/null
+++ b/Defs/Ammo/Rocket/RPO.xml
@@ -0,0 +1,67 @@
+
+
+
+
+ AmmoRPOGrenades
+ RPO grenades
+ AmmoRockets
+
+
+
+
+
+
+ Things/Projectile/Rocket_Big
+ Graphic_Single
+ TransparentPostLight
+
+
+ 51
+ RocketPropelledLoop_Small
+
+
+
+
+ Bullet_RPO_A_Grenade
+ RPO-A grenade
+
+ 2.5
+ Thermobaric
+ 100
+
+
+
+ 80
+ Thermobaric
+ 5.0
+ true
+ MortarBomb_Explode
+
+
+
+
+
+ Bullet_RPO_Z_Grenade
+ RPO-Z grenade
+
+ Flame
+ 50
+ 5
+ FilthFuel
+ 0.5
+ MortarIncendiary_Explode
+
+
+
+
+ Bullet_RPO_D_Grenade
+ RPO-D grenade
+
+ Smoke
+ 8
+ Gas_Smoke
+ 1
+
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Rocket/SPG9.xml b/Defs/Ammo/Rocket/SPG9.xml
new file mode 100644
index 0000000000..c921787fb8
--- /dev/null
+++ b/Defs/Ammo/Rocket/SPG9.xml
@@ -0,0 +1,243 @@
+
+
+
+
+ AmmoSPG9Grenades
+ SPG-9 grenades
+ AmmoRockets
+
+
+
+
+
+ AmmoSet_SPG9Grenade
+ SPG-9 Grenades
+
+ Bullet_SPG9Grenade_HEAT
+ Bullet_SPG9Grenade_Frag
+
+
+
+
+
+
+ Rocket-assisted projectile for use with the SPG-9 launcher.
+
+ 150
+
+
+ CE_AutoEnableTrade
+ CE_AutoEnableCrafting
+
+
+ AmmoSPG9Grenades
+
+ 25
+ 40
+ MortarBomb_Explode
+
+
+
+ Ammo_SPG9Grenade_HEAT
+ SPG-9 grenade (HEAT)
+
+ Things/Ammo/RPG/HEAT
+ Graphic_StackCount
+
+
+ 33.76
+ 4.4
+ 5
+
+ RocketHEAT
+
+
+ 30
+ Bomb
+ 1
+ 6
+
+ 30
+
+ MortarBomb_Explode
+
+
+
+
+
+ Ammo_SPG9Grenade_Frag
+ SPG-9 grenade (Frag)
+
+ Things/Ammo/RPG/Frag
+ Graphic_StackCount
+
+
+ 35.51
+ 5.35
+ 5
+
+ RocketFrag
+
+
+ 50
+ Bomb
+ 1.5
+
+ 400
+
+ MortarBomb_Explode
+
+
+
+
+
+
+
+
+ TransparentPostLight
+
+
+ 65
+ RocketPropelledLoop_Small
+
+
+
+
+ Bullet_SPG9Grenade_HEAT
+ SPG-9 grenade (HEAT)
+
+ Things/Projectile/RPG/HEAT
+ Graphic_Single
+
+
+ Bullet
+ 150
+ 3.0
+
+
+
+ 30
+ Bomb
+ 1
+
+ 30
+
+ MortarBomb_Explode
+
+
+
+
+
+ Bullet_SPG9Grenade_Frag
+ CombatExtended.ProjectileCE_Explosive
+ SPG-9 grenade (Frag)
+
+ Things/Projectile/RPG/Frag
+ Graphic_Single
+
+
+ 2
+ Bomb
+ 70
+
+
+
+
+ 400
+
+ MortarBomb_Explode
+
+
+
+
+
+
+
+ MakeAmmo_SPG9Grenade_HEAT
+ make SPG-9 HEAT grenades x5
+ Craft 5 SPG-9 HEAT grenades.
+ Making SPG-9 HEAT grenades.
+ 15000
+
+
+
+
+ Steel
+
+
+ 22
+
+
+
+
+ FSX
+
+
+ 3
+
+
+
+
+ Component
+
+
+ 3
+
+
+
+
+ Steel
+ FSX
+ Component
+
+
+
+ 5
+
+
+
+
+ MakeAmmo_SPG9Grenade_Frag
+ make SPG-9 frag grenades x5
+ Craft 5 SPG-9 frag grenades.
+ Making SPG-9 frag grenades.
+ 15000
+
+
+
+
+ Steel
+
+
+ 26
+
+
+
+
+ FSX
+
+
+ 3
+
+
+
+
+ Component
+
+
+ 3
+
+
+
+
+ Steel
+ FSX
+ Component
+
+
+
+ 5
+
+
+
+
\ No newline at end of file
diff --git a/Defs/Ammo/Shell/81mmMortar.xml b/Defs/Ammo/Shell/81mmMortar.xml
index 28406b9aef..308a30ee8a 100644
--- a/Defs/Ammo/Shell/81mmMortar.xml
+++ b/Defs/Ammo/Shell/81mmMortar.xml
@@ -89,7 +89,7 @@
20
-
+
diff --git a/Defs/Ammo/Shell/90mmCannon.xml b/Defs/Ammo/Shell/90mmCannon.xml
index 535ecb3a04..252a0597a9 100644
--- a/Defs/Ammo/Shell/90mmCannon.xml
+++ b/Defs/Ammo/Shell/90mmCannon.xml
@@ -34,7 +34,7 @@
200
10
- 7
+ 14
30
MortarBomb_Explode
@@ -76,9 +76,9 @@
GrenadeHE
- 50
+ 60
Bomb
- 2.5
+ 4
300
@@ -169,7 +169,7 @@
100
Bomb
- 2.5
+ 4
300
@@ -189,14 +189,14 @@
EMP
80
- 5
+ 6
Explosion_Bomb
20
Electrical
- 5
+ 6
diff --git a/Patches/Core/HediffDefs/Hediffs_Local_AddedParts.xml b/Patches/Core/HediffDefs/Hediffs_Local_AddedParts.xml
index a82a1c0144..fbbf8adcb2 100644
--- a/Patches/Core/HediffDefs/Hediffs_Local_AddedParts.xml
+++ b/Patches/Core/HediffDefs/Hediffs_Local_AddedParts.xml
@@ -23,7 +23,7 @@
CombatExtended.Verb_MeleeAttackCE
1.2
15
- Scratch
+ Slash
0.3
diff --git a/Patches/Core/ThingDefs_Misc/Weapons_Grenades.xml b/Patches/Core/ThingDefs_Misc/Weapons_Grenades.xml
index f9cf76f040..dd43361d99 100644
--- a/Patches/Core/ThingDefs_Misc/Weapons_Grenades.xml
+++ b/Patches/Core/ThingDefs_Misc/Weapons_Grenades.xml
@@ -118,58 +118,6 @@
CombatExtended.AmmoDef
-
- */ThingDef[defName="Weapon_GrenadeFrag"]/weaponTags
-
- CE_AI_Grenade
- CE_OneHandedWeapon
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeFrag"]/statBases/MarketValue
-
- 5.25
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeFrag"]/statBases/RangedWeapon_Cooldown
-
- 1
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeFrag"]/statBases
-
- 0.15
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeFrag"]/verbs
-
-
-
- throw frag grenade
- CombatExtended.Verb_ShootCEOneUse
- true
- 10.0
- 0.8
- 4
- true
- ThrowGrenade
-
- true
-
- Proj_GrenadeFrag
- true
-
-
-
-
-
*/ThingDef[defName="Weapon_GrenadeFrag"]/smeltProducts
@@ -204,6 +152,34 @@
+
+ Weapon_GrenadeFrag
+
+ 5.25
+ 1
+ 0.15
+
+
+ throw frag grenade
+ CombatExtended.Verb_ShootCEOneUse
+ true
+ 10.0
+ 0.8
+ 4
+ true
+ ThrowGrenade
+
+ true
+
+ Proj_GrenadeFrag
+ true
+
+
+ CE_AI_Grenade
+ CE_OneHandedWeapon
+
+
+
@@ -271,59 +247,6 @@
CombatExtended.AmmoDef
-
- */ThingDef[defName="Weapon_GrenadeMolotov"]/weaponTags
-
- CE_AI_Grenade
- CE_OneHandedWeapon
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeMolotov"]/statBases/MarketValue
-
- 2.10
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeMolotov"]/statBases/RangedWeapon_Cooldown
-
- 1
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeMolotov"]/statBases
-
- 0.15
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeMolotov"]/verbs
-
-
-
- throw molotov
- CombatExtended.Verb_ShootCEOneUse
- true
- 10
- 0.8
- 4
- true
- true
- ThrowMolotovCocktail
-
- true
-
- Proj_GrenadeMolotov
- true
-
-
-
-
-
Always
@@ -353,6 +276,35 @@
+
+ Weapon_GrenadeMolotov
+
+ 2.1
+ 1
+ 0.15
+
+
+ throw molotov
+ CombatExtended.Verb_ShootCEOneUse
+ true
+ 10
+ 0.8
+ 4
+ true
+ true
+ ThrowMolotovCocktail
+
+ true
+
+ Proj_GrenadeMolotov
+ true
+
+
+ CE_AI_Grenade
+ CE_OneHandedWeapon
+
+
+
@@ -408,7 +360,6 @@
10
Electrical
4
- Explosion_Bomb
@@ -449,61 +400,37 @@
CombatExtended.AmmoDef
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/weaponTags
-
- CE_AI_Grenade
- CE_OneHandedWeapon
-
+
+ */ThingDef[defName="Weapon_GrenadeEMP"]/smeltProducts
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/statBases/MarketValue
-
+
+ Weapon_GrenadeEMP
+
7.65
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/statBases/RangedWeapon_Cooldown
-
1
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/statBases
-
0.15
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/verbs
-
-
-
- throw EMP grenade
- CombatExtended.Verb_ShootCEOneUse
- true
- 10
- 0.8
- 4
- false
- ThrowGrenade
-
- true
-
- Proj_GrenadeEMP
- true
-
-
-
-
-
-
- */ThingDef[defName="Weapon_GrenadeEMP"]/smeltProducts
-
+
+
+ throw EMP grenade
+ CombatExtended.Verb_ShootCEOneUse
+ true
+ 10
+ 0.8
+ 4
+ false
+ ThrowGrenade
+
+ true
+
+ Proj_GrenadeEMP
+ true
+
+
+ CE_AI_Grenade
+ CE_OneHandedWeapon
+
+
diff --git a/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml b/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml
index 461b020a9d..eabd99841f 100644
--- a/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml
+++ b/Patches/Core/ThingDefs_Misc/Weapons_Guns.xml
@@ -1,2050 +1,659 @@
-
-
-
- */ThingDef[@ParentName="BaseGun" or @ParentName="BaseHumanMakeableGun" or @ParentName="BaseWeaponNeolithic"]/statBases/AccuracyTouch
-
+
-
- */ThingDef[@ParentName="BaseGun" or @ParentName="BaseHumanMakeableGun" or @ParentName="BaseWeaponNeolithic"]/statBases/AccuracyShort
-
+
+ Gun_Pistol
+
+ 1.11
+ 0.38
+ 0.35
+ 0.17
+ 1.32
+ 2.10
+ 5000
+
+
+ 25
+ 2
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_45ACP_FMJ
+ 0.6
+ 12
+ ShotPistol
+ GunTail_Light
+ 9
+
+
+ 7
+ 4
+ AmmoSet_45ACP
+
+
+ FALSE
+
+
+ CE_Sidearm
+ CE_AI_Pistol
+ CE_OneHandedWeapon
+
+
-
- */ThingDef[@ParentName="BaseGun" or @ParentName="BaseHumanMakeableGun" or @ParentName="BaseWeaponNeolithic"]/statBases/AccuracyMedium
-
+
-
- */ThingDef[@ParentName="BaseGun" or @ParentName="BaseHumanMakeableGun" or @ParentName="BaseWeaponNeolithic"]/statBases/AccuracyLong
-
+
+ Gun_PumpShotgun
+
+ 3.00
+ 1.0
+ 0.14
+ 1.20
+ 9.0
+ 0.5
+ 8500
+
+
+ 40
+ 10
+ 1
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_12Gauge_Buck
+ 0.6
+ 16
+ ShotShotgun
+ GunTail_Heavy
+ 9
+
+
+ 5
+ 4.25
+ AmmoSet_12Gauge
+
+
+
+ CE_AI_AssaultWeapon
+
+
-
+
-
+
+ Gun_ChainShotgun
+
+ 3.50
+ 0.39
+ 0.15
+ 1.26
+ 6.7
+ 0.5
+ 13500
+
+
+ 40
+ 2
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_12Gauge_Buck
+ 0.6
+ 16
+ ShotShotgun
+ GunTail_Heavy
+ 9
+ 15
+ 4.34
+
+
+ 8
+ 4
+ AmmoSet_12Gauge
+
+
+
+ CE_AI_AssaultWeapon
+
+
-
- */ThingDef[defName="Gun_Pistol"]/statBases/Mass
-
- 1.11
-
-
+
-
- */ThingDef[defName="Gun_Pistol"]/statBases/RangedWeapon_Cooldown
-
- 0.38
-
-
+
+ Gun_BoltActionRifle
+
+ 4.19
+ 1.17
+ 0.50
+ 0.02
+ 1.68
+ 12.60
+ 10500
+
+
+ 50
+ 15
+ 1
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_303British_FMJ
+ 1.4
+ 55
+ ShotBoltActionRifle
+ GunTail_Heavy
+ 9
+
+
+ 10
+ 4.3
+ AmmoSet_303British
+
+
+ AimedShot
+
+
+ CE_AI_Rifle
+
+
-
- */ThingDef[defName="Gun_Pistol"]/statBases
-
- 0.35
- 0.17
- 1.32
- 2.10
-
-
+
-
- */ThingDef[defName="Gun_Pistol"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_45ACP_FMJ
- 0.6
- 12
- ShotPistol
- GunTail_Light
- 9
-
-
-
-
+
+ Gun_AssaultRifle
+
+ 3.26
+ 0.36
+ 0.50
+ 0.07
+ 1.33
+ 10.03
+ 23500
+
+
+ 60
+ 4
+
+
+ 1.18
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_556x45mmNATO_FMJ
+ 1.1
+ 55
+ 6
+ 4
+ ShotAssaultRifle
+ GunTail_Medium
+ 9
+
+
+ 30
+ 4
+ AmmoSet_556x45mmNATO
+
+
+ 3
+ TRUE
+ AimedShot
+
+
+ CE_AI_Rifle
+
+
-
+
-
- Always
-
-
- */ThingDef[defName="Gun_Pistol"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_Pistol"]
-
-
-
-
-
-
+
+ Gun_SniperRifle
+
+ 7.30
+ 1.16
+ 1.6
+ 0.05
+ 1.92
+ 10.92
+ 22500
+
+
+ 75
+ 4
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_762x51mmNATO_FMJ
+ 2.1
+ 75
+ ShotSniperRifle
+ GunTail_Heavy
+ 9
+
+
+ 5
+ 4
+ AmmoSet_762x51mmNATO
+
+
+ AimedShot
+
+
+ CE_AI_Rifle
+
+
-
- */ThingDef[defName="Gun_Pistol"]/comps
-
-
- 7
- 4
- AmmoSet_45ACP
-
-
- FALSE
-
-
-
+
-
+
+ Gun_MachinePistol
+
+ 3.50
+ 0.36
+ 0.50
+ 0.12
+ 0.99
+ 4.7
+ 21500
+
+
+ 45
+ 4
+
+
+ 0.91
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_9x19mmPara_FMJ
+ 0.6
+ 20
+ 6
+ 6
+ ShotMachinePistol
+ GunTail_Light
+ 9
+
+
+ 32
+ 4
+ AmmoSet_9x19mmPara
+
+
+ 3
+ FALSE
+
+
+ CE_SMG
+ CE_AI_AssaultWeapon
+ CE_OneHandedWeapon
+
+
-
- Always
-
-
- */ThingDef[defName="Gun_Pistol"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_Pistol"]
-
-
-
-
-
-
+
-
- */ThingDef[defName="Gun_Pistol"]/weaponTags
-
- CE_Sidearm
- CE_AI_Pistol
+
+ Gun_HeavySMG
+
+ 1.40
+ 0.37
+ 0.35
+ 0.17
+ 1.46
+ 3.17
+ 20000
+
+
+ 45
+ 4
+
+
+ 2.16
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_45ACP_FMJ
+ 0.6
+ 16
+ 6
+ 9
+ ShotHeavySMG
+ GunTail_Heavy
+ 9
+
+
+ 20
+ 4
+ AmmoSet_9x19mmPara
+
+
+ 3
+ FALSE
+
+
+ CE_SMG
+ CE_AI_AssaultWeapon
CE_OneHandedWeapon
-
-
-
-
-
-
- */ThingDef[defName="Gun_Pistol"]/statBases/WorkToMake
-
- 5000
-
-
+
+
-
- */ThingDef[defName="Gun_Pistol"]/costList
-
-
- 25
- 2
-
-
-
+
-
+
+ Gun_IncendiaryLauncher
+
+ 8
+ 0.43
+ 0.50
+ 0.15
+ 1.8
+ 10
+ 33000
+
+
+ 75
+ 30
+ 6
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_30x64mmFuel_Incendiary
+ true
+ 1.1
+ 40
+ 0
+ ShotIncendiaryLauncher
+ GunTail_Medium
+ 14
+
+ true
+
+
+
+ 5
+ 4
+ AmmoSet_30x64mmFuel
+
+
+ FALSE
+ SuppressFire
+
+
+ CE_AI_Rifle
+ CE_AI_Launcher
+
+
-
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/statBases/Mass
-
- 3.00
-
-
+
+ Gun_LMG
+
+ 9.12
+ 0.56
+ 0.50
+ 0.05
+ 1.53
+ 13.7
+
+
+ 80
+ 10
+ 4
+
+
+ 0.82
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_762x54mmR_FMJ
+ 1.25
+ 75
+ 7
+ 10
+ ShotMinigun
+ GunTail_Medium
+ 9
+
+ true
+
+ Mounted
+
+
+ 47
+ 4.9
+ AmmoSet_762x54mmR
+
+
+ 5
+ FALSE
+ SuppressFire
+
+
+ CE_MachineGun
+ CE_AI_Suppressive
+
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/statBases/RangedWeapon_Cooldown
-
- 1.0
-
-
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/statBases
-
- 0.14
+
+ Gun_ChargeRifle
+
+ 3.0
+ 0.36
+ 0.60
+ 0.08
1.20
- 9.0
- 0.5
-
-
-
-
- */ThingDef[defName="Gun_PumpShotgun"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_12Gauge_Buck
- 0.6
- 16
- ShotShotgun
- GunTail_Heavy
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_PumpShotgun"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_PumpShotgun"]
-
-
-
-
-
-
+ 9.00
+ 42500
+
+
+ 55
+ 25
+ 9
+
+
+ 1.13
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_6x24mmCharged
+ 1.0
+ 55
+ 5
+ 6
+ ShotChargeRifle
+ GunTail_Medium
+ 9
+
+
+ 30
+ 4
+ AmmoSet_6x24mmCharged
+
+
+ 3
+ TRUE
+ AimedShot
+
+
+ CE_AI_Rifle
+
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/comps
-
-
- 5
- 4.25
- AmmoSet_12Gauge
-
-
-
-
+
-
+
+ Gun_TurretImprovised
+
+ 0.35
+ 0.5
+ 0.07
+ 1.80
+ 8.00
+
+
+ 55
+ 25
+ 9
+
+
+ 0.22
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_556x45mmNATO_FMJ
+ 1.1
+ 48
+ 5
+ 10
+ GunShotA
+ GunTail_Light
+ 9
+ Mounted
+
+
+ 200
+ 7.8
+ false
+ AmmoSet_556x45mmNATO
+
+
+ AimedShot
+ true
+ true
+
+
-
- Always
-
-
- */ThingDef[defName="Gun_PumpShotgun"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_PumpShotgun"]
-
-
-
-
-
-
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/weaponTags
-
- CE_AI_AssaultWeapon
-
-
+
+ Gun_Minigun
+
+ 39.00
+ 0.35
+ 50
+ 0.06
+ 4.70
+ 8.02
+
+
+ 0.09
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_762x51mmNATO_FMJ
+ 1.1
+ 75
+ 300
+ 1
+ ShotMinigun
+ GunTail_Medium
+ 9
+
+
+ 600
+ 9.2
+ AmmoSet_762x51mmNATO
+
+
+ AimedShot
+
+
+ CE_AI_Suppressive
+
+
-
+
-
- */ThingDef[defName="Gun_PumpShotgun"]/statBases/WorkToMake
-
- 8500
-
+
+ */ThingDef[defName="Gun_Minigun"]
+ ParentName
+ BaseGun
-
- */ThingDef[defName="Gun_PumpShotgun"]/costList
-
-
- 40
- 10
- 1
-
-
+
+ */ThingDef[defName="Gun_Minigun"]/costList
-
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/statBases/Mass
-
- 3.50
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/statBases/RangedWeapon_Cooldown
-
- 0.39
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/statBases
-
- 0.15
- 1.26
- 6.7
- 0.5
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_12Gauge_Buck
- 0.6
- 16
- ShotShotgun
- GunTail_Heavy
- 9
- 15
- 4.34
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_ChainShotgun"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/comps
-
-
- 8
- 4
- AmmoSet_12Gauge
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_ChainShotgun"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/weaponTags
-
- CE_AI_AssaultWeapon
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/statBases/WorkToMake
-
- 13500
-
-
-
-
- */ThingDef[defName="Gun_ChainShotgun"]/costList
-
-
- 40
- 2
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/statBases/Mass
-
- 4.19
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/statBases/RangedWeapon_Cooldown
-
- 1.17
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/statBases
-
- 0.50
- 0.02
- 1.68
- 12.60
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_303British_FMJ
- 1.4
- 55
- ShotBoltActionRifle
- GunTail_Heavy
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/comps
-
-
- 10
- 4.3
- AmmoSet_303British
-
-
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/weaponTags
-
- CE_AI_Rifle
-
-
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/statBases/WorkToMake
-
- 10500
-
-
-
-
- */ThingDef[defName="Gun_BoltActionRifle"]/costList
-
-
- 50
- 15
- 1
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/statBases/Mass
-
- 3.26
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/statBases/RangedWeapon_Cooldown
-
- 0.36
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/statBases
-
- 0.50
- 0.07
- 1.33
- 10.03
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/verbs
-
-
-
- 1.18
- CombatExtended.Verb_ShootCE
- true
- Bullet_556x45mmNATO_FMJ
- 1.1
- 55
- 6
- 4
- ShotAssaultRifle
- GunTail_Medium
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_AssaultRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/comps
-
-
- 30
- 4
- AmmoSet_556x45mmNATO
-
-
- 3
- TRUE
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_AssaultRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/weaponTags
-
- CE_AI_Rifle
-
-
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/statBases/WorkToMake
-
- 23500
-
-
-
-
- */ThingDef[defName="Gun_AssaultRifle"]/costList
-
-
- 60
- 4
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/statBases/Mass
-
- 7.30
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/statBases/RangedWeapon_Cooldown
-
- 1.16
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/statBases
-
- 1.6
- 0.05
- 1.92
- 10.92
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_762x51mmNATO_FMJ
- 2.1
- 75
- ShotSniperRifle
- GunTail_Heavy
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_SniperRifle"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_SniperRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/comps
-
-
- 5
- 4
- AmmoSet_762x51mmNATO
-
-
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_SniperRifle"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_SniperRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/weaponTags
-
- CE_AI_Rifle
-
-
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/statBases/WorkToMake
-
- 22500
-
-
-
-
- */ThingDef[defName="Gun_SniperRifle"]/costList
-
-
- 75
- 4
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/statBases/Mass
-
- 3.50
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/statBases/RangedWeapon_Cooldown
-
- 0.36
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/statBases
-
- 0.50
- 0.12
- 0.99
- 4.7
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/verbs
-
-
-
- 0.91
- CombatExtended.Verb_ShootCE
- true
- Bullet_9x19mmPara_FMJ
- 0.6
- 20
- 6
- 6
- ShotMachinePistol
- GunTail_Light
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_MachinePistol"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_MachinePistol"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/comps
-
-
- 32
- 4
- AmmoSet_9x19mmPara
-
-
- 3
- FALSE
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_MachinePistol"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_MachinePistol"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/weaponTags
-
- CE_SMG
- CE_AI_AssaultWeapon
- CE_OneHandedWeapon
-
-
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/statBases/WorkToMake
-
- 21500
-
-
-
-
- */ThingDef[defName="Gun_MachinePistol"]/costList
-
-
- 45
- 4
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/statBases/Mass
-
- 1.40
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/statBases/RangedWeapon_Cooldown
-
- 0.37
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/statBases
-
- 0.35
- 0.17
- 1.46
- 3.17
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/verbs
-
-
-
- 2.16
- CombatExtended.Verb_ShootCE
- true
- Bullet_45ACP_FMJ
- 0.6
- 16
- 6
- 9
- ShotHeavySMG
- GunTail_Heavy
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_HeavySMG"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_HeavySMG"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/comps
-
-
- 20
- 4
- AmmoSet_9x19mmPara
-
-
- 3
- FALSE
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_HeavySMG"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_HeavySMG"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/weaponTags
-
- CE_SMG
- CE_AI_AssaultWeapon
- CE_OneHandedWeapon
-
-
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/statBases/WorkToMake
-
- 20000
-
-
-
-
- */ThingDef[defName="Gun_HeavySMG"]/costList
-
-
- 45
- 4
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/statBases/Mass
-
- 8
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/statBases/RangedWeapon_Cooldown
-
- 0.43
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/statBases
-
- 0.50
- 0.15
- 1.8
- 10
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_30x64mmFuel_Incendiary
- true
- 1.1
- 40
- 0
- ShotIncendiaryLauncher
- GunTail_Medium
- 14
-
- true
-
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/comps
-
-
- 5
- 4
- AmmoSet_30x64mmFuel
-
-
- FALSE
- SuppressFire
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/weaponTags
-
- CE_AI_Rifle
- CE_AI_Launcher
-
-
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/statBases/WorkToMake
-
- 33000
-
-
-
-
- */ThingDef[defName="Gun_IncendiaryLauncher"]/costList
-
-
- 75
- 30
- 6
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/statBases/Mass
-
- 9.12
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/statBases/RangedWeapon_Cooldown
-
- 0.56
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/statBases
-
- 0.50
- 0.05
- 1.53
- 13.7
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/verbs
-
-
-
- 0.82
- CombatExtended.Verb_ShootCE
- true
- Bullet_762x54mmR_FMJ
- 1.25
- 75
- 7
- 10
- ShotMinigun
- GunTail_Medium
- 9
-
- true
-
- Mounted
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_LMG"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_LMG"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/comps
-
-
- 47
- 4.9
- AmmoSet_762x54mmR
-
-
- 5
- FALSE
- SuppressFire
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_LMG"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_LMG"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/weaponTags
-
- CE_MachineGun
- CE_AI_Suppressive
-
-
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/statBases/WorkToMake
-
- 27000
-
-
-
-
- */ThingDef[defName="Gun_LMG"]/costList
-
-
- 80
- 10
- 4
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/statBases/Mass
-
- 3.0
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/statBases/RangedWeapon_Cooldown
-
- 0.36
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/statBases
-
- 0.60
- 0.08
- 1.20
- 9.00
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/verbs
-
-
-
- 1.13
- CombatExtended.Verb_ShootCE
- true
- Bullet_6x24mmCharged
- 1.0
- 55
- 5
- 6
- ShotChargeRifle
- GunTail_Medium
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_ChargeRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/comps
-
-
- 30
- 4
- AmmoSet_6x24mmCharged
-
-
- 3
- TRUE
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_ChargeRifle"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/weaponTags
-
- CE_AI_Rifle
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/statBases/WorkToMake
-
- 42500
-
-
-
-
- */ThingDef[defName="Gun_ChargeRifle"]/costList
-
-
- 55
- 25
- 9
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_TurretImprovised"]/statBases/RangedWeapon_Cooldown
-
- 0.35
-
-
-
-
- */ThingDef[defName="Gun_TurretImprovised"]/statBases
-
- 0.5
- 0.07
- 1.80
- 8.00
-
-
-
-
- */ThingDef[defName="Gun_TurretImprovised"]/verbs
-
-
-
- 0.22
- CombatExtended.Verb_ShootCE
- true
- Bullet_556x45mmNATO_FMJ
- 1.1
- 48
- 5
- 10
- GunShotA
- GunTail_Light
- 9
- Mounted
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_TurretImprovised"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_TurretImprovised"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_TurretImprovised"]/comps
-
-
- 200
- 7.8
- false
- AmmoSet_556x45mmNATO
-
-
- AimedShot
- true
- true
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/statBases/Mass
-
- 39.00
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/statBases/RangedWeapon_Cooldown
-
- 0.35
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/statBases
-
- 50
- 0.06
- 4.70
- 8.02
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/verbs
-
-
-
- 0.09
- CombatExtended.Verb_ShootCE
- true
- Bullet_762x51mmNATO_FMJ
- 1.1
- 75
- 300
- 1
- ShotMinigun
- GunTail_Medium
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_Minigun"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_Minigun"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/comps
-
-
- 600
- 9.2
- AmmoSet_762x51mmNATO
-
-
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_Minigun"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_Minigun"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]/weaponTags
-
- CE_AI_Suppressive
-
-
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]
- ParentName
- BaseGun
-
-
-
- */ThingDef[defName="Gun_Minigun"]/costList
-
-
-
- */ThingDef[defName="Gun_Minigun"]/recipeMaker
-
-
-
- */ThingDef[defName="Gun_Minigun"]/statBases
-
- 2200
-
-
-
-
- */ThingDef[defName="Gun_Minigun"]
-
- Never
- True
- True
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]/weaponTags/li[.="Gun"]
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]
- ParentName
- BaseMakeableGun
-
-
-
-
-
- */ThingDef[defName="Bullet_DoomsdayRocket"]/thingClass
-
- CombatExtended.ProjectileCE_Explosive
-
-
-
-
- */ThingDef[defName="Bullet_DoomsdayRocket"]/projectile
-
-
- Bomb
- 250
- 7.8
- 100
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Bullet_DoomsdayRocket"]/comps
- Invert
-
-
- */ThingDef[defName="Bullet_DoomsdayRocket"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bullet_DoomsdayRocket"]/comps
-
-
- 1
-
- 400
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/statBases/Mass
-
- 20.00
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/statBases/RangedWeapon_Cooldown
-
- 1.5
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/statBases
-
- 1.24
- 0.2
- 3.24
- 13.0
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/verbs
-
-
-
- CombatExtended.Verb_ShootCEOneUse
- true
- Bullet_DoomsdayRocket
- 0.0
- 2.3
- 48
- 1
- InfernoCannon_Fire
- GunTail_Heavy
- true
-
- true
-
- 14
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/comps
-
-
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/weaponTags
-
- CE_AI_Launcher
-
-
-
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]/statBases/MarketValue
-
-
-
- */ThingDef[defName="Gun_DoomsdayRocket"]
-
-
- LargeRockets
-
-
- 125
- 7
- 5
-
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bullet_Rocket"]/thingClass
-
- CombatExtended.ProjectileCE_Explosive
-
-
-
-
- */ThingDef[defName="Bullet_Rocket"]/projectile
-
-
- Bomb
- 180
- 3.0
- 100
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Bullet_Rocket"]/comps
- Invert
-
-
- */ThingDef[defName="Bullet_Rocket"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bullet_Rocket"]/comps
-
-
- 1
-
- 150
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_TripleRocket"]/statBases/Mass
-
- 12.00
-
-
-
-
- */ThingDef[defName="Gun_TripleRocket"]/statBases/RangedWeapon_Cooldown
-
- 1.5
-
+
+ */ThingDef[defName="Gun_Minigun"]/recipeMaker
- */ThingDef[defName="Gun_TripleRocket"]/statBases
-
- 0.5
- 0.2
- 2.20
- 13.00
-
-
-
-
- */ThingDef[defName="Gun_TripleRocket"]/verbs
+ */ThingDef[defName="Gun_Minigun"]/statBases
-
-
- CombatExtended.Verb_ShootCEOneUse
- true
- Bullet_Rocket
- 2.0
- 1.9
- 40
- 20
- 3
- InfernoCannon_Fire
- GunTail_Heavy
- true
- false
-
- true
-
- 14
-
-
+ 2200
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_TripleRocket"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_TripleRocket"]
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_TripleRocket"]/comps
+ */ThingDef[defName="Gun_Minigun"]
-
- FALSE
- AimedShot
- true
-
+ Never
+ True
+ True
-
+
-
- Always
-
-
- */ThingDef[defName="Gun_TripleRocket"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_TripleRocket"]
-
-
-
-
-
-
+
-
- */ThingDef[defName="Gun_TripleRocket"]/weaponTags
-
- CE_AI_Launcher
-
+
+ */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]/weaponTags/li[.="Gun"]
-
+
+ */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]
+ ParentName
+ BaseMakeableGun
+
- */ThingDef[defName="Gun_TripleRocket"]/statBases/MarketValue
+ */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]/statBases/MarketValue
- */ThingDef[defName="Gun_TripleRocket"]
+ */ThingDef[defName="Gun_DoomsdayRocket" or defName="Gun_TripleRocket"]
LargeRockets
-
- 90
- 6
- 3
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/statBases/Mass
-
- 35.00
-
-
+
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/statBases/RangedWeapon_Cooldown
-
- 0.36
-
-
-
-
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/statBases
+ */ThingDef[defName="Bullet_DoomsdayRocket"]/thingClass
- 0.5
- 0.01
- 4.80
- 13.00
+ CombatExtended.ProjectileCE_Explosive
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/verbs
+ */ThingDef[defName="Bullet_DoomsdayRocket"]/projectile
-
-
- 0.75
- CombatExtended.Verb_ShootCE
- true
- Bullet_12x64mmCharged
- 2.9
- 1.1
- 86
- 6
- 20
- ShotChargeBlaster
- GunTail_Heavy
- 9
- Mounted
-
-
+
+ Bomb
+ 250
+ 7.8
+ 100
+
-
-
Always
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/comps
+ */ThingDef[defName="Bullet_DoomsdayRocket"]/comps
Invert
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]
+ */ThingDef[defName="Bullet_DoomsdayRocket"]
@@ -2053,104 +662,91 @@
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/comps
+ */ThingDef[defName="Bullet_DoomsdayRocket"]/comps
-
- 100
- 9.2
- AmmoSet_12x64mmCharged
-
-
- 5
- AimedShot
-
+
+ 1
+
+ 400
+
+
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeBlasterHeavy"]/weaponTags
-
- CE_AI_Suppressive
-
-
+
-
+
+ Gun_DoomsdayRocket
+
+ 20.00
+ 1.5
+ 1.24
+ 0.2
+ 3.24
+ 13.0
+ 46000
+
+
+ 125
+ 7
+ 5
+
+
+ CombatExtended.Verb_ShootCEOneUse
+ true
+ Bullet_DoomsdayRocket
+ 0.0
+ 2.3
+ 48
+ 1
+ InfernoCannon_Fire
+ GunTail_Heavy
+ true
+
+ true
+
+ 14
+
+
+ AimedShot
+
+
+ CE_AI_Launcher
+
+
-
+
-
- */ThingDef[defName="Gun_InfernoCannon"]/statBases/Mass
-
- 300.00
-
-
+
- */ThingDef[defName="Gun_InfernoCannon"]/statBases/RangedWeapon_Cooldown
-
- 2.53
-
-
-
-
- */ThingDef[defName="Gun_InfernoCannon"]/statBases
+ */ThingDef[defName="Bullet_Rocket"]/thingClass
- 0.5
- 0.01
- 0.82
- 20.00
+ CombatExtended.ProjectileCE_Explosive
- */ThingDef[defName="Gun_InfernoCannon"]/verbs
+ */ThingDef[defName="Bullet_Rocket"]/projectile
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_80x256mmFuel_Thermobaric
- true
- 4.1
- 86
- 1
- InfernoCannon_Fire
- GunTail_Light
- 14
-
-
+
+ Bomb
+ 180
+ 3.0
+ 100
+
-
-
Always
- */ThingDef[defName="Gun_InfernoCannon"]/comps
+ */ThingDef[defName="Bullet_Rocket"]/comps
Invert
- */ThingDef[defName="Gun_InfernoCannon"]
+ */ThingDef[defName="Bullet_Rocket"]
@@ -2159,147 +755,175 @@
- */ThingDef[defName="Gun_InfernoCannon"]/comps
+ */ThingDef[defName="Bullet_Rocket"]/comps
-
- 1
- 9.8
- AmmoSet_80x256mmFuel
-
-
- AimedShot
+
+ 1
+
+ 150
+
-
+
-
- Always
-
-
- */ThingDef[defName="Gun_InfernoCannon"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_InfernoCannon"]
-
-
-
-
-
-
+
+ Gun_TripleRocket
+
+ 12.00
+ 1.5
+ 0.5
+ 0.2
+ 2.20
+ 13.00
+ 39000
+
+
+ 90
+ 6
+ 3
+
+
+ CombatExtended.Verb_ShootCEOneUse
+ true
+ Bullet_Rocket
+ 2.0
+ 1.9
+ 40
+ 20
+ 3
+ InfernoCannon_Fire
+ GunTail_Heavy
+ true
+ false
+
+ true
+
+ 14
+
+
+ AimedShot
+ true
+
+
+ CE_AI_Launcher
+
+
-
- */ThingDef[defName="Gun_InfernoCannon"]/weaponTags
-
+
+
+
+ Gun_ChargeBlasterHeavy
+
+ 35.00
+ 0.36
+ 0.5
+ 0.01
+ 4.80
+ 13.00
+
+
+ 0.75
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_12x64mmCharged
+ 2.9
+ 1.1
+ 86
+ 6
+ 20
+ ShotChargeBlaster
+ GunTail_Heavy
+ 9
+ Mounted
+
+
+ 100
+ 9.2
+ AmmoSet_12x64mmCharged
+
+
+ 5
+ AimedShot
+
+
+ CE_AI_Suppressive
+
+
+
+
+
+
+ Gun_InfernoCannon
+
+ 300.00
+ 2.53
+ 0.5
+ 0.01
+ 0.82
+ 20.00
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_80x256mmFuel_Thermobaric
+ true
+ 4.1
+ 86
+ 1
+ InfernoCannon_Fire
+ GunTail_Light
+ 14
+
+
+ 1
+ 9.8
+ AmmoSet_80x256mmFuel
+
+
+ AimedShot
+
+
CE_AI_Launcher
-
-
+
+
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/statBases/Mass
-
+
+ Gun_ChargeLance
+
8.00
-
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/statBases/RangedWeapon_Cooldown
-
0.35
-
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/statBases
-
0.5
0.01
2.10
13.00
-
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Bullet_5x35mmCharged
- 1.1
- 62
- 1
- ChargeLance_Fire
- GunTail_Heavy
- 9
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChargeLance"]/comps
- Invert
-
-
- */ThingDef[defName="Gun_ChargeLance"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/comps
-
-
- 1
- 1.6
- AmmoSet_5x35mmCharged
-
-
- AimedShot
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Gun_ChargeLance"]/weaponTags
- Invert
-
-
- */ThingDef[defName="Gun_ChargeLance"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Gun_ChargeLance"]/weaponTags
-
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Bullet_5x35mmCharged
+ 1.1
+ 62
+ 1
+ ChargeLance_Fire
+ GunTail_Heavy
+ 9
+
+
+ 1
+ 1.6
+ AmmoSet_5x35mmCharged
+
+
+ AimedShot
+
+
CE_AI_Rifle
-
-
+
+
diff --git a/Patches/Core/ThingDefs_Misc/Weapons_RangedNeolithic.xml b/Patches/Core/ThingDefs_Misc/Weapons_RangedNeolithic.xml
index e740e655fc..2d3457c4fc 100644
--- a/Patches/Core/ThingDefs_Misc/Weapons_RangedNeolithic.xml
+++ b/Patches/Core/ThingDefs_Misc/Weapons_RangedNeolithic.xml
@@ -3,151 +3,67 @@
-
-
-
- */ThingDef[defName="Bow_Short"]/statBases/RangedWeapon_Cooldown
-
- 1
-
-
-
-
- */ThingDef[defName="Bow_Short"]/statBases
-
+
+ Bow_Short
+
0.35
1
2
3.00
-
-
-
-
- */ThingDef[defName="Bow_Short"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Projectile_Arrow_Stone
- 1
- 28
- BowSmall
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Bow_Short"]/comps
- Invert
-
-
- */ThingDef[defName="Bow_Short"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bow_Short"]/comps
-
-
- AmmoSet_Arrow
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bow_Short"]/weaponTags
-
+ 1
+
+
+ 25
+ 2
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Projectile_Arrow_Stone
+ 1
+ 28
+ BowSmall
+
+
+ AmmoSet_Arrow
+
+
+
CE_Bow
-
-
+
+
-
-
-
- */ThingDef[defName="Bow_Great"]/statBases/RangedWeapon_Cooldown
-
- 1
-
-
-
-
- */ThingDef[defName="Bow_Great"]/statBases
-
+
+ Bow_Great
+
0.35
1
2
5.00
-
-
-
-
- */ThingDef[defName="Bow_Great"]/verbs
-
-
-
- CombatExtended.Verb_ShootCE
- true
- Projectile_GreatArrow_Stone
- 1.3
- 33
- BowLarge
-
-
-
-
-
-
-
-
- Always
-
-
- */ThingDef[defName="Bow_Great"]/comps
- Invert
-
-
- */ThingDef[defName="Bow_Great"]
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bow_Great"]/comps
-
-
- AmmoSet_GreatArrow
-
-
-
-
-
-
-
-
- */ThingDef[defName="Bow_Great"]/weaponTags
-
+ 1
+
+
+ 25
+ 2
+
+
+ CombatExtended.Verb_ShootCE
+ true
+ Projectile_GreatArrow_Stone
+ 1.3
+ 33
+ BowLarge
+
+
+ AmmoSet_GreatArrow
+
+
+
CE_Bow
-
-
+
+
diff --git a/Patches/EPOE/Bionics.xml b/Patches/EPOE/Bionics.xml
new file mode 100644
index 0000000000..49ce712925
--- /dev/null
+++ b/Patches/EPOE/Bionics.xml
@@ -0,0 +1,158 @@
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */BodyDef[defName="Human"]/corePart/parts/li[def="Rib1" or def="Rib2" or def="Rib3" or def="Rib4" or def="Rib5" or def="Rib6" or def="Rib7" or def="Rib8" or def="Rib9" or def="Rib10" or def="Rib11" or def="Rib12" or def="Rib13"]/coverage
+
+ 0.001
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */BodyPartDef[defName="Rib1" or defName="Rib2" or defName="Rib3" or defName="Rib4" or defName="Rib5" or defName="Rib6" or defName="Rib7" or defName="Rib8" or defName="Rib9" or defName="Rib10" or defName="Rib11" or defName="Rib12" or defName="Rib13"]/hitPoints
+
+ 13
+
+
+
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */HediffDef[defName="SteelArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]
+
+
+ */HediffDef[defName="HookHand"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/verbs
+
+
+
+ CombatExtended.Verb_MeleeAttackCE
+ 1.65
+ 7
+ Scratch
+ 0.1
+
+
+
+
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */HediffDef[defName="SimpleProstheticHand" or defName="SimpleProstheticArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]
+
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */HediffDef[defName="BionicHand"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/verbs
+
+
+
+ CombatExtended.Verb_MeleeAttackCE
+ 1.65
+ 9
+ Blunt
+ 0.15
+
+
+
+
+
+ */HediffDef[defName="PowerArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/verbs
+
+
+
+ CombatExtended.Verb_MeleeAttackCE
+ 1.2
+ 15
+ Slash
+ 0.3
+
+
+
+
+
+
+
+
+
+
+ Always
+
+
+ Expanded Prosthetics and Organ Engineering 2.0
+
+
+ */HediffDef[defName="AdvancedPowerArm"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/verbs
+
+
+
+ CombatExtended.Verb_MeleeAttackCE
+ 0.9
+ 20
+ Slash
+ 0.4
+
+
+
+
+
+ */HediffDef[defName="AdvancedBionicArm" or defName="AdvancedBionicHand"]/comps/li[@Class="HediffCompProperties_VerbGiver"]/verbs
+
+
+
+ CombatExtended.Verb_MeleeAttackCE
+ 1.65
+ 12
+ Blunt
+ 0.2
+
+
+
+
+
+
+
+
+
diff --git a/Source/CombatExtended/CombatExtended.csproj b/Source/CombatExtended/CombatExtended.csproj
index c3c5da950a..99280ff03c 100644
--- a/Source/CombatExtended/CombatExtended.csproj
+++ b/Source/CombatExtended/CombatExtended.csproj
@@ -146,6 +146,8 @@
+
+
diff --git a/Source/CombatExtended/CombatExtended/CE_Utility.cs b/Source/CombatExtended/CombatExtended/CE_Utility.cs
index e22c954f59..72ac33e070 100644
--- a/Source/CombatExtended/CombatExtended/CE_Utility.cs
+++ b/Source/CombatExtended/CombatExtended/CE_Utility.cs
@@ -190,11 +190,7 @@ public static Pair GetCollisionBodyFactors(Pawn pawn)
}
RacePropertiesExtensionCE props = pawn.def.GetModExtension() ?? new RacePropertiesExtensionCE();
var shape = props.bodyShape;
-#if DEBUG
if (shape == CE_BodyShapeDefOf.Invalid) Log.ErrorOnce("CE returning BodyType Undefined for pawn " + pawn.ToString(), 35000198 + pawn.GetHashCode());
-#else
- if (shape == CE_BodyShapeDefOf.Invalid) Log.Warning("CE returning BodyType Undefined for pawn " + pawn.ToString());
-#endif
if (pawn.GetPosture() != PawnPosture.Standing)
{
return new Pair(shape.widthLaying, shape.heightLaying);
diff --git a/Source/CombatExtended/CombatExtended/PatchOperationFindMod.cs b/Source/CombatExtended/CombatExtended/PatchOperationFindMod.cs
new file mode 100644
index 0000000000..4f8147b4b8
--- /dev/null
+++ b/Source/CombatExtended/CombatExtended/PatchOperationFindMod.cs
@@ -0,0 +1,25 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Xml;
+using RimWorld;
+using Verse;
+using UnityEngine;
+
+namespace CombatExtended
+{
+ public class PatchOperationFindMod : PatchOperation
+ {
+ private string modName;
+
+ protected override bool ApplyWorker(XmlDocument xml)
+ {
+ if (modName.NullOrEmpty())
+ {
+ return false;
+ }
+ return ModsConfig.ActiveModsInLoadOrder.Any(m => m.Name == modName);
+ }
+ }
+}
diff --git a/Source/CombatExtended/CombatExtended/PatchOperationMakeGunCECompatible.cs b/Source/CombatExtended/CombatExtended/PatchOperationMakeGunCECompatible.cs
new file mode 100644
index 0000000000..dbe358989e
--- /dev/null
+++ b/Source/CombatExtended/CombatExtended/PatchOperationMakeGunCECompatible.cs
@@ -0,0 +1,168 @@
+using System;
+using System.Xml;
+
+using Verse;
+
+namespace CombatExtended
+{
+ public class PatchOperationMakeGunCECompatible : PatchOperation
+ {
+ public string defName;
+ public XmlContainer statBases;
+ public XmlContainer Properties;
+ public XmlContainer AmmoUser;
+ public XmlContainer FireModes;
+ public XmlContainer weaponTags;
+ public XmlContainer costList;
+
+ protected override bool ApplyWorker (XmlDocument xml)
+ {
+ bool result = false;
+
+ if (defName.NullOrEmpty()) {
+ return false;
+ }
+
+ foreach (var current in xml.SelectNodes ("*/ThingDef[defName=\"" + defName + "\"]")) {
+ result = true;
+
+ var xmlNode = current as XmlNode;
+
+ if (statBases?.node.HasChildNodes ?? false)
+ {
+ AddOrReplaceStatBases(xml, xmlNode);
+ }
+ if (costList?.node.HasChildNodes ?? false)
+ {
+ AddOrReplaceCostList(xml, xmlNode);
+ }
+
+ if (Properties != null && Properties.node.HasChildNodes) {
+ AddOrReplaceVerbPropertiesCE (xml, xmlNode);
+ }
+
+ if (AmmoUser != null || FireModes != null) {
+ AddOrReplaceCompsCE (xml, xmlNode);
+ }
+
+ if (weaponTags != null && weaponTags.node.HasChildNodes) {
+ AddOrReplaceWeaponTags (xml, xmlNode);
+ }
+ }
+
+ return result;
+ }
+
+ private bool GetOrCreateNode(XmlDocument xml, XmlNode xmlNode, string name, out XmlElement output) {
+ var comps_nodes = xmlNode.SelectNodes (name);
+ if (comps_nodes.Count == 0) {
+ output = xml.CreateElement (name);
+ xmlNode.AppendChild (output);
+ return false;
+ } else {
+ output = comps_nodes [0] as XmlElement;
+ return true;
+ }
+ }
+
+ private XmlElement CreateListElementAndPopulate (XmlDocument xml, XmlNode reference, string type = null)
+ {
+ var element = xml.CreateElement ("li");
+ if (type != null) {
+ element.SetAttribute ("Class", type);
+ }
+
+ Populate (xml, reference, ref element);
+
+ return element;
+ }
+
+ private void Populate(XmlDocument xml, XmlNode reference, ref XmlElement destination, bool overrideExisting = false)
+ {
+ foreach (XmlNode current in reference)
+ {
+ if (overrideExisting)
+ {
+ var existingNode = destination.SelectSingleNode(current.Name);
+ if (existingNode != null && existingNode.Value != null)
+ {
+ existingNode.Value = current.Value;
+ continue;
+ }
+ }
+ destination.AppendChild(xml.ImportNode(current, true));
+ }
+ }
+
+ private void AddOrReplaceVerbPropertiesCE (XmlDocument xml, XmlNode xmlNode)
+ {
+ XmlElement verbs;
+ if (GetOrCreateNode(xml, xmlNode, "verbs", out verbs)) {
+ // remove Verb_Shoot
+ var verb_shoot_nodes = verbs.SelectNodes ("li[verbClass=\"Verb_Shoot\" or verbClass=\"Verb_ShootOneUse\" or verbClass=\"Verb_LaunchProjectile\"]");
+ foreach (var verb_shoot_current in verb_shoot_nodes) {
+ var verb_shoot = verb_shoot_current as XmlNode;
+ if (verb_shoot != null) {
+ verbs.RemoveChild (verb_shoot);
+ }
+ }
+ }
+
+ verbs.AppendChild (CreateListElementAndPopulate (xml, this.Properties.node, "CombatExtended.VerbPropertiesCE"));
+ }
+
+ private void AddOrReplaceCompsCE (XmlDocument xml, XmlNode xmlNode)
+ {
+ XmlElement comps;
+ GetOrCreateNode (xml, xmlNode, "comps", out comps);
+
+ // add CompProperties_AmmoUser
+ if (AmmoUser != null) {
+ comps.AppendChild (CreateListElementAndPopulate (xml, AmmoUser.node, "CombatExtended.CompProperties_AmmoUser"));
+ }
+
+ // add CompProperties_FireModes
+ if (FireModes != null) {
+ comps.AppendChild (CreateListElementAndPopulate (xml, FireModes.node, "CombatExtended.CompProperties_FireModes"));
+ }
+ }
+
+ private void AddOrReplaceWeaponTags(XmlDocument xml, XmlNode xmlNode) {
+ XmlElement weaponTagsElement;
+ GetOrCreateNode (xml, xmlNode, "weaponTags", out weaponTagsElement);
+
+ Populate(xml, this.weaponTags.node, ref weaponTagsElement);
+ }
+
+ private void AddOrReplaceStatBases(XmlDocument xml, XmlNode xmlNode) {
+ XmlElement statBasesElement;
+ GetOrCreateNode (xml, xmlNode, "statBases", out statBasesElement);
+
+ // Remove unused vanilla stats
+ if (statBasesElement.HasChildNodes)
+ {
+ var vanillaStats = statBasesElement.SelectNodes("AccuracyTouch | AccuracyShort | AccuracyMedium | AccuracyLong");
+ foreach(XmlNode cur in vanillaStats)
+ {
+ statBasesElement.RemoveChild(cur);
+ }
+ }
+
+ Populate(xml, statBases.node, ref statBasesElement, true);
+ }
+
+ private void AddOrReplaceCostList(XmlDocument xml, XmlNode xmlNode)
+ {
+ XmlElement costListElement;
+ GetOrCreateNode(xml, xmlNode, "costList", out costListElement);
+
+ // Clear list first
+ if (costListElement.HasChildNodes)
+ {
+ costListElement.RemoveAll();
+ }
+
+ Populate(xml, costList.node, ref costListElement);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Source/CombatExtended/CombatExtended/Things/Building_TurretGunCE.cs b/Source/CombatExtended/CombatExtended/Things/Building_TurretGunCE.cs
index 300ec75098..0345490e33 100644
--- a/Source/CombatExtended/CombatExtended/Things/Building_TurretGunCE.cs
+++ b/Source/CombatExtended/CombatExtended/Things/Building_TurretGunCE.cs
@@ -58,7 +58,7 @@ private bool CanSetForcedTarget
{
get
{
- return mannableComp == null || MannedByColonist; // Add check for mannableComp == null since we allow auto-turrets to manually target stuff
+ return MannedByColonist;
}
}
public override LocalTargetInfo CurrentTarget