From 3bb51300094a1cd97d1d84d3dfc15906fa15f23f Mon Sep 17 00:00:00 2001 From: Benjamin Staneck Date: Sat, 6 Mar 2021 01:31:58 +0100 Subject: [PATCH] Update meta data --- .editorconfig | 15 + .gitattributes | 4 + .github/ISSUE_TEMPLATE/bug_report.md | 33 + .github/workflows/ci.yml | 17 + .gitignore | 28 +- .luacheckrc | 1355 ++++++++++++++++++++++++++ .vscode/extensions.json | 6 + CODE_OF_CONDUCT.md | 128 +++ CONTRIBUTING.md | 82 ++ README.md | 13 +- 10 files changed, 1672 insertions(+), 9 deletions(-) create mode 100644 .editorconfig create mode 100644 .gitattributes create mode 100644 .github/ISSUE_TEMPLATE/bug_report.md create mode 100644 .github/workflows/ci.yml create mode 100644 .luacheckrc create mode 100644 .vscode/extensions.json create mode 100644 CODE_OF_CONDUCT.md create mode 100644 CONTRIBUTING.md diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..a615620 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,15 @@ +# EditorConfig is awesome: https://EditorConfig.org + +# top-most EditorConfig file +root = true + +[*] +indent_style = tab +indent_size = 4 +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true + +[{*.yml,*.toml,*.md}] +indent_style = spaces +indent_size = 2 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..cfe9b16 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,4 @@ +# Auto detect text files and perform LF normalization +* text=auto +*.pbt text eol=lf -delta linguist-language=Protobuf-Text-Format +*.terrain binary -delta diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md new file mode 100644 index 0000000..15cf17b --- /dev/null +++ b/.github/ISSUE_TEMPLATE/bug_report.md @@ -0,0 +1,33 @@ +--- +name: Bug report +about: Create a report to help us improve +title: '' +labels: '' +assignees: + +--- + +**Describe the bug** +A clear and concise description of what the bug is. + +**To Reproduce** +Steps to reproduce the behavior: + +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Screenshots** +If applicable, add screenshots to help explain your problem. + +**Versions (please complete the following information):** + +- Core: [e.g. 1.0.800] +- Game Version [e.g. 1.0.1] + +**Additional context** +Add any other context about the problem here. diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml new file mode 100644 index 0000000..8a19c00 --- /dev/null +++ b/.github/workflows/ci.yml @@ -0,0 +1,17 @@ +name: CI + +on: [push, pull_request] + +jobs: + build: + runs-on: ubuntu-latest + + steps: + - uses: actions/checkout@v2 + + - name: Install and run Luacheck + uses: nebularg/actions-luacheck@v1 + with: + args: '--no-color -qo "011"' + annotate: warning + diff --git a/.gitignore b/.gitignore index d3e89e1..e4b39eb 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,24 @@ -UserSettings -PublishData -Screenshots -Exports +# Temporary files used when publishing & to store some preview data like persistent storage +# No need to synchronize +Temp/ + +# Local user settings used to store script breakpoints & hierarchy state (locked/hidden objects) +# No need to synchronize +UserSettings/ + +# Screenshots used when publishing & for project thumbnails in the Create tab +# Comment out if you want to synchronize screenshots +#Screenshots/ + +# Directory created when publishing a game, excluding this allows anyone to publish without +# the "You aren't authorized" message +# No need to synchronize +PublishData/ + +# Folder created when you export templates from a game project +# No need to synchronize +Exports/ + +# Directory created when migrating from an old storage format +# No need to synchronize +.core_backup/ diff --git a/.luacheckrc b/.luacheckrc new file mode 100644 index 0000000..0bd21a6 --- /dev/null +++ b/.luacheckrc @@ -0,0 +1,1355 @@ +stds.core = { + read_globals = { + -- Classes + "AIActivity", + "AIActivity.name", + "AIActivity.owner", + "AIActivity.priority", + "AIActivity.isDebugModeEnabled", + "AIActivity.isHighestPriority", + "AIActivity.elapsedTime", + "AIActivity.type", + "AIActivity.IsA", + "AIActivityHandler", + "AIActivityHandler.isSelectedInDebugger", + "AIActivityHandler.type", + "AIActivityHandler.AddActivity", + "AIActivityHandler.RemoveActivity", + "AIActivityHandler.ClearActivities", + "AIActivityHandler.GetActivities", + "AIActivityHandler.FindActivity", + "AIActivityHandler.IsA", + "Ability", + "Ability.actionBinding", + "Ability.canActivateWhileDead", + "Ability.animation", + "Ability.canBePrevented", + "Ability.castPhaseSettings", + "Ability.executePhaseSettings", + "Ability.recoveryPhaseSettings", + "Ability.cooldownPhaseSettings", + "Ability.isEnabled", + "Ability.owner", + "Ability.type", + "Ability.GetTargetData", + "Ability.SetTargetData", + "Ability.GetCurrentPhase", + "Ability.GetPhaseTimeRemaining", + "Ability.Interrupt", + "Ability.Activate", + "Ability.AdvancePhase", + "Ability.IsA", + "AbilityPhaseSettings", + "AbilityPhaseSettings.duration", + "AbilityPhaseSettings.canMove", + "AbilityPhaseSettings.canJump", + "AbilityPhaseSettings.canRotate", + "AbilityPhaseSettings.preventsOtherAbilities", + "AbilityPhaseSettings.isTargetDataUpdated", + "AbilityPhaseSettings.facingMode", + "AbilityPhaseSettings.type", + "AbilityPhaseSettings.IsA", + "AbilityTarget", + "AbilityTarget.hitPlayer", + "AbilityTarget.hitObject", + "AbilityTarget.spreadHalfAngle", + "AbilityTarget.spreadRandomSeed", + "AbilityTarget.type", + "AbilityTarget.GetOwnerMovementRotation", + "AbilityTarget.SetOwnerMovementRotation", + "AbilityTarget.GetAimPosition", + "AbilityTarget.SetAimPosition", + "AbilityTarget.GetAimDirection", + "AbilityTarget.SetAimDirection", + "AbilityTarget.GetHitPosition", + "AbilityTarget.SetHitPosition", + "AbilityTarget.GetHitResult", + "AbilityTarget.SetHitResult", + "AbilityTarget.IsA", + "AnimatedMesh", + "AnimatedMesh.animationStance", + "AnimatedMesh.animationStancePlaybackRate", + "AnimatedMesh.animationStanceShouldLoop", + "AnimatedMesh.playbackRateMultiplier", + "AnimatedMesh.type", + "AnimatedMesh.GetAnimationNames", + "AnimatedMesh.GetAnimationStanceNames", + "AnimatedMesh.GetSocketNames", + "AnimatedMesh.GetAnimationEventNames", + "AnimatedMesh.AttachCoreObject", + "AnimatedMesh.PlayAnimation", + "AnimatedMesh.StopAnimations", + "AnimatedMesh.GetAnimationDuration", + "AnimatedMesh.SetMeshForSlot", + "AnimatedMesh.GetMeshForSlot", + "AnimatedMesh.SetMaterialForSlot", + "AnimatedMesh.GetMaterialSlot", + "AnimatedMesh.GetMaterialSlots", + "AnimatedMesh.ResetMaterialSlot", + "AnimatedMesh.IsA", + "AreaLight", + "AreaLight.sourceWidth", + "AreaLight.sourceHeight", + "AreaLight.barnDoorAngle", + "AreaLight.barnDoorLength", + "AreaLight.type", + "AreaLight.IsA", + "Audio", + "Audio.isSpatializationEnabled", + "Audio.isAttenuationEnabled", + "Audio.isOcclusionEnabled", + "Audio.isAutoPlayEnabled", + "Audio.isTransient", + "Audio.isAutoRepeatEnabled", + "Audio.pitch", + "Audio.volume", + "Audio.radius", + "Audio.falloff", + "Audio.isPlaying", + "Audio.length", + "Audio.currentPlaybackTime", + "Audio.fadeInTime", + "Audio.fadeOutTime", + "Audio.startTime", + "Audio.stopTime", + "Audio.type", + "Audio.Play", + "Audio.Stop", + "Audio.FadeIn", + "Audio.FadeOut", + "Audio.IsA", + "BindingSet", + "BindingSet.type", + "BindingSet.IsA", + "Camera", + "Camera.followPlayer", + "Camera.isOrthographic", + "Camera.fieldOfView", + "Camera.viewWidth", + "Camera.useCameraSocket", + "Camera.currentDistance", + "Camera.isDistanceAdjustable", + "Camera.minDistance", + "Camera.maxDistance", + "Camera.rotationMode", + "Camera.hasFreeControl", + "Camera.currentPitch", + "Camera.minPitch", + "Camera.maxPitch", + "Camera.isYawLimited", + "Camera.currentYaw", + "Camera.minYaw", + "Camera.maxYaw", + "Camera.useAsAudioListener", + "Camera.audioListenerOffset", + "Camera.lerpTime", + "Camera.isUsingCameraRotation", + "Camera.type", + "Camera.GetPositionOffset", + "Camera.SetPositionOffset", + "Camera.GetRotationOffset", + "Camera.SetRotationOffset", + "Camera.GetAudioListenerOffset", + "Camera.SetAudioListenerOffset", + "Camera.Capture", + "Camera.IsA", + "CameraCapture", + "CameraCapture.resolution", + "CameraCapture.camera", + "CameraCapture.type", + "CameraCapture.IsValid", + "CameraCapture.Refresh", + "CameraCapture.Release", + "CameraCapture.IsA", + "Color", + "Color.r", + "Color.g", + "Color.b", + "Color.a", + "Color.type", + "Color.GetDesaturated", + "Color.ToStandardHex", + "Color.ToLinearHex", + "Color.IsA", + "CoreFriendCollection", + "CoreFriendCollection.hasMoreResults", + "CoreFriendCollection.type", + "CoreFriendCollection.GetResults", + "CoreFriendCollection.GetMoreResults", + "CoreFriendCollection.IsA", + "CoreFriendCollectionEntry", + "CoreFriendCollectionEntry.id", + "CoreFriendCollectionEntry.name", + "CoreFriendCollectionEntry.type", + "CoreFriendCollectionEntry.IsA", + "CoreGameCollectionEntry", + "CoreGameCollectionEntry.id", + "CoreGameCollectionEntry.parentGameId", + "CoreGameCollectionEntry.name", + "CoreGameCollectionEntry.ownerId", + "CoreGameCollectionEntry.ownerName", + "CoreGameCollectionEntry.isPromoted", + "CoreGameCollectionEntry.type", + "CoreGameCollectionEntry.IsA", + "CoreGameEvent", + "CoreGameEvent.id", + "CoreGameEvent.gameId", + "CoreGameEvent.name", + "CoreGameEvent.referenceName", + "CoreGameEvent.description", + "CoreGameEvent.state", + "CoreGameEvent.registeredPlayerCount", + "CoreGameEvent.type", + "CoreGameEvent.GetTags", + "CoreGameEvent.GetStartDateTime", + "CoreGameEvent.GetEndDateTime", + "CoreGameEvent.IsA", + "CoreGameEventCollection", + "CoreGameEventCollection.hasMoreResults", + "CoreGameEventCollection.type", + "CoreGameEventCollection.GetResults", + "CoreGameEventCollection.GetMoreResults", + "CoreGameEventCollection.IsA", + "CoreGameInfo", + "CoreGameInfo.id", + "CoreGameInfo.parentGameId", + "CoreGameInfo.name", + "CoreGameInfo.description", + "CoreGameInfo.ownerId", + "CoreGameInfo.ownerName", + "CoreGameInfo.maxPlayers", + "CoreGameInfo.isQueueEnabled", + "CoreGameInfo.screenshotCount", + "CoreGameInfo.hasWorldCapture", + "CoreGameInfo.type", + "CoreGameInfo.GetTags", + "CoreGameInfo.IsA", + "CoreMesh", + "CoreMesh.meshAssetId", + "CoreMesh.team", + "CoreMesh.isTeamColorUsed", + "CoreMesh.isTeamCollisionEnabled", + "CoreMesh.isEnemyCollisionEnabled", + "CoreMesh.isCameraCollisionEnabled", + "CoreMesh.type", + "CoreMesh.GetColor", + "CoreMesh.SetColor", + "CoreMesh.ResetColor", + "CoreMesh.IsA", + "CoreObject", + "CoreObject.name", + "CoreObject.id", + "CoreObject.isVisible", + "CoreObject.visibility", + "CoreObject.isCollidable", + "CoreObject.collision", + "CoreObject.cameraCollision", + "CoreObject.isEnabled", + "CoreObject.lifeSpan", + "CoreObject.isStatic", + "CoreObject.isNetworked", + "CoreObject.isClientOnly", + "CoreObject.isServerOnly", + "CoreObject.parent", + "CoreObject.sourceTemplateId", + "CoreObject.type", + "CoreObject.GetReference", + "CoreObject.GetTransform", + "CoreObject.SetTransform", + "CoreObject.GetPosition", + "CoreObject.SetPosition", + "CoreObject.GetRotation", + "CoreObject.SetRotation", + "CoreObject.GetScale", + "CoreObject.SetScale", + "CoreObject.GetWorldTransform", + "CoreObject.SetWorldTransform", + "CoreObject.GetWorldPosition", + "CoreObject.SetWorldPosition", + "CoreObject.GetWorldRotation", + "CoreObject.SetWorldRotation", + "CoreObject.GetWorldScale", + "CoreObject.SetWorldScale", + "CoreObject.GetVelocity", + "CoreObject.SetVelocity", + "CoreObject.GetAngularVelocity", + "CoreObject.SetAngularVelocity", + "CoreObject.SetLocalAngularVelocity", + "CoreObject.GetChildren", + "CoreObject.AttachToPlayer", + "CoreObject.AttachToLocalView", + "CoreObject.Detach", + "CoreObject.GetAttachedToSocketName", + "CoreObject.IsVisibleInHierarchy", + "CoreObject.IsCollidableInHierarchy", + "CoreObject.IsCameraCollidableInHierarchy", + "CoreObject.IsEnabledInHierarchy", + "CoreObject.FindAncestorByName", + "CoreObject.FindChildByName", + "CoreObject.FindDescendantByName", + "CoreObject.FindDescendantsByName", + "CoreObject.FindAncestorByType", + "CoreObject.FindChildByType", + "CoreObject.FindDescendantByType", + "CoreObject.FindDescendantsByType", + "CoreObject.FindTemplateRoot", + "CoreObject.IsAncestorOf", + "CoreObject.MoveTo", + "CoreObject.MoveContinuous", + "CoreObject.Follow", + "CoreObject.StopMove", + "CoreObject.RotateTo", + "CoreObject.RotateContinuous", + "CoreObject.LookAt", + "CoreObject.LookAtContinuous", + "CoreObject.LookAtLocalView", + "CoreObject.StopRotate", + "CoreObject.ScaleTo", + "CoreObject.ScaleContinuous", + "CoreObject.StopScale", + "CoreObject.ReorderBeforeSiblings", + "CoreObject.ReorderAfterSiblings", + "CoreObject.ReorderBefore", + "CoreObject.ReorderAfter", + "CoreObject.Destroy", + "CoreObject.GetCustomProperties", + "CoreObject.GetCustomProperty", + "CoreObject.SetCustomProperty", + "CoreObject.SetNetworkedCustomProperty", + "CoreObject.IsA", + "CoreObjectReference", + "CoreObjectReference.id", + "CoreObjectReference.isAssigned", + "CoreObjectReference.type", + "CoreObjectReference.GetObject", + "CoreObjectReference.WaitForObject", + "CoreObjectReference.IsA", + "CorePlayerProfile", + "CorePlayerProfile.id", + "CorePlayerProfile.name", + "CorePlayerProfile.description", + "CorePlayerProfile.type", + "CorePlayerProfile.IsA", + "CurveKey", + "CurveKey.interpolation", + "CurveKey.time", + "CurveKey.value", + "CurveKey.arriveTangent", + "CurveKey.leaveTangent", + "CurveKey.type", + "CurveKey.IsA", + "CustomMaterial", + "CustomMaterial.type", + "CustomMaterial.SetProperty", + "CustomMaterial.GetProperty", + "CustomMaterial.GetPropertyNames", + "CustomMaterial.GetBaseMaterialId", + "CustomMaterial.IsA", + "Damage", + "Damage.amount", + "Damage.reason", + "Damage.sourceAbility", + "Damage.sourcePlayer", + "Damage.type", + "Damage.GetHitResult", + "Damage.SetHitResult", + "Damage.IsA", + "DamageableObject", + "DamageableObject.hitPoints", + "DamageableObject.maxHitPoints", + "DamageableObject.isDead", + "DamageableObject.isImmortal", + "DamageableObject.isInvulnerable", + "DamageableObject.destroyOnDeath", + "DamageableObject.destroyOnDeathDelay", + "DamageableObject.destroyOnDeathClientTemplateId", + "DamageableObject.destroyOnDeathNetworkedTemplateId", + "DamageableObject.type", + "DamageableObject.ApplyDamage", + "DamageableObject.Die", + "DamageableObject.IsA", + "DateTime", + "DateTime.year", + "DateTime.month", + "DateTime.day", + "DateTime.hour", + "DateTime.minute", + "DateTime.second", + "DateTime.millisecond", + "DateTime.isLocal", + "DateTime.secondsSinceEpoch", + "DateTime.millisecondsSinceEpoch", + "DateTime.type", + "DateTime.ToLocalTime", + "DateTime.ToUtcTime", + "DateTime.ToIsoString", + "DateTime.IsA", + "Decal", + "Decal.type", + "Decal.IsA", + "Equipment", + "Equipment.owner", + "Equipment.socket", + "Equipment.type", + "Equipment.GetAbilities", + "Equipment.Equip", + "Equipment.Unequip", + "Equipment.AddAbility", + "Equipment.IsA", + "Event", + "Event.type", + "Event.Connect", + "Event.IsA", + "EventListener", + "EventListener.isConnected", + "EventListener.type", + "EventListener.Disconnect", + "EventListener.IsA", + "Folder", + "Folder.type", + "Folder.IsA", + "FourWheeledVehicle", + "FourWheeledVehicle.turnRadius", + "FourWheeledVehicle.type", + "FourWheeledVehicle.IsA", + "HitResult", + "HitResult.other", + "HitResult.socketName", + "HitResult.type", + "HitResult.GetImpactPosition", + "HitResult.GetImpactNormal", + "HitResult.GetTransform", + "HitResult.IsA", + "Hook", + "Hook.type", + "Hook.Connect", + "Hook.IsA", + "HookListener", + "HookListener.isConnected", + "HookListener.priority", + "HookListener.type", + "HookListener.Disconnect", + "HookListener.IsA", + "IKAnchor", + "IKAnchor.target", + "IKAnchor.anchorType", + "IKAnchor.blendInTime", + "IKAnchor.blendOutTime", + "IKAnchor.weight", + "IKAnchor.type", + "IKAnchor.Activate", + "IKAnchor.Deactivate", + "IKAnchor.GetAimOffset", + "IKAnchor.SetAimOffset", + "IKAnchor.IsA", + "ImpactData", + "ImpactData.targetObject", + "ImpactData.projectile", + "ImpactData.sourceAbility", + "ImpactData.weapon", + "ImpactData.weaponOwner", + "ImpactData.isHeadshot", + "ImpactData.travelDistance", + "ImpactData.type", + "ImpactData.GetHitResult", + "ImpactData.GetHitResults", + "ImpactData.IsA", + "LeaderboardEntry", + "LeaderboardEntry.id", + "LeaderboardEntry.name", + "LeaderboardEntry.score", + "LeaderboardEntry.additionalData", + "LeaderboardEntry.type", + "LeaderboardEntry.IsA", + "Light", + "Light.intensity", + "Light.attenuationRadius", + "Light.isShadowCaster", + "Light.hasTemperature", + "Light.temperature", + "Light.team", + "Light.isTeamColorUsed", + "Light.type", + "Light.GetColor", + "Light.SetColor", + "Light.IsA", + "MaterialSlot", + "MaterialSlot.slotName", + "MaterialSlot.mesh", + "MaterialSlot.materialAssetName", + "MaterialSlot.materialAssetId", + "MaterialSlot.isSmartMaterial", + "MaterialSlot.type", + "MaterialSlot.SetUVTiling", + "MaterialSlot.GetUVTiling", + "MaterialSlot.SetColor", + "MaterialSlot.GetColor", + "MaterialSlot.ResetColor", + "MaterialSlot.ResetUVTiling", + "MaterialSlot.ResetIsSmartMaterial", + "MaterialSlot.ResetMaterialAssetId", + "MaterialSlot.GetCustomMaterial", + "MaterialSlot.IsA", + "MergedModel", + "MergedModel.type", + "MergedModel.IsA", + "NetReference", + "NetReference.isAssigned", + "NetReference.referenceType", + "NetReference.type", + "NetReference.IsA", + "NetworkContext", + "NetworkContext.type", + "NetworkContext.IsA", + "Object", + "Object.serverUserData", + "Object.clientUserData", + "Object.type", + "Object.IsA", + "PartyInfo", + "PartyInfo.id", + "PartyInfo.name", + "PartyInfo.partySize", + "PartyInfo.maxPartySize", + "PartyInfo.partyLeaderId", + "PartyInfo.isPlayAsParty", + "PartyInfo.isPublic", + "PartyInfo.type", + "PartyInfo.GetTags", + "PartyInfo.GetMemberIds", + "PartyInfo.IsFull", + "PartyInfo.IsA", + "PhysicsObject", + "PhysicsObject.team", + "PhysicsObject.isTeamCollisionEnabled", + "PhysicsObject.isEnemyCollisionEnabled", + "PhysicsObject.hitPoints", + "PhysicsObject.maxHitPoints", + "PhysicsObject.isDead", + "PhysicsObject.isImmortal", + "PhysicsObject.isInvulnerable", + "PhysicsObject.destroyOnDeath", + "PhysicsObject.destroyOnDeathDelay", + "PhysicsObject.destroyOnDeathClientTemplateId", + "PhysicsObject.destroyOnDeathNetworkedTemplateId", + "PhysicsObject.type", + "PhysicsObject.ApplyDamage", + "PhysicsObject.Die", + "PhysicsObject.IsA", + "Player", + "Player.id", + "Player.name", + "Player.team", + "Player.isInParty", + "Player.isPartyLeader", + "Player.hitPoints", + "Player.maxHitPoints", + "Player.kills", + "Player.deaths", + "Player.isSpawned", + "Player.isDead", + "Player.mass", + "Player.isAccelerating", + "Player.isCrouching", + "Player.isFlying", + "Player.isGrounded", + "Player.isJumping", + "Player.isMounted", + "Player.isSwimming", + "Player.isWalking", + "Player.isSliding", + "Player.maxWalkSpeed", + "Player.stepHeight", + "Player.maxAcceleration", + "Player.brakingDecelerationFalling", + "Player.brakingDecelerationWalking", + "Player.brakingDecelerationFlying", + "Player.groundFriction", + "Player.brakingFrictionFactor", + "Player.walkableFloorAngle", + "Player.lookSensitivity", + "Player.animationStance", + "Player.activeEmote", + "Player.currentFacingMode", + "Player.desiredFacingMode", + "Player.maxJumpCount", + "Player.flipOnMultiJump", + "Player.shouldFlipOnMultiJump", + "Player.jumpVelocity", + "Player.gravityScale", + "Player.maxSwimSpeed", + "Player.maxFlySpeed", + "Player.touchForceFactor", + "Player.isCrouchEnabled", + "Player.buoyancy", + "Player.isVisible", + "Player.isVisibleToSelf", + "Player.spreadModifier", + "Player.currentSpread", + "Player.canMount", + "Player.shouldDismountWhenDamaged", + "Player.movementControlMode", + "Player.lookControlMode", + "Player.isMovementEnabled", + "Player.isCollidable", + "Player.parentCoreObject", + "Player.spawnMode", + "Player.respawnMode", + "Player.respawnDelay", + "Player.respawnTimeRemaining", + "Player.occupiedVehicle", + "Player.currentRotationRate", + "Player.defaultRotationRate", + "Player.type", + "Player.GetPartyInfo", + "Player.IsInPartyWith", + "Player.GetWorldTransform", + "Player.SetWorldTransform", + "Player.GetWorldPosition", + "Player.SetWorldPosition", + "Player.GetWorldRotation", + "Player.SetWorldRotation", + "Player.GetWorldScale", + "Player.SetWorldScale", + "Player.GetVelocity", + "Player.GetAbilities", + "Player.GetEquipment", + "Player.GetAttachedObjects", + "Player.GetIKAnchors", + "Player.AddImpulse", + "Player.SetVelocity", + "Player.ResetVelocity", + "Player.ApplyDamage", + "Player.EnableRagdoll", + "Player.DisableRagdoll", + "Player.SetVisibility", + "Player.GetVisibility", + "Player.GetViewWorldPosition", + "Player.GetViewWorldRotation", + "Player.Die", + "Player.Spawn", + "Player.Respawn", + "Player.Despawn", + "Player.ClearResources", + "Player.GetResources", + "Player.GetResource", + "Player.SetResource", + "Player.AddResource", + "Player.RemoveResource", + "Player.GetResourceNames", + "Player.GetResourceNamesStartingWith", + "Player.TransferToGame", + "Player.TransferToScene", + "Player.HasPerk", + "Player.GetPerkCount", + "Player.GetPerkTimeRemaining", + "Player.GrantRewardPoints", + "Player.ActivateFlying", + "Player.ActivateWalking", + "Player.SetMounted", + "Player.GetActiveCamera", + "Player.GetDefaultCamera", + "Player.SetDefaultCamera", + "Player.GetOverrideCamera", + "Player.SetOverrideCamera", + "Player.ClearOverrideCamera", + "Player.GetLookWorldRotation", + "Player.SetLookWorldRotation", + "Player.IsBindingPressed", + "Player.AttachToCoreObject", + "Player.Detach", + "Player.GetJoinTransferData", + "Player.GetLeaveTransferData", + "Player.SetPrivateNetworkedData", + "Player.GetPrivateNetworkedData", + "Player.GetPrivateNetworkedDataKeys", + "Player.IsA", + "PlayerSettings", + "PlayerSettings.type", + "PlayerSettings.ApplyToPlayer", + "PlayerSettings.IsA", + "PlayerStart", + "PlayerStart.team", + "PlayerStart.playerScaleMultiplier", + "PlayerStart.spawnTemplateId", + "PlayerStart.key", + "PlayerStart.shouldDecrowdPlayers", + "PlayerStart.type", + "PlayerStart.IsA", + "PlayerTransferData", + "PlayerTransferData.reason", + "PlayerTransferData.gameId", + "PlayerTransferData.sceneId", + "PlayerTransferData.sceneName", + "PlayerTransferData.type", + "PlayerTransferData.IsA", + "PointLight", + "PointLight.hasNaturalFalloff", + "PointLight.falloffExponent", + "PointLight.sourceRadius", + "PointLight.sourceLength", + "PointLight.type", + "PointLight.IsA", + "Projectile", + "Projectile.sourceAbility", + "Projectile.shouldBounceOnPlayers", + "Projectile.shouldDieOnImpact", + "Projectile.owner", + "Projectile.speed", + "Projectile.maxSpeed", + "Projectile.gravityScale", + "Projectile.drag", + "Projectile.bouncesRemaining", + "Projectile.bounciness", + "Projectile.piercesRemaining", + "Projectile.lifeSpan", + "Projectile.capsuleRadius", + "Projectile.capsuleLength", + "Projectile.homingTarget", + "Projectile.homingAcceleration", + "Projectile.type", + "Projectile.GetWorldTransform", + "Projectile.GetWorldPosition", + "Projectile.SetWorldPosition", + "Projectile.GetVelocity", + "Projectile.SetVelocity", + "Projectile.Destroy", + "Projectile.IsA", + "Quaternion", + "Quaternion.x", + "Quaternion.y", + "Quaternion.z", + "Quaternion.w", + "Quaternion.type", + "Quaternion.GetRotation", + "Quaternion.GetForwardVector", + "Quaternion.GetRightVector", + "Quaternion.GetUpVector", + "Quaternion.IsA", + "RandomStream", + "RandomStream.seed", + "RandomStream.type", + "RandomStream.GetInitialSeed", + "RandomStream.Reset", + "RandomStream.Mutate", + "RandomStream.GetNumber", + "RandomStream.GetInteger", + "RandomStream.GetVector3", + "RandomStream.GetVector3FromCone", + "RandomStream.IsA", + "Rotation", + "Rotation.x", + "Rotation.y", + "Rotation.z", + "Rotation.type", + "Rotation.IsA", + "Script", + "Script.context", + "Script.scriptAssetId", + "Script.type", + "Script.IsA", + "ScriptAsset", + "ScriptAsset.name", + "ScriptAsset.id", + "ScriptAsset.type", + "ScriptAsset.GetCustomProperties", + "ScriptAsset.GetCustomProperty", + "ScriptAsset.IsA", + "SimpleCurve", + "SimpleCurve.preExtrapolation", + "SimpleCurve.postExtrapolation", + "SimpleCurve.defaultValue", + "SimpleCurve.minTime", + "SimpleCurve.maxTime", + "SimpleCurve.minValue", + "SimpleCurve.maxValue", + "SimpleCurve.type", + "SimpleCurve.GetValue", + "SimpleCurve.GetSlope", + "SimpleCurve.IsA", + "SmartAudio", + "SmartAudio.isSpatializationEnabled", + "SmartAudio.isAttenuationEnabled", + "SmartAudio.isOcclusionEnabled", + "SmartAudio.fadeInTime", + "SmartAudio.fadeOutTime", + "SmartAudio.startTime", + "SmartAudio.stopTime", + "SmartAudio.isAutoPlayEnabled", + "SmartAudio.isTransient", + "SmartAudio.isAutoRepeatEnabled", + "SmartAudio.pitch", + "SmartAudio.volume", + "SmartAudio.radius", + "SmartAudio.falloff", + "SmartAudio.isPlaying", + "SmartAudio.type", + "SmartAudio.Play", + "SmartAudio.Stop", + "SmartAudio.FadeIn", + "SmartAudio.FadeOut", + "SmartAudio.IsA", + "SmartObject", + "SmartObject.team", + "SmartObject.isTeamColorUsed", + "SmartObject.type", + "SmartObject.GetSmartProperties", + "SmartObject.GetSmartProperty", + "SmartObject.SetSmartProperty", + "SmartObject.IsA", + "SpotLight", + "SpotLight.hasNaturalFalloff", + "SpotLight.falloffExponent", + "SpotLight.sourceRadius", + "SpotLight.sourceLength", + "SpotLight.innerConeAngle", + "SpotLight.outerConeAngle", + "SpotLight.type", + "SpotLight.IsA", + "StaticMesh", + "StaticMesh.isSimulatingDebrisPhysics", + "StaticMesh.type", + "StaticMesh.SetMaterialForSlot", + "StaticMesh.GetMaterialSlot", + "StaticMesh.GetMaterialSlots", + "StaticMesh.ResetMaterialSlot", + "StaticMesh.IsA", + "Task", + "Task.repeatInterval", + "Task.repeatCount", + "Task.id", + "Task.type", + "Task.Cancel", + "Task.GetStatus", + "Task.IsA", + "Terrain", + "Terrain.type", + "Terrain.IsA", + "Transform", + "Transform.type", + "Transform.GetRotation", + "Transform.SetRotation", + "Transform.GetPosition", + "Transform.SetPosition", + "Transform.GetScale", + "Transform.SetScale", + "Transform.GetQuaternion", + "Transform.SetQuaternion", + "Transform.GetForwardVector", + "Transform.GetRightVector", + "Transform.GetUpVector", + "Transform.GetInverse", + "Transform.TransformPosition", + "Transform.TransformDirection", + "Transform.IsA", + "TreadedVehicle", + "TreadedVehicle.turnSpeed", + "TreadedVehicle.type", + "TreadedVehicle.IsA", + "Trigger", + "Trigger.isInteractable", + "Trigger.interactionLabel", + "Trigger.team", + "Trigger.isTeamCollisionEnabled", + "Trigger.isEnemyCollisionEnabled", + "Trigger.type", + "Trigger.IsOverlapping", + "Trigger.GetOverlappingObjects", + "Trigger.IsA", + "UIButton", + "UIButton.text", + "UIButton.fontSize", + "UIButton.isInteractable", + "UIButton.shouldClipToSize", + "UIButton.shouldScaleToFit", + "UIButton.type", + "UIButton.SetImage", + "UIButton.GetButtonColor", + "UIButton.SetButtonColor", + "UIButton.GetHoveredColor", + "UIButton.SetHoveredColor", + "UIButton.GetPressedColor", + "UIButton.SetPressedColor", + "UIButton.GetDisabledColor", + "UIButton.SetDisabledColor", + "UIButton.GetFontColor", + "UIButton.SetFontColor", + "UIButton.SetFont", + "UIButton.GetShadowColor", + "UIButton.SetShadowColor", + "UIButton.GetShadowOffset", + "UIButton.SetShadowOffset", + "UIButton.IsA", + "UIContainer", + "UIContainer.opacity", + "UIContainer.cylinderArcAngle", + "UIContainer.type", + "UIContainer.GetCanvasSize", + "UIContainer.SetCanvasSize", + "UIContainer.IsA", + "UIControl", + "UIControl.x", + "UIControl.y", + "UIControl.width", + "UIControl.height", + "UIControl.rotationAngle", + "UIControl.anchor", + "UIControl.dock", + "UIControl.type", + "UIControl.IsA", + "UIEventRSVPButton", + "UIEventRSVPButton.isInteractable", + "UIEventRSVPButton.eventId", + "UIEventRSVPButton.type", + "UIEventRSVPButton.IsA", + "UIImage", + "UIImage.isTeamColorUsed", + "UIImage.team", + "UIImage.shouldClipToSize", + "UIImage.isFlippedHorizontal", + "UIImage.isFlippedVertical", + "UIImage.type", + "UIImage.GetColor", + "UIImage.SetColor", + "UIImage.SetImage", + "UIImage.SetPlayerProfile", + "UIImage.SetGameScreenshot", + "UIImage.SetGameEvent", + "UIImage.GetImage", + "UIImage.GetShadowColor", + "UIImage.SetShadowColor", + "UIImage.GetShadowOffset", + "UIImage.SetShadowOffset", + "UIImage.SetCameraCapture", + "UIImage.IsA", + "UIPanel", + "UIPanel.shouldClipChildren", + "UIPanel.opacity", + "UIPanel.type", + "UIPanel.IsA", + "UIPerkPurchaseButton", + "UIPerkPurchaseButton.isInteractable", + "UIPerkPurchaseButton.type", + "UIPerkPurchaseButton.SetPerkReference", + "UIPerkPurchaseButton.GetPerkReference", + "UIPerkPurchaseButton.IsA", + "UIProgressBar", + "UIProgressBar.progress", + "UIProgressBar.fillType", + "UIProgressBar.fillTileType", + "UIProgressBar.backgroundTileType", + "UIProgressBar.type", + "UIProgressBar.SetFillImage", + "UIProgressBar.GetFillImage", + "UIProgressBar.SetBackgroundImage", + "UIProgressBar.GetBackgroundImage", + "UIProgressBar.GetFillColor", + "UIProgressBar.SetFillColor", + "UIProgressBar.GetBackgroundColor", + "UIProgressBar.SetBackgroundColor", + "UIProgressBar.IsA", + "UIRewardPointsMeter", + "UIRewardPointsMeter.type", + "UIRewardPointsMeter.IsA", + "UIScrollPanel", + "UIScrollPanel.orientation", + "UIScrollPanel.scrollPosition", + "UIScrollPanel.contentLength", + "UIScrollPanel.type", + "UIScrollPanel.IsA", + "UIText", + "UIText.text", + "UIText.fontSize", + "UIText.outlineSize", + "UIText.justification", + "UIText.shouldWrapText", + "UIText.shouldClipText", + "UIText.shouldScaleToFit", + "UIText.type", + "UIText.GetColor", + "UIText.SetColor", + "UIText.ComputeApproximateSize", + "UIText.SetFont", + "UIText.GetShadowColor", + "UIText.SetShadowColor", + "UIText.GetShadowOffset", + "UIText.SetShadowOffset", + "UIText.GetOutlineColor", + "UIText.SetOutlineColor", + "UIText.IsA", + "Vector2", + "Vector2.x", + "Vector2.y", + "Vector2.size", + "Vector2.sizeSquared", + "Vector2.type", + "Vector2.GetNormalized", + "Vector2.IsA", + "Vector3", + "Vector3.x", + "Vector3.y", + "Vector3.z", + "Vector3.size", + "Vector3.sizeSquared", + "Vector3.type", + "Vector3.GetNormalized", + "Vector3.IsA", + "Vector4", + "Vector4.x", + "Vector4.y", + "Vector4.z", + "Vector4.w", + "Vector4.size", + "Vector4.sizeSquared", + "Vector4.type", + "Vector4.GetNormalized", + "Vector4.IsA", + "Vehicle", + "Vehicle.isAccelerating", + "Vehicle.driver", + "Vehicle.mass", + "Vehicle.maxSpeed", + "Vehicle.accelerationRate", + "Vehicle.brakeStrength", + "Vehicle.coastBrakeStrength", + "Vehicle.tireFriction", + "Vehicle.gravityScale", + "Vehicle.isDriverHidden", + "Vehicle.isDriverAttached", + "Vehicle.isBrakeEngaged", + "Vehicle.isHandbrakeEngaged", + "Vehicle.driverAnimationStance", + "Vehicle.enterTrigger", + "Vehicle.camera", + "Vehicle.hitPoints", + "Vehicle.maxHitPoints", + "Vehicle.isDead", + "Vehicle.isImmortal", + "Vehicle.isInvulnerable", + "Vehicle.destroyOnDeath", + "Vehicle.destroyOnDeathDelay", + "Vehicle.destroyOnDeathClientTemplateId", + "Vehicle.destroyOnDeathNetworkedTemplateId", + "Vehicle.type", + "Vehicle.GetPhysicsBodyOffset", + "Vehicle.GetPhysicsBodyScale", + "Vehicle.SetDriver", + "Vehicle.RemoveDriver", + "Vehicle.AddImpulse", + "Vehicle.GetDriverPosition", + "Vehicle.GetDriverRotation", + "Vehicle.GetCenterOfMassOffset", + "Vehicle.SetCenterOfMassOffset", + "Vehicle.ApplyDamage", + "Vehicle.Die", + "Vehicle.IsA", + "Vfx", + "Vfx.type", + "Vfx.Play", + "Vfx.Stop", + "Vfx.IsA", + "VoiceChatChannel", + "VoiceChatChannel.name", + "VoiceChatChannel.channelType", + "VoiceChatChannel.type", + "VoiceChatChannel.GetPlayers", + "VoiceChatChannel.IsPlayerInChannel", + "VoiceChatChannel.IsPlayerMuted", + "VoiceChatChannel.MutePlayer", + "VoiceChatChannel.UnmutePlayer", + "VoiceChatChannel.IsA", + "Weapon", + "Weapon.attackCooldownDuration", + "Weapon.animationStance", + "Weapon.multiShotCount", + "Weapon.burstCount", + "Weapon.shotsPerSecond", + "Weapon.shouldBurstStopOnRelease", + "Weapon.isHitscan", + "Weapon.range", + "Weapon.damage", + "Weapon.directDamage", + "Weapon.projectileTemplateId", + "Weapon.muzzleFlashTemplateId", + "Weapon.trailTemplateId", + "Weapon.beamTemplateId", + "Weapon.impactSurfaceTemplateId", + "Weapon.impactProjectileTemplateId", + "Weapon.impactPlayerTemplateId", + "Weapon.projectileSpeed", + "Weapon.projectileLifeSpan", + "Weapon.projectileGravity", + "Weapon.projectileLength", + "Weapon.projectileRadius", + "Weapon.projectileDrag", + "Weapon.projectileBounceCount", + "Weapon.projectilePierceCount", + "Weapon.maxAmmo", + "Weapon.currentAmmo", + "Weapon.ammoType", + "Weapon.isAmmoFinite", + "Weapon.outOfAmmoSoundId", + "Weapon.reloadSoundId", + "Weapon.spreadMin", + "Weapon.spreadMax", + "Weapon.spreadAperture", + "Weapon.spreadDecreaseSpeed", + "Weapon.spreadIncreasePerShot", + "Weapon.spreadPenaltyPerShot", + "Weapon.type", + "Weapon.HasAmmo", + "Weapon.Attack", + "Weapon.IsA", + "WorldText", + "WorldText.text", + "WorldText.type", + "WorldText.GetColor", + "WorldText.SetColor", + "WorldText.SetFont", + "WorldText.IsA", + -- Namespaces + "Chat", + "CoreDebug", + "CoreMath", + "CorePlatform", + "CoreSocial", + "CoreString", + "Environment", + "Events", + "Game", + "Input", + "Leaderboards", + "Storage", + "Teams", + "UI", + "VoiceChat", + "World", + -- Enums + "AbilityFacingMode", + "AbilityFacingMode.NONE", + "AbilityFacingMode.MOVEMENT", + "AbilityFacingMode.AIM", + "AbilityPhase", + "AbilityPhase.READY", + "AbilityPhase.CAST", + "AbilityPhase.EXECUTE", + "AbilityPhase.RECOVERY", + "AbilityPhase.COOLDOWN", + "BroadcastEventResultCode", + "BroadcastEventResultCode.SUCCESS", + "BroadcastEventResultCode.FAILURE", + "BroadcastEventResultCode.EXCEEDED_SIZE_LIMIT", + "BroadcastEventResultCode.EXCEEDED_RATE_WARNING_LIMIT", + "BroadcastEventResultCode.EXCEEDED_RATE_LIMIT", + "BroadcastMessageResultCode", + "BroadcastMessageResultCode.SUCCESS", + "BroadcastMessageResultCode.FAILURE", + "BroadcastMessageResultCode.EXCEEDED_SIZE_LIMIT", + "BroadcastMessageResultCode.EXCEEDED_RATE_WARNING_LIMIT", + "BroadcastMessageResultCode.EXCEEDED_RATE_LIMIT", + "CameraCaptureResolution", + "CameraCaptureResolution.VERY_SMALL", + "CameraCaptureResolution.SMALL", + "CameraCaptureResolution.MEDIUM", + "CameraCaptureResolution.LARGE", + "CameraCaptureResolution.VERY_LARGE", + "Collision", + "Collision.INHERIT", + "Collision.FORCE_ON", + "Collision.FORCE_OFF", + "CoreGameEventState", + "CoreGameEventState.ACTIVE", + "CoreGameEventState.SCHEDULED", + "CoreGameEventState.CANCELED", + "CoreModalType", + "CoreModalType.PAUSE_MENU", + "CoreModalType.CHARACTER_PICKER", + "CoreModalType.MOUNT_PICKER", + "CoreModalType.EMOTE_PICKER", + "CoreModalType.SOCIAL_MENU", + "CurveExtrapolation", + "CurveExtrapolation.CYCLE", + "CurveExtrapolation.CYCLE_WITH_OFFSET", + "CurveExtrapolation.OSCILLATE", + "CurveExtrapolation.LINEAR", + "CurveExtrapolation.CONSTANT", + "CurveInterpolation", + "CurveInterpolation.LINEAR", + "CurveInterpolation.CONSTANT", + "CurveInterpolation.CUBIC", + "DamageReason", + "DamageReason.UNKNOWN", + "DamageReason.COMBAT", + "DamageReason.FRIENDLY_FIRE", + "DamageReason.MAP", + "DamageReason.NPC", + "FacingMode", + "FacingMode.FACE_AIM_WHEN_ACTIVE", + "FacingMode.FACE_AIM_ALWAYS", + "FacingMode.FACE_MOVEMENT", + "IKAnchorType", + "IKAnchorType.LEFT_HAND", + "IKAnchorType.RIGHT_HAND", + "IKAnchorType.PELVIS", + "IKAnchorType.LEFT_FOOT", + "IKAnchorType.RIGHT_FOOT", + "ImageTileType", + "ImageTileType.NONE", + "ImageTileType.HORIZONTAL", + "ImageTileType.VERTICAL", + "ImageTileType.BOTH", + "InputType", + "InputType.KEYBOARD_AND_MOUSE", + "InputType.CONTROLLER", + "LeaderboardType", + "LeaderboardType.GLOBAL", + "LeaderboardType.DAILY", + "LeaderboardType.WEEKLY", + "LeaderboardType.MONTHLY", + "LookControlMode", + "LookControlMode.NONE", + "LookControlMode.RELATIVE", + "LookControlMode.LOOK_AT_CURSOR", + "MovementControlMode", + "MovementControlMode.NONE", + "MovementControlMode.LOOK_RELATIVE", + "MovementControlMode.VIEW_RELATIVE", + "MovementControlMode.FACING_RELATIVE", + "MovementControlMode.FIXED_AXES", + "MovementMode", + "MovementMode.NONE", + "MovementMode.WALKING", + "MovementMode.FALLING", + "MovementMode.SWIMMING", + "MovementMode.FLYING", + "MovementMode.SLIDING", + "NetReferenceType", + "NetReferenceType.LEADERBOARD", + "NetReferenceType.SHARED_STORAGE", + "NetReferenceType.CREATOR_PERK", + "NetReferenceType.UNKNOWN", + "NetworkContextType", + "NetworkContextType.NETWORKED", + "NetworkContextType.CLIENT_CONTEXT", + "NetworkContextType.SERVER_CONTEXT", + "NetworkContextType.STATIC_CONTEXT", + "Orientation", + "Orientation.HORIZONTAL", + "Orientation.VERTICAL", + "PlayerTransferReason", + "PlayerTransferReason.UNKNOWN", + "PlayerTransferReason.CHARACTER", + "PlayerTransferReason.CREATE", + "PlayerTransferReason.SHOP", + "PlayerTransferReason.BROWSE", + "PlayerTransferReason.SOCIAL", + "PlayerTransferReason.PORTAL", + "PlayerTransferReason.AFK", + "PlayerTransferReason.EXIT", + "PlayerTransferReason.PORTAL_SCENE", + "PrivateNetworkedDataResultCode", + "PrivateNetworkedDataResultCode.SUCCESS", + "PrivateNetworkedDataResultCode.FAILURE", + "PrivateNetworkedDataResultCode.EXCEEDED_SIZE_LIMIT", + "ProgressBarFillType", + "ProgressBarFillType.LEFT_TO_RIGHT", + "ProgressBarFillType.RIGHT_TO_LEFT", + "ProgressBarFillType.TOP_TO_BOTTOM", + "ProgressBarFillType.BOTTOM_TO_TOP", + "ProgressBarFillType.FROM_CENTER", + "RespawnMode", + "RespawnMode.NONE", + "RespawnMode.IN_PLACE", + "RespawnMode.ROUND_ROBIN", + "RespawnMode.AT_CLOSEST_SPAWN_POINT", + "RespawnMode.FARTHEST_FROM_OTHER_PLAYERS", + "RespawnMode.FARTHEST_FROM_ENEMY", + "RespawnMode.RANDOM", + "RewardsDialogTab", + "RewardsDialogTab.QUESTS", + "RewardsDialogTab.GAMES", + "RotationMode", + "RotationMode.CAMERA", + "RotationMode.NONE", + "RotationMode.LOOK_ANGLE", + "SpawnMode", + "SpawnMode.RANDOM", + "SpawnMode.ROUND_ROBIN", + "SpawnMode.FARTHEST_FROM_OTHER_PLAYERS", + "SpawnMode.FARTHEST_FROM_ENEMY", + "StorageResultCode", + "StorageResultCode.SUCCESS", + "StorageResultCode.FAILURE", + "StorageResultCode.STORAGE_DISABLED", + "StorageResultCode.EXCEEDED_SIZE_LIMIT", + "TaskStatus", + "TaskStatus.UNINITIALIZED", + "TaskStatus.SCHEDULED", + "TaskStatus.RUNNING", + "TaskStatus.COMPLETED", + "TaskStatus.YIELDED", + "TaskStatus.FAILED", + "TaskStatus.CANCELED", + "TaskStatus.BLOCKED", + "TextJustify", + "TextJustify.LEFT", + "TextJustify.CENTER", + "TextJustify.RIGHT", + "UIPivot", + "UIPivot.TOP_LEFT", + "UIPivot.TOP_CENTER", + "UIPivot.TOP_RIGHT", + "UIPivot.MIDDLE_LEFT", + "UIPivot.MIDDLE_CENTER", + "UIPivot.MIDDLE_RIGHT", + "UIPivot.BOTTOM_LEFT", + "UIPivot.BOTTOM_CENTER", + "UIPivot.BOTTOM_RIGHT", + "UIPivot.CUSTOM", + "Visibility", + "Visibility.INHERIT", + "Visibility.FORCE_ON", + "Visibility.FORCE_OFF", + "VoiceChannelType", + "VoiceChannelType.NORMAL", + "VoiceChannelType.POSITIONAL", + "VoiceChatMode", + "VoiceChatMode.NONE", + "VoiceChatMode.TEAM", + "VoiceChatMode.ALL", + -- Global Functions + "warn", + "Tick", + "time", + } +} + +std = "lua53+core" +max_line_length = false + +-- for "setting non-standard global variable" for local functions +allow_defined = true + +exclude_files = { + ".luacheckrc" +} + +ignore = { + "211", -- Unused local variable + "212", -- Unused argument + "213", -- Unused loop variable + -- "231", -- Set but never accessed + "311", -- Value assigned to a local variable is unused + "314", -- Value of a field in a table literal is unused + "42.", -- Shadowing a local variable, an argument, a loop variable. + "43.", -- Shadowing an upvalue, an upvalue argument, an upvalue loop variable. + "542", -- An empty if branch + "6." , -- Whitespace + "131/.*Tick", -- Allow unused `Tick` + "131" -- Unused implicitly defined global variable. Luacheck does not understand how our require works. +} + +globals = { + "_G", + "script" +} diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..5fbd078 --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,6 @@ +{ + "recommendations": [ + "EditorConfig.EditorConfig", + "manticoregames.vscode-core" + ] +} diff --git a/CODE_OF_CONDUCT.md b/CODE_OF_CONDUCT.md new file mode 100644 index 0000000..342f009 --- /dev/null +++ b/CODE_OF_CONDUCT.md @@ -0,0 +1,128 @@ +# Contributor Covenant Code of Conduct + +## Our Pledge + +We as members, contributors, and leaders pledge to make participation in our +community a harassment-free experience for everyone, regardless of age, body +size, visible or invisible disability, ethnicity, sex characteristics, gender +identity and expression, level of experience, education, socio-economic status, +nationality, personal appearance, race, religion, or sexual identity +and orientation. + +We pledge to act and interact in ways that contribute to an open, welcoming, +diverse, inclusive, and healthy community. + +## Our Standards + +Examples of behavior that contributes to a positive environment for our +community include: + +* Demonstrating empathy and kindness toward other people +* Being respectful of differing opinions, viewpoints, and experiences +* Giving and gracefully accepting constructive feedback +* Accepting responsibility and apologizing to those affected by our mistakes, + and learning from the experience +* Focusing on what is best not just for us as individuals, but for the + overall community + +Examples of unacceptable behavior include: + +* The use of sexualized language or imagery, and sexual attention or + advances of any kind +* Trolling, insulting or derogatory comments, and personal or political attacks +* Public or private harassment +* Publishing others' private information, such as a physical or email + address, without their explicit permission +* Other conduct which could reasonably be considered inappropriate in a + professional setting + +## Enforcement Responsibilities + +Community leaders are responsible for clarifying and enforcing our standards of +acceptable behavior and will take appropriate and fair corrective action in +response to any behavior that they deem inappropriate, threatening, offensive, +or harmful. + +Community leaders have the right and responsibility to remove, edit, or reject +comments, commits, code, wiki edits, issues, and other contributions that are +not aligned to this Code of Conduct, and will communicate reasons for moderation +decisions when appropriate. + +## Scope + +This Code of Conduct applies within all community spaces, and also applies when +an individual is officially representing the community in public spaces. +Examples of representing our community include using an official e-mail address, +posting via an official social media account, or acting as an appointed +representative at an online or offline event. + +## Enforcement + +Instances of abusive, harassing, or otherwise unacceptable behavior may be +reported to the community leaders responsible for enforcement at +opensource@manticoregames.com. +All complaints will be reviewed and investigated promptly and fairly. + +All community leaders are obligated to respect the privacy and security of the +reporter of any incident. + +## Enforcement Guidelines + +Community leaders will follow these Community Impact Guidelines in determining +the consequences for any action they deem in violation of this Code of Conduct: + +### 1. Correction + +**Community Impact**: Use of inappropriate language or other behavior deemed +unprofessional or unwelcome in the community. + +**Consequence**: A private, written warning from community leaders, providing +clarity around the nature of the violation and an explanation of why the +behavior was inappropriate. A public apology may be requested. + +### 2. Warning + +**Community Impact**: A violation through a single incident or series +of actions. + +**Consequence**: A warning with consequences for continued behavior. No +interaction with the people involved, including unsolicited interaction with +those enforcing the Code of Conduct, for a specified period of time. This +includes avoiding interactions in community spaces as well as external channels +like social media. Violating these terms may lead to a temporary or +permanent ban. + +### 3. Temporary Ban + +**Community Impact**: A serious violation of community standards, including +sustained inappropriate behavior. + +**Consequence**: A temporary ban from any sort of interaction or public +communication with the community for a specified period of time. No public or +private interaction with the people involved, including unsolicited interaction +with those enforcing the Code of Conduct, is allowed during this period. +Violating these terms may lead to a permanent ban. + +### 4. Permanent Ban + +**Community Impact**: Demonstrating a pattern of violation of community +standards, including sustained inappropriate behavior, harassment of an +individual, or aggression toward or disparagement of classes of individuals. + +**Consequence**: A permanent ban from any sort of public interaction within +the community. + +## Attribution + +This Code of Conduct is adapted from the [Contributor Covenant][homepage], +version 2.0, available at +https://www.contributor-covenant.org/version/2/0/code_of_conduct.html. + +Community Impact Guidelines were inspired by [Mozilla's code of conduct +enforcement ladder](https://github.com/mozilla/diversity). + +[homepage]: https://www.contributor-covenant.org + +For answers to common questions about this code of conduct, see the FAQ at +https://www.contributor-covenant.org/faq. Translations are available at +https://www.contributor-covenant.org/translations. diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000..9be57f2 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,82 @@ +# Contributing + +Interested in contributing to Strike Team? Want to report a bug? +Have a question? Before you do, please read the following guidelines. + +## Submission context + +### Got a question or problem? + +For quick questions there's no need to open an issue as you can reach us on +[Discord][1]. + +[1]: https://discord.gg/core-creators + +### Found a bug? + +If you found a bug in the source code, you can help us by submitting an issue +to the [issue tracker][2] in our GitHub repository. Even better, you can submit +a Pull Request with a fix. However, before doing so, please read the +[submission guidelines][3]. + +[2]: https://github.com/Core-Team-META/Breaklandia/issues/ +[3]: #submission-guidelines + +### Missing a feature? + +You can request a new feature by submitting an issue to our GitHub Repository. +If you would like to implement a new feature, please submit an issue with a +proposal for your work first, to be sure that it is of use for everyone, as +we have our own goals for Strike Team. Please consider what kind of change +it is: + +- For a **major feature**, first open an issue and outline your proposal so + that it can be discussed. This will also allow us to better coordinate our + efforts, prevent duplication of work, and help you to craft the change so + that it is successfully accepted into the project. + +- **Small features and bugs** can be crafted and directly submitted as a Pull + Request. However, there is no guarantee that your feature will make it into + the `main` branch, as it's always a matter of opinion whether if benefits the + overall functionality of the project. + +## Submission guidelines + +### Submitting an issue + +Before you submit an issue, please search the issue tracker, maybe an issue for +your problem already exists and the discussion might inform you of workarounds +readily available. + +We want to fix all the issues as soon as possible, but before fixing a bug we +need to reproduce and confirm it. In order to reproduce bugs we will +systematically ask you to provide a minimal reproduction scenario using the +custom issue template. Please stick to the issue template. + +Unfortunately we are not able to investigate / fix bugs without a minimal +reproduction scenario, so if we don't hear back from you we may close the issue. + +### Submitting a Pull Request (PR) + +Search GitHub for an open or closed PR that relates to your submission. You +don't want to duplicate effort. If you do not find a related issue or PR, +go ahead. + +1. **Development**: Fork the project, set up the development environment, + by installing [EditorConfig][4] and [luacheck][5] plugins for your editor, make your + changes in a separate git branch and add descriptive messages to + your commits. + +2. **Build**: Before submitting a pull requests, run luacheck and make there + are no errors. This is a mandatory requirement for your PR to get accepted. + +3. **Pull Request**: After making sure everything passes, commit your changes, + push your branch to GitHub and send a PR to the `development` branch. + If we suggest changes, make the required updates, rebase your branch and push the + changes to your GitHub repository, which will automatically update your PR. + +After your PR is merged, you can safely delete your branch and pull the changes +from the main (upstream) repository. + +[4]: https://EditorConfig.org +[5]: https://github.com/luarocks/luacheck diff --git a/README.md b/README.md index cdfce6c..682da9c 100644 --- a/README.md +++ b/README.md @@ -2,16 +2,19 @@ # Breaklandia +[![Build Status](https://github.com/Core-Team-META/Breaklandia/workflows/CI/badge.svg)](https://github.com/Core-Team-META/Breaklandia/actions/workflows/ci.yml?query=workflow%3ACI%29) +![GitHub release (latest by date)](https://img.shields.io/github/v/release/Core-Team-META/Breaklandia?style=plastic) + [![](https://i.imgur.com/HspWn3Jl.jpg)](https://www.coregames.com/games/61b5c4/breaklandia-retro) -Breaklandia takes the classic block breaking game to an addictive new level, complete with stunning sci-fi graphics and sound effects. +Breaklandia takes the classic block breaking game to an addictive new level, complete with stunning sci-fi graphics and sound effects. -Deflect balls off your paddle and break through colorful formations of blocks. +Deflect balls off your paddle and break through colorful formations of blocks. -Collect power ups to increase the size of your paddle, trigger multi-ball mania or to transform into your paddle into laser turret mode. +Collect power ups to increase the size of your paddle, trigger multi-ball mania or to transform into your paddle into laser turret mode. -Drop the ball and lose a life! +Drop the ball and lose a life! Have fun competing with friends or playing solo for the high score. @@ -19,7 +22,7 @@ Created by @Waffle, @Aggripina, @Hoo-lee-eh-tuh, @Basilisk, @standardcombo, & @B ## Feedback & Support -Please use GitHub issues or my [thread on the Core Forums](https://forums.coregames.com) for feedback and support. +Please use GitHub issues for feedback and support. ## Contributing