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cleaner this way to indicate versioning
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WouterJansen committed Dec 4, 2024
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6 changes: 4 additions & 2 deletions README.md
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Expand Up @@ -10,6 +10,9 @@ Please note that we use that same [MIT license](https://github.com/Cosys-Lab/Cos
Do note that this repository is provided as is, will not be actively updated and comes without warranty or support.
Please contact a Cosys-Lab researcher to get more in depth information on which branch or version is best for your work.

This branch is for Unreal [5.2.1](https://github.com/Cosys-Lab/Cosys-AirSim/tree/5.2.1), maintained for support, and is available for long term support builds in the [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases). The documentation is best read from [source](https://github.com/Cosys-Lab/Cosys-AirSim/tree/main/docs).
For more recent Unreal Engine versions check the other [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases) and the [main branch](https://github.com/Cosys-Lab/Cosys-AirSim) for the latest source code.

## Associated publications

- [Cosys-AirSim: A Real-Time Simulation Framework Expanded for Complex Industrial Applications](https://arxiv.org/abs/2303.13381)
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```

## Cosys-Lab Modifications
* This branch is for Unreal [5.2.1](https://github.com/Cosys-Lab/Cosys-AirSim/tree/5.2.1), maintained for support, and is available for long term support builds in the [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases). The documentation is best read from [source](https://github.com/Cosys-Lab/Cosys-AirSim/tree/main/docs).
* For more recent Unreal Engine versions check the other [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases) and the [main branch](https://github.com/Cosys-Lab/Cosys-AirSim) for the latest source code.
* Updated for Unreal 5.
* Added [multi-layer annotation](https://cosys-lab.github.io/annotation) for groundtruth label generation with RGB, greyscale and texture options. Extensive API integration and available for camera and GPU-LiDAR sensors.
* Added [Instance Segmentation](https://cosys-lab.github.io/instance_segmentation).
* Added [Echo sensor type](https://cosys-lab.github.io/echo) for simulation of sensors like sonar and radar.
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3 changes: 1 addition & 2 deletions docs/README.md
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Expand Up @@ -59,8 +59,7 @@ You can also find the presentation of the live tutorial of Cosys-AirSim at ANNSI
```

## Cosys-Lab Modifications
* This documentation is for the long term support version Unreal [5.2.1](https://github.com/Cosys-Lab/Cosys-AirSim/tree/5.2.1), and is available for long term support builds in the [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases). The documentation is best read from [source](https://github.com/Cosys-Lab/Cosys-AirSim/tree/main/docs).
* For more recent Unreal Engine versions check the other [releases](https://github.com/Cosys-Lab/Cosys-AirSim/releases) and the [main branch](https://github.com/Cosys-Lab/Cosys-AirSim) for the latest source code.
* Updated for Unreal 5.
* Added [multi-layer annotation](https://cosys-lab.github.io/annotation) for groundtruth label generation with RGB, greyscale and texture options. Extensive API integration and available for camera and GPU-LiDAR sensors.
* Added [Instance Segmentation](https://cosys-lab.github.io/instance_segmentation).
* Added [Echo sensor type](https://cosys-lab.github.io/echo) for simulation of sensors like sonar and radar.
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