diff --git a/Unreal/Plugins/AirSim/Source/Beacons/FiducialBeacon.cpp b/Unreal/Plugins/AirSim/Source/Beacons/FiducialBeacon.cpp index 2c8db30f..b0a8a55c 100644 --- a/Unreal/Plugins/AirSim/Source/Beacons/FiducialBeacon.cpp +++ b/Unreal/Plugins/AirSim/Source/Beacons/FiducialBeacon.cpp @@ -1,5 +1,4 @@ // Fill out your copyright notice in the Description page of Project Settings. -#pragma warning(disable: 4883) #include "FiducialBeacon.h" #include "UObject/ConstructorHelpers.h" @@ -7,6 +6,7 @@ #include "Materials/MaterialInstanceDynamic.h" // Sets default values +#pragma warning(disable: 4883) AFiducialBeacon::AFiducialBeacon() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.