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tgstation.dme
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tgstation.dme
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// DM Environment file for tgstation.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "_maps\_basemap.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\_debugger.dm"
#include "code\_experiments.dm"
#include "code\world.dm"
#include "code\__DEFINES\_bitfields.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_helpers.dm"
#include "code\__DEFINES\_profile.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\achievements.dm"
#include "code\__DEFINES\acid.dm"
#include "code\__DEFINES\actions.dm"
#include "code\__DEFINES\actionspeed_modification.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\adventure.dm"
#include "code\__DEFINES\ai.dm"
#include "code\__DEFINES\ai_carp.dm"
#include "code\__DEFINES\ai_pet_commands.dm"
#include "code\__DEFINES\alarm.dm"
#include "code\__DEFINES\alerts.dm"
#include "code\__DEFINES\anomaly.dm"
#include "code\__DEFINES\antagonists.dm"
#include "code\__DEFINES\apc_defines.dm"
#include "code\__DEFINES\appearance.dm"
#include "code\__DEFINES\aquarium.dm"
#include "code\__DEFINES\art.dm"
#include "code\__DEFINES\assemblies.dm"
#include "code\__DEFINES\assert.dm"
#include "code\__DEFINES\atom_hud.dm"
#include "code\__DEFINES\basic_mobs.dm"
#include "code\__DEFINES\blackmarket.dm"
#include "code\__DEFINES\blend_modes.dm"
#include "code\__DEFINES\blob_defines.dm"
#include "code\__DEFINES\blood.dm"
#include "code\__DEFINES\bodyparts.dm"
#include "code\__DEFINES\botany.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\cargo.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chat_filter.dm"
#include "code\__DEFINES\cleaning.dm"
#include "code\__DEFINES\client.dm"
#include "code\__DEFINES\clothing.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\communications.dm"
#include "code\__DEFINES\computers.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\cult.dm"
#include "code\__DEFINES\database.dm"
#include "code\__DEFINES\devices.dm"
#include "code\__DEFINES\directional.dm"
#include "code\__DEFINES\diseases.dm"
#include "code\__DEFINES\DNA.dm"
#include "code\__DEFINES\dna_infuser_defines.dm"
#include "code\__DEFINES\do_afters.dm"
#include "code\__DEFINES\drone.dm"
#include "code\__DEFINES\dye_keys.dm"
#include "code\__DEFINES\dynamic.dm"
#include "code\__DEFINES\economy.dm"
#include "code\__DEFINES\electrified_buckle.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\exosuit_fab.dm"
#include "code\__DEFINES\experisci.dm"
#include "code\__DEFINES\explosions.dm"
#include "code\__DEFINES\exports.dm"
#include "code\__DEFINES\external_organs.dm"
#include "code\__DEFINES\fantasy_affixes.dm"
#include "code\__DEFINES\firealarm.dm"
#include "code\__DEFINES\fishing.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\flora.dm"
#include "code\__DEFINES\fonts.dm"
#include "code\__DEFINES\food.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\fov.dm"
#include "code\__DEFINES\generators.dm"
#include "code\__DEFINES\ghost.dm"
#include "code\__DEFINES\gravity.dm"
#include "code\__DEFINES\guardian_defines.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\icon_smoothing.dm"
#include "code\__DEFINES\id_cards.dm"
#include "code\__DEFINES\important_recursive_contents.dm"
#include "code\__DEFINES\industrial_lift.dm"
#include "code\__DEFINES\injection.dm"
#include "code\__DEFINES\input.dm"
#include "code\__DEFINES\instruments.dm"
#include "code\__DEFINES\interaction_flags.dm"
#include "code\__DEFINES\inventory.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\keybinding.dm"
#include "code\__DEFINES\lag_switch.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lazy_templates.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\lights.dm"
#include "code\__DEFINES\living.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\loot.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\magic.dm"
#include "code\__DEFINES\map_switch.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\materials.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\matrices.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha.dm"
#include "code\__DEFINES\medical.dm"
#include "code\__DEFINES\melee.dm"
#include "code\__DEFINES\memory_defines.dm"
#include "code\__DEFINES\mergers.dm"
#include "code\__DEFINES\mob_spawn.dm"
#include "code\__DEFINES\mobfactions.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mod.dm"
#include "code\__DEFINES\modular_computer.dm"
#include "code\__DEFINES\monkeys.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\nitrile.dm"
#include "code\__DEFINES\nuclear_bomb.dm"
#include "code\__DEFINES\obj_flags.dm"
#include "code\__DEFINES\overlays.dm"
#include "code\__DEFINES\pai.dm"
#include "code\__DEFINES\paintings.dm"
#include "code\__DEFINES\paper.dm"
#include "code\__DEFINES\path.dm"
#include "code\__DEFINES\perf_test.dm"
#include "code\__DEFINES\pinpointers.dm"
#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\plumbing.dm"
#include "code\__DEFINES\polls.dm"
#include "code\__DEFINES\power.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\processing.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\profile.dm"
#include "code\__DEFINES\projectiles.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\quirks.dm"
#include "code\__DEFINES\radiation.dm"
#include "code\__DEFINES\radio.dm"
#include "code\__DEFINES\reactions.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\reagents_specific_heat.dm"
#include "code\__DEFINES\regex.dm"
#include "code\__DEFINES\religion.dm"
#include "code\__DEFINES\research.dm"
#include "code\__DEFINES\resonator.dm"
#include "code\__DEFINES\robots.dm"
#include "code\__DEFINES\role_preferences.dm"
#include "code\__DEFINES\roundend.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\screentips.dm"
#include "code\__DEFINES\security.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\sight.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\song.dm"
#include "code\__DEFINES\sort_types.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\space.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\spacevines.dm"
#include "code\__DEFINES\span.dm"
#include "code\__DEFINES\spatial_gridmap.dm"
#include "code\__DEFINES\species_clothing_paths.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\speech_controller.dm"
#include "code\__DEFINES\stack_trace.dm"
#include "code\__DEFINES\stat.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\station.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\storage.dm"
#include "code\__DEFINES\strippable.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\supermatter.dm"
#include "code\__DEFINES\surgery.dm"
#include "code\__DEFINES\tcg.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools.dm"
#include "code\__DEFINES\toys.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\tram.dm"
#include "code\__DEFINES\turbine_defines.dm"
#include "code\__DEFINES\turfs.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\unit_tests.dm"
#include "code\__DEFINES\uplink.dm"
#include "code\__DEFINES\vehicles.dm"
#include "code\__DEFINES\verb_manager.dm"
#include "code\__DEFINES\visual_helpers.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wall_dents.dm"
#include "code\__DEFINES\weather.dm"
#include "code\__DEFINES\wiremod.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\wounds.dm"
#include "code\__DEFINES\xenobiology.dm"
#include "code\__DEFINES\atmospherics\atmos_core.dm"
#include "code\__DEFINES\atmospherics\atmos_helpers.dm"
#include "code\__DEFINES\atmospherics\atmos_machinery.dm"
#include "code\__DEFINES\atmospherics\atmos_mapping_helpers.dm"
#include "code\__DEFINES\atmospherics\atmos_mob_interaction.dm"
#include "code\__DEFINES\atmospherics\atmos_piping.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals\mapping.dm"
#include "code\__DEFINES\dcs\signals\signals_action.dm"
#include "code\__DEFINES\dcs\signals\signals_admin.dm"
#include "code\__DEFINES\dcs\signals\signals_adventure.dm"
#include "code\__DEFINES\dcs\signals\signals_ai_controller.dm"
#include "code\__DEFINES\dcs\signals\signals_area.dm"
#include "code\__DEFINES\dcs\signals\signals_assembly.dm"
#include "code\__DEFINES\dcs\signals\signals_beam.dm"
#include "code\__DEFINES\dcs\signals\signals_bot.dm"
#include "code\__DEFINES\dcs\signals\signals_changeling.dm"
#include "code\__DEFINES\dcs\signals\signals_circuit.dm"
#include "code\__DEFINES\dcs\signals\signals_client.dm"
#include "code\__DEFINES\dcs\signals\signals_closet.dm"
#include "code\__DEFINES\dcs\signals\signals_clothing.dm"
#include "code\__DEFINES\dcs\signals\signals_container.dm"
#include "code\__DEFINES\dcs\signals\signals_customizable.dm"
#include "code\__DEFINES\dcs\signals\signals_cytology.dm"
#include "code\__DEFINES\dcs\signals\signals_datum.dm"
#include "code\__DEFINES\dcs\signals\signals_event.dm"
#include "code\__DEFINES\dcs\signals\signals_fish.dm"
#include "code\__DEFINES\dcs\signals\signals_food.dm"
#include "code\__DEFINES\dcs\signals\signals_gib.dm"
#include "code\__DEFINES\dcs\signals\signals_global.dm"
#include "code\__DEFINES\dcs\signals\signals_global_object.dm"
#include "code\__DEFINES\dcs\signals\signals_greyscale.dm"
#include "code\__DEFINES\dcs\signals\signals_heretic.dm"
#include "code\__DEFINES\dcs\signals\signals_hud.dm"
#include "code\__DEFINES\dcs\signals\signals_hydroponic.dm"
#include "code\__DEFINES\dcs\signals\signals_janitor.dm"
#include "code\__DEFINES\dcs\signals\signals_key.dm"
#include "code\__DEFINES\dcs\signals\signals_ladder.dm"
#include "code\__DEFINES\dcs\signals\signals_lift.dm"
#include "code\__DEFINES\dcs\signals\signals_light_eater.dm"
#include "code\__DEFINES\dcs\signals\signals_medical.dm"
#include "code\__DEFINES\dcs\signals\signals_mind.dm"
#include "code\__DEFINES\dcs\signals\signals_mod.dm"
#include "code\__DEFINES\dcs\signals\signals_moveloop.dm"
#include "code\__DEFINES\dcs\signals\signals_movetype.dm"
#include "code\__DEFINES\dcs\signals\signals_music.dm"
#include "code\__DEFINES\dcs\signals\signals_object.dm"
#include "code\__DEFINES\dcs\signals\signals_operating_computer.dm"
#include "code\__DEFINES\dcs\signals\signals_painting.dm"
#include "code\__DEFINES\dcs\signals\signals_proxmonitor.dm"
#include "code\__DEFINES\dcs\signals\signals_radiation.dm"
#include "code\__DEFINES\dcs\signals\signals_reagent.dm"
#include "code\__DEFINES\dcs\signals\signals_restaurant.dm"
#include "code\__DEFINES\dcs\signals\signals_scangate.dm"
#include "code\__DEFINES\dcs\signals\signals_screentips.dm"
#include "code\__DEFINES\dcs\signals\signals_spatial_grid.dm"
#include "code\__DEFINES\dcs\signals\signals_specie.dm"
#include "code\__DEFINES\dcs\signals\signals_spell.dm"
#include "code\__DEFINES\dcs\signals\signals_storage.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__DEFINES\dcs\signals\signals_swab.dm"
#include "code\__DEFINES\dcs\signals\signals_techweb.dm"
#include "code\__DEFINES\dcs\signals\signals_tools.dm"
#include "code\__DEFINES\dcs\signals\signals_traitor.dm"
#include "code\__DEFINES\dcs\signals\signals_tram.dm"
#include "code\__DEFINES\dcs\signals\signals_transform.dm"
#include "code\__DEFINES\dcs\signals\signals_turf.dm"
#include "code\__DEFINES\dcs\signals\signals_twohand.dm"
#include "code\__DEFINES\dcs\signals\signals_vehicle.dm"
#include "code\__DEFINES\dcs\signals\signals_wash.dm"
#include "code\__DEFINES\dcs\signals\signals_wizard.dm"
#include "code\__DEFINES\dcs\signals\signals_xeno_control.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_attack.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_explosion.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_lighting.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_main.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_mouse.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_movable.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_movement.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_x_act.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_arcade.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_carbon.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_living.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_main.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_silicon.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_simple.dm"
#include "code\__DEFINES\research\anomalies.dm"
#include "code\__DEFINES\research\research_categories.dm"
#include "code\__DEFINES\~skyrat_defines\_organ_defines.dm"
#include "code\__DEFINES\~skyrat_defines\access.dm"
#include "code\__DEFINES\~skyrat_defines\actionspeed_modification.dm"
#include "code\__DEFINES\~skyrat_defines\ammo_defines.dm"
#include "code\__DEFINES\~skyrat_defines\antagonists.dm"
#include "code\__DEFINES\~skyrat_defines\apc_defines.dm"
#include "code\__DEFINES\~skyrat_defines\armaments.dm"
#include "code\__DEFINES\~skyrat_defines\atom_hud.dm"
#include "code\__DEFINES\~skyrat_defines\augment.dm"
#include "code\__DEFINES\~skyrat_defines\automapper.dm"
#include "code\__DEFINES\~skyrat_defines\banning.dm"
#include "code\__DEFINES\~skyrat_defines\baton_upgrades.dm"
#include "code\__DEFINES\~skyrat_defines\cargo_import_companies.dm"
#include "code\__DEFINES\~skyrat_defines\cells.dm"
#include "code\__DEFINES\~skyrat_defines\chat.dm"
#include "code\__DEFINES\~skyrat_defines\combat.dm"
#include "code\__DEFINES\~skyrat_defines\computers.dm"
#include "code\__DEFINES\~skyrat_defines\construction.dm"
#include "code\__DEFINES\~skyrat_defines\culture.dm"
#include "code\__DEFINES\~skyrat_defines\DNA.dm"
#include "code\__DEFINES\~skyrat_defines\economy.dm"
#include "code\__DEFINES\~skyrat_defines\events.dm"
#include "code\__DEFINES\~skyrat_defines\examine_defines.dm"
#include "code\__DEFINES\~skyrat_defines\faction.dm"
#include "code\__DEFINES\~skyrat_defines\factions.dm"
#include "code\__DEFINES\~skyrat_defines\flavor_defines.dm"
#include "code\__DEFINES\~skyrat_defines\game_options.dm"
#include "code\__DEFINES\~skyrat_defines\gun.dm"
#include "code\__DEFINES\~skyrat_defines\hud.dm"
#include "code\__DEFINES\~skyrat_defines\id_cards.dm"
#include "code\__DEFINES\~skyrat_defines\integrated_electronics.dm"
#include "code\__DEFINES\~skyrat_defines\interactions.dm"
#include "code\__DEFINES\~skyrat_defines\inventory.dm"
#include "code\__DEFINES\~skyrat_defines\is_helpers.dm"
#include "code\__DEFINES\~skyrat_defines\jobs.dm"
#include "code\__DEFINES\~skyrat_defines\keybindings.dm"
#include "code\__DEFINES\~skyrat_defines\language.dm"
#include "code\__DEFINES\~skyrat_defines\lewd_defines.dm"
#include "code\__DEFINES\~skyrat_defines\liquids.dm"
#include "code\__DEFINES\~skyrat_defines\loadouts.dm"
#include "code\__DEFINES\~skyrat_defines\logging.dm"
#include "code\__DEFINES\~skyrat_defines\mapping.dm"
#include "code\__DEFINES\~skyrat_defines\medical_defines.dm"
#include "code\__DEFINES\~skyrat_defines\mobs.dm"
#include "code\__DEFINES\~skyrat_defines\nifsofts.dm"
#include "code\__DEFINES\~skyrat_defines\obj_flags.dm"
#include "code\__DEFINES\~skyrat_defines\opposing_force_defines.dm"
#include "code\__DEFINES\~skyrat_defines\pinpointers.dm"
#include "code\__DEFINES\~skyrat_defines\pollution.dm"
#include "code\__DEFINES\~skyrat_defines\preferences.dm"
#include "code\__DEFINES\~skyrat_defines\projectiles.dm"
#include "code\__DEFINES\~skyrat_defines\reagents.dm"
#include "code\__DEFINES\~skyrat_defines\research_categories.dm"
#include "code\__DEFINES\~skyrat_defines\reskin_defines.dm"
#include "code\__DEFINES\~skyrat_defines\robot_defines.dm"
#include "code\__DEFINES\~skyrat_defines\say.dm"
#include "code\__DEFINES\~skyrat_defines\security_alerts.dm"
#include "code\__DEFINES\~skyrat_defines\signals.dm"
#include "code\__DEFINES\~skyrat_defines\solfed.dm"
#include "code\__DEFINES\~skyrat_defines\sound.dm"
#include "code\__DEFINES\~skyrat_defines\span.dm"
#include "code\__DEFINES\~skyrat_defines\species_clothing_paths.dm"
#include "code\__DEFINES\~skyrat_defines\strippable.dm"
#include "code\__DEFINES\~skyrat_defines\synth_defines.dm"
#include "code\__DEFINES\~skyrat_defines\teshari_clothing_paths.dm"
#include "code\__DEFINES\~skyrat_defines\text.dm"
#include "code\__DEFINES\~skyrat_defines\tools.dm"
#include "code\__DEFINES\~skyrat_defines\traits.dm"
#include "code\__DEFINES\~skyrat_defines\turfs.dm"
#include "code\__DEFINES\~skyrat_defines\vox_defines.dm"
#include "code\__DEFINES\~skyrat_defines\vv.dm"
#include "code\__DEFINES\~skyrat_defines\_globalvars\bitfields.dm"
#include "code\__DEFINES\~skyrat_defines\_globalvars\lists\mapping.dm"
#include "code\__DEFINES\~skyrat_defines\_HELPERS\atmos_mapping_helpers.dm"
#include "code\__DEFINES\~skyrat_defines\_HELPERS\lighting.dm"
#include "code\__HELPERS\_auxtools_api.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_planes.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\admin.dm"
#include "code\__HELPERS\ai.dm"
#include "code\__HELPERS\animations.dm"
#include "code\__HELPERS\areas.dm"
#include "code\__HELPERS\atmospherics.dm"
#include "code\__HELPERS\atoms.dm"
#include "code\__HELPERS\auxtools.dm"
#include "code\__HELPERS\bitflag_lists.dm"
#include "code\__HELPERS\bodyparts.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\chat_filter.dm"
#include "code\__HELPERS\clients.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\colors.dm"
#include "code\__HELPERS\config.dm"
#include "code\__HELPERS\construction.dm"
#include "code\__HELPERS\dates.dm"
#include "code\__HELPERS\datums.dm"
#include "code\__HELPERS\dna.dm"
#include "code\__HELPERS\duplicating.dm"
#include "code\__HELPERS\dynamic_human_icon_gen.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\forensics.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\generators.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\guid.dm"
#include "code\__HELPERS\hallucinations.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\hearted.dm"
#include "code\__HELPERS\honkerblast.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\jatum.dm"
#include "code\__HELPERS\lazy_templates.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\levels.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\maths.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\memory_helpers.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\mouse_control.dm"
#include "code\__HELPERS\nameof.dm"
#include "code\__HELPERS\names.dm"
#include "code\__HELPERS\path.dm"
#include "code\__HELPERS\piping_colors_lists.dm"
#include "code\__HELPERS\priority_announce.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\radiation.dm"
#include "code\__HELPERS\radio.dm"
#include "code\__HELPERS\randoms.dm"
#include "code\__HELPERS\reagents.dm"
#include "code\__HELPERS\records.dm"
#include "code\__HELPERS\ref.dm"
#include "code\__HELPERS\roundend.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\screen_objs.dm"
#include "code\__HELPERS\see_through_maps.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\spatial_info.dm"
#include "code\__HELPERS\spawns.dm"
#include "code\__HELPERS\stack_trace.dm"
#include "code\__HELPERS\stat_tracking.dm"
#include "code\__HELPERS\stoplag.dm"
#include "code\__HELPERS\string_assoc_lists.dm"
#include "code\__HELPERS\string_lists.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\traits.dm"
#include "code\__HELPERS\turfs.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\type_processing.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\varset_callback.dm"
#include "code\__HELPERS\verbs.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\weakref.dm"
#include "code\__HELPERS\logging\_logging.dm"
#include "code\__HELPERS\logging\admin.dm"
#include "code\__HELPERS\logging\antagonists.dm"
#include "code\__HELPERS\logging\atmos.dm"
#include "code\__HELPERS\logging\attack.dm"
#include "code\__HELPERS\logging\debug.dm"
#include "code\__HELPERS\logging\dynamic.dm"
#include "code\__HELPERS\logging\economy.dm"
#include "code\__HELPERS\logging\game.dm"
#include "code\__HELPERS\logging\manifest.dm"
#include "code\__HELPERS\logging\mecha.dm"
#include "code\__HELPERS\logging\mob.dm"
#include "code\__HELPERS\logging\paper.dm"
#include "code\__HELPERS\logging\pda.dm"
#include "code\__HELPERS\logging\research.dm"
#include "code\__HELPERS\logging\shuttle.dm"
#include "code\__HELPERS\logging\talk.dm"
#include "code\__HELPERS\logging\tool.dm"
#include "code\__HELPERS\logging\ui.dm"
#include "code\__HELPERS\logging\virus.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\__HELPERS\~skyrat_helpers\is_helpers.dm"
#include "code\__HELPERS\~skyrat_helpers\level_traits.dm"
#include "code\__HELPERS\~skyrat_helpers\logging.dm"
#include "code\__HELPERS\~skyrat_helpers\unsorted.dm"
#include "code\_globalvars\_regexes.dm"
#include "code\_globalvars\admin.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\colorvars.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\genetics.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\phobias.dm"
#include "code\_globalvars\religion.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\time_vars.dm"
#include "code\_globalvars\traits.dm"
#include "code\_globalvars\lists\achievements.dm"
#include "code\_globalvars\lists\ambience.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\color.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\maintenance_loot.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\names.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\poll_ignore.dm"
#include "code\_globalvars\lists\quirks.dm"
#include "code\_globalvars\lists\rtd.dm"
#include "code\_globalvars\lists\typecache.dm"
#include "code\_globalvars\lists\wiremod.dm"
#include "code\_globalvars\lists\xenobiology.dm"
#include "code\_js\byjax.dm"
#include "code\_js\menus.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\overmind.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\action_button.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\alien.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\blob_overmind.dm"
#include "code\_onclick\hud\blobbernaut.dm"
#include "code\_onclick\hud\credits.dm"
#include "code\_onclick\hud\drones.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\generic_dextrous.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\guardian.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\living.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\map_view.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\new_player.dm"
#include "code\_onclick\hud\ooze.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\revenanthud.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_object_holder.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\screentip.dm"
#include "code\_onclick\hud\rendering\plane_master.dm"
#include "code\_onclick\hud\rendering\plane_master_controller.dm"
#include "code\_onclick\hud\rendering\plane_master_group.dm"
#include "code\_onclick\hud\rendering\render_plate.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\interview.dm"
#include "code\controllers\configuration\entries\lua.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\subsystem\achievements.dm"
#include "code\controllers\subsystem\addiction.dm"
#include "code\controllers\subsystem\ai_controllers.dm"
#include "code\controllers\subsystem\air.dm"
#include "code\controllers\subsystem\ambience.dm"
#include "code\controllers\subsystem\area_contents.dm"
#include "code\controllers\subsystem\asset_loading.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\augury.dm"
#include "code\controllers\subsystem\ban_cache.dm"
#include "code\controllers\subsystem\blackbox.dm"
#include "code\controllers\subsystem\blackmarket.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\circuit_component.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\discord.dm"
#include "code\controllers\subsystem\disease.dm"
#include "code\controllers\subsystem\early_assets.dm"
#include "code\controllers\subsystem\economy.dm"
#include "code\controllers\subsystem\eigenstate.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\explosions.dm"
#include "code\controllers\subsystem\fire_burning.dm"
#include "code\controllers\subsystem\fluids.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\icon_smooth.dm"
#include "code\controllers\subsystem\id_access.dm"
#include "code\controllers\subsystem\idlenpcpool.dm"
#include "code\controllers\subsystem\init_profiler.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\ipintel.dm"
#include "code\controllers\subsystem\job.dm"
#include "code\controllers\subsystem\lag_switch.dm"
#include "code\controllers\subsystem\language.dm"
#include "code\controllers\subsystem\library.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\lua.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\materials.dm"
#include "code\controllers\subsystem\minor_mapping.dm"
#include "code\controllers\subsystem\mobs.dm"
#include "code\controllers\subsystem\modular_computers.dm"
#include "code\controllers\subsystem\moods.dm"
#include "code\controllers\subsystem\mouse_entered.dm"
#include "code\controllers\subsystem\nightshift.dm"
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\pai.dm"
#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\pathfinder.dm"
#include "code\controllers\subsystem\persistence.dm"
#include "code\controllers\subsystem\persistent_paintings.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\points_of_interest.dm"
#include "code\controllers\subsystem\profiler.dm"
#include "code\controllers\subsystem\radiation.dm"
#include "code\controllers\subsystem\radio.dm"
#include "code\controllers\subsystem\research.dm"
#include "code\controllers\subsystem\restaurant.dm"
#include "code\controllers\subsystem\runechat.dm"
#include "code\controllers\subsystem\security_level.dm"
#include "code\controllers\subsystem\server_maint.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\skills.dm"
#include "code\controllers\subsystem\sound_loops.dm"
#include "code\controllers\subsystem\sounds.dm"
#include "code\controllers\subsystem\spatial_gridmap.dm"
#include "code\controllers\subsystem\speech_controller.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\sun.dm"
#include "code\controllers\subsystem\tcgsetup.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\throwing.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\title.dm"
#include "code\controllers\subsystem\traitor.dm"
#include "code\controllers\subsystem\tutorials.dm"
#include "code\controllers\subsystem\verb_manager.dm"
#include "code\controllers\subsystem\vis_overlays.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\wardrobe.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\wiremod_composite.dm"
#include "code\controllers\subsystem\movement\ai_movement.dm"
#include "code\controllers\subsystem\movement\hyperspace_drift.dm"
#include "code\controllers\subsystem\movement\move_handler.dm"
#include "code\controllers\subsystem\movement\movement.dm"
#include "code\controllers\subsystem\movement\movement_types.dm"
#include "code\controllers\subsystem\movement\spacedrift.dm"
#include "code\controllers\subsystem\processing\acid.dm"
#include "code\controllers\subsystem\processing\ai_basic_avoidance.dm"
#include "code\controllers\subsystem\processing\ai_behaviors.dm"
#include "code\controllers\subsystem\processing\antag_hud.dm"
#include "code\controllers\subsystem\processing\aura_healing.dm"
#include "code\controllers\subsystem\processing\clock_component.dm"
#include "code\controllers\subsystem\processing\conveyors.dm"
#include "code\controllers\subsystem\processing\fastprocess.dm"
#include "code\controllers\subsystem\processing\greyscale.dm"
#include "code\controllers\subsystem\processing\instruments.dm"
#include "code\controllers\subsystem\processing\obj.dm"
#include "code\controllers\subsystem\processing\obj_tab_items.dm"
#include "code\controllers\subsystem\processing\plumbing.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\projectiles.dm"
#include "code\controllers\subsystem\processing\quirks.dm"
#include "code\controllers\subsystem\processing\reagents.dm"
#include "code\controllers\subsystem\processing\singulo.dm"
#include "code\controllers\subsystem\processing\station.dm"
#include "code\controllers\subsystem\processing\supermatter_cascade.dm"
#include "code\controllers\subsystem\processing\tramprocess.dm"
#include "code\controllers\subsystem\processing\wet_floors.dm"
#include "code\datums\alarm.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\dash_weapon.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\dna.dm"
#include "code\datums\dog_fashion.dm"
#include "code\datums\ductnet.dm"
#include "code\datums\emotes.dm"
#include "code\datums\ert.dm"
#include "code\datums\forced_movement.dm"
#include "code\datums\hailer_phrase.dm"
#include "code\datums\holocall.dm"
#include "code\datums\hotkeys_help.dm"
#include "code\datums\http.dm"
#include "code\datums\hud.dm"
#include "code\datums\json_savefile.dm"
#include "code\datums\lazy_template.dm"
#include "code\datums\map_config.dm"
#include "code\datums\minigames_menu.dm"
#include "code\datums\mood.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\numbered_display.dm"
#include "code\datums\outfit.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\profiling.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\ruins.dm"
#include "code\datums\saymode.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\spawners_menu.dm"
#include "code\datums\station_alert.dm"
#include "code\datums\station_integrity.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\verb_callbacks.dm"
#include "code\datums\verbs.dm"
#include "code\datums\view.dm"
#include "code\datums\visual_data.dm"
#include "code\datums\voice_of_god_command.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\achievements\_achievement_data.dm"
#include "code\datums\achievements\_awards.dm"
#include "code\datums\achievements\boss_achievements.dm"
#include "code\datums\achievements\boss_scores.dm"
#include "code\datums\achievements\job_achievements.dm"
#include "code\datums\achievements\job_scores.dm"
#include "code\datums\achievements\mafia_achievements.dm"
#include "code\datums\achievements\misc_achievements.dm"
#include "code\datums\achievements\misc_scores.dm"
#include "code\datums\achievements\skill_achievements.dm"
#include "code\datums\actions\action.dm"
#include "code\datums\actions\cooldown_action.dm"
#include "code\datums\actions\innate_action.dm"
#include "code\datums\actions\item_action.dm"
#include "code\datums\actions\items\adjust.dm"
#include "code\datums\actions\items\beam_rifle.dm"
#include "code\datums\actions\items\beserk.dm"
#include "code\datums\actions\items\boot_dash.dm"
#include "code\datums\actions\items\cult_dagger.dm"
#include "code\datums\actions\items\hands_free.dm"
#include "code\datums\actions\items\organ_action.dm"
#include "code\datums\actions\items\set_internals.dm"
#include "code\datums\actions\items\stealth_box.dm"
#include "code\datums\actions\items\summon_stickmen.dm"
#include "code\datums\actions\items\toggles.dm"
#include "code\datums\actions\items\vortex_recall.dm"
#include "code\datums\actions\mobs\adjust_vision.dm"
#include "code\datums\actions\mobs\blood_warp.dm"
#include "code\datums\actions\mobs\charge.dm"
#include "code\datums\actions\mobs\dash.dm"
#include "code\datums\actions\mobs\fire_breath.dm"
#include "code\datums\actions\mobs\language_menu.dm"
#include "code\datums\actions\mobs\lava_swoop.dm"
#include "code\datums\actions\mobs\meteors.dm"
#include "code\datums\actions\mobs\mobcooldown.dm"
#include "code\datums\actions\mobs\projectileattack.dm"
#include "code\datums\actions\mobs\sign_language.dm"
#include "code\datums\actions\mobs\small_sprite.dm"
#include "code\datums\actions\mobs\transform_weapon.dm"
#include "code\datums\actions\mobs\sequences\dash_attack.dm"
#include "code\datums\actions\mobs\sequences\projectile.dm"
#include "code\datums\ai\_ai_behavior.dm"
#include "code\datums\ai\_ai_controller.dm"
#include "code\datums\ai\_ai_planning_subtree.dm"
#include "code\datums\ai\_item_behaviors.dm"
#include "code\datums\ai\telegraph_effects.dm"
#include "code\datums\ai\babies\babies_behaviors.dm"
#include "code\datums\ai\babies\babies_subtrees.dm"
#include "code\datums\ai\bane\bane_behaviors.dm"
#include "code\datums\ai\bane\bane_controller.dm"
#include "code\datums\ai\bane\bane_subtrees.dm"
#include "code\datums\ai\basic_mobs\base_basic_controller.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\basic_attacking.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\nearest_targetting.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\pick_up_item.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\run_away_from_target.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\step_towards_turf.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\targeted_mob_ability.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\targetting.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\tipped_reaction.dm"
#include "code\datums\ai\basic_mobs\basic_ai_behaviors\travel_towards.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\attack_obstacle_in_path.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\find_food.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\flee_target.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\simple_attack_target.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\simple_find_nearest_target_to_flee.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\simple_find_target.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\speech_subtree.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\target_retaliate.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\targeted_mob_ability.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\tipped_subtree.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\use_mob_ability.dm"
#include "code\datums\ai\basic_mobs\pet_commands\fetch.dm"
#include "code\datums\ai\basic_mobs\pet_commands\pet_command_planning.dm"
#include "code\datums\ai\basic_mobs\pet_commands\pet_follow_friend.dm"
#include "code\datums\ai\basic_mobs\pet_commands\pet_use_targetted_ability.dm"
#include "code\datums\ai\basic_mobs\pet_commands\play_dead.dm"
#include "code\datums\ai\basic_mobs\targetting_datums\basic_targetting_datum.dm"
#include "code\datums\ai\basic_mobs\targetting_datums\dont_target_friends.dm"
#include "code\datums\ai\cursed\cursed_behaviors.dm"
#include "code\datums\ai\cursed\cursed_controller.dm"
#include "code\datums\ai\cursed\cursed_subtrees.dm"
#include "code\datums\ai\dog\dog_behaviors.dm"
#include "code\datums\ai\dog\dog_controller.dm"
#include "code\datums\ai\dog\dog_subtrees.dm"
#include "code\datums\ai\generic\find_and_set.dm"
#include "code\datums\ai\generic\generic_behaviors.dm"
#include "code\datums\ai\generic\generic_subtrees.dm"
#include "code\datums\ai\hauntium\haunted_controller.dm"
#include "code\datums\ai\hauntium\hauntium_subtrees.dm"
#include "code\datums\ai\hunting_behavior\hunting_behaviors.dm"
#include "code\datums\ai\hunting_behavior\hunting_cockroach.dm"
#include "code\datums\ai\hunting_behavior\hunting_lights.dm"
#include "code\datums\ai\hunting_behavior\hunting_mouse.dm"
#include "code\datums\ai\idle_behaviors\_idle_behavior.dm"
#include "code\datums\ai\idle_behaviors\idle_dog.dm"
#include "code\datums\ai\idle_behaviors\idle_haunted.dm"
#include "code\datums\ai\idle_behaviors\idle_monkey.dm"
#include "code\datums\ai\idle_behaviors\idle_random_walk.dm"
#include "code\datums\ai\monkey\monkey_behaviors.dm"
#include "code\datums\ai\monkey\monkey_controller.dm"
#include "code\datums\ai\monkey\monkey_subtrees.dm"
#include "code\datums\ai\monkey\punpun_subtrees.dm"
#include "code\datums\ai\movement\_ai_movement.dm"
#include "code\datums\ai\movement\ai_movement_basic_avoidance.dm"
#include "code\datums\ai\movement\ai_movement_dumb.dm"
#include "code\datums\ai\movement\ai_movement_jps.dm"
#include "code\datums\ai\objects\mod.dm"
#include "code\datums\ai\objects\vending_machines\vending_machine_behaviors.dm"
#include "code\datums\ai\objects\vending_machines\vending_machine_controller.dm"
#include "code\datums\ai\oldhostile\hostile_tameable.dm"
#include "code\datums\ai\robot_customer\robot_customer_behaviors.dm"
#include "code\datums\ai\robot_customer\robot_customer_controller.dm"
#include "code\datums\ai\robot_customer\robot_customer_subtrees.dm"
#include "code\datums\ai_laws\ai_laws.dm"
#include "code\datums\ai_laws\laws_antagonistic.dm"
#include "code\datums\ai_laws\laws_neutral.dm"
#include "code\datums\ai_laws\laws_station_sided.dm"
#include "code\datums\announcers\_announcer.dm"
#include "code\datums\announcers\default_announcer.dm"
#include "code\datums\announcers\intern_announcer.dm"
#include "code\datums\announcers\medbot_announcer.dm"
#include "code\datums\armor\_armor.dm"
#include "code\datums\armor\_atom_armor.dm"
#include "code\datums\atmosphere\_atmosphere.dm"
#include "code\datums\atmosphere\planetary.dm"
#include "code\datums\bodypart_overlays\bodypart_overlay.dm"
#include "code\datums\bodypart_overlays\emote_bodypart_overlay.dm"
#include "code\datums\bodypart_overlays\mutant_bodypart_overlay.dm"
#include "code\datums\bodypart_overlays\simple_bodypart_overlay.dm"
#include "code\datums\brain_damage\brain_trauma.dm"
#include "code\datums\brain_damage\creepy_trauma.dm"
#include "code\datums\brain_damage\hypnosis.dm"
#include "code\datums\brain_damage\imaginary_friend.dm"
#include "code\datums\brain_damage\magic.dm"
#include "code\datums\brain_damage\mild.dm"
#include "code\datums\brain_damage\phobia.dm"
#include "code\datums\brain_damage\severe.dm"
#include "code\datums\brain_damage\special.dm"
#include "code\datums\brain_damage\split_personality.dm"
#include "code\datums\changelog\changelog.dm"
#include "code\datums\cinematics\_cinematic.dm"
#include "code\datums\cinematics\malf_doomsday.dm"
#include "code\datums\cinematics\narsie_summon.dm"
#include "code\datums\cinematics\nuke_cinematics.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\acid.dm"
#include "code\datums\components\action_item_overlay.dm"
#include "code\datums\components\admin_popup.dm"
#include "code\datums\components\ai_retaliate_advanced.dm"
#include "code\datums\components\anti_magic.dm"
#include "code\datums\components\aquarium.dm"
#include "code\datums\components\area_sound_manager.dm"
#include "code\datums\components\areabound.dm"
#include "code\datums\components\armor_plate.dm"
#include "code\datums\components\atmos_reaction_recorder.dm"
#include "code\datums\components\attached_sticker.dm"
#include "code\datums\components\aura_healing.dm"
#include "code\datums\components\bakeable.dm"
#include "code\datums\components\beetlejuice.dm"
#include "code\datums\components\blood_walk.dm"
#include "code\datums\components\bloodysoles.dm"
#include "code\datums\components\boomerang.dm"
#include "code\datums\components\bumpattack.dm"
#include "code\datums\components\butchering.dm"
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\chasm.dm"
#include "code\datums\components\cleaner.dm"
#include "code\datums\components\clickbox.dm"
#include "code\datums\components\clothing_fov_visor.dm"
#include "code\datums\components\codeword_hearing.dm"
#include "code\datums\components\combustible_flooder.dm"
#include "code\datums\components\connect_containers.dm"
#include "code\datums\components\connect_loc_behalf.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\connect_range.dm"
#include "code\datums\components\construction.dm"
#include "code\datums\components\conveyor_movement.dm"
#include "code\datums\components\cracked.dm"
#include "code\datums\components\crate_carrier.dm"
#include "code\datums\components\creamed.dm"
#include "code\datums\components\cult_ritual_item.dm"
#include "code\datums\components\curse_of_hunger.dm"
#include "code\datums\components\customizable_reagent_holder.dm"
#include "code\datums\components\damage_buffs.dm"
#include "code\datums\components\deadchat_control.dm"
#include "code\datums\components\dejavu.dm"
#include "code\datums\components\deployable.dm"
#include "code\datums\components\drift.dm"
#include "code\datums\components\earprotection.dm"
#include "code\datums\components\echolocation.dm"
#include "code\datums\components\edit_complainer.dm"
#include "code\datums\components\effect_remover.dm"
#include "code\datums\components\egg_layer.dm"
#include "code\datums\components\electrified_buckle.dm"
#include "code\datums\components\embedded.dm"
#include "code\datums\components\engraved.dm"
#include "code\datums\components\evolutionary_leap.dm"
#include "code\datums\components\explodable.dm"
#include "code\datums\components\faction_granter.dm"
#include "code\datums\components\fertile_egg.dm"
#include "code\datums\components\fishing_spot.dm"
#include "code\datums\components\food_storage.dm"
#include "code\datums\components\force_move.dm"
#include "code\datums\components\fov_handler.dm"
#include "code\datums\components\fullauto.dm"
#include "code\datums\components\gags_recolorable.dm"
#include "code\datums\components\gas_leaker.dm"
#include "code\datums\components\geiger_sound.dm"
#include "code\datums\components\genetic_damage.dm"
#include "code\datums\components\gps.dm"
#include "code\datums\components\grillable.dm"
#include "code\datums\components\ground_sinking.dm"
#include "code\datums\components\gunpoint.dm"
#include "code\datums\components\hazard_area.dm"
#include "code\datums\components\healing_touch.dm"
#include "code\datums\components\health_scaling_effects.dm"
#include "code\datums\components\heirloom.dm"
#include "code\datums\components\hide_highest_offset.dm"
#include "code\datums\components\holderloving.dm"
#include "code\datums\components\igniter.dm"
#include "code\datums\components\infective.dm"
#include "code\datums\components\interaction_booby_trap.dm"
#include "code\datums\components\irradiated.dm"
#include "code\datums\components\itembound.dm"
#include "code\datums\components\itempicky.dm"
#include "code\datums\components\jetpack.dm"
#include "code\datums\components\jousting.dm"
#include "code\datums\components\keep_me_secure.dm"
#include "code\datums\components\knockoff.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\light_eater.dm"
#include "code\datums\components\lock_on_cursor.dm"
#include "code\datums\components\manual_blinking.dm"
#include "code\datums\components\manual_breathing.dm"
#include "code\datums\components\material_container.dm"