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Dispose Every WebGL Element #3

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qtux opened this issue Sep 30, 2013 · 0 comments
Open

Dispose Every WebGL Element #3

qtux opened this issue Sep 30, 2013 · 0 comments

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@qtux
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qtux commented Sep 30, 2013

To release unused memory on leaving the globe release every WebGL element (material, geometries, textures, renderTargets, gl context, etc.).

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