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Deploying on Android target #17
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I had the same error and for me, changing API Compatibility Level in Player -> Other Settings to .NET 4.x solves the issue. |
Hi, I'm having the same troubles and the problem persists. I installed RabbitMQ by docker typing the next comand: Then, running the scene "AmqpDemo", when I run inside the Unity player clicking the "connect" button it's ok but when I run for Android target, the terminal shows me the next issue:
These are some of my current players settings for Android deployment: Anyone can help me? @meverett Thank you! _ |
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Thank you for your reply @mandar1998 , but the current error shows me is the following: |
@mandar1998 @meverett @CymaticLabs look at this, when I run with API level .NET 4.x and scripting backend Mono, everything is ok but when I change the scripting backend to IL2CPP, I have the next problem: My question is, no posibility to run the demo for the last scripting backend? |
Well, after several tests, looking for different solutions, I realised in this issue is the key: #13 (comment) Downloading those dll and replacing in the proper folder, everyting is working for both architectures. Anyway,thanks to all of you for the help. |
Hi,
I am working on an AR project in Unity which takes data from the Rabbit AMQP server. On the PC (macOS) I can receive messages perfectly fine. However, as I deploy it on an Android device it throws me the error given below:
Specifications
Any urgent help would be appreciated! Thank you
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