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Plugin Not loading #20

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oyinkan21 opened this issue Feb 27, 2024 · 7 comments
Open

Plugin Not loading #20

oyinkan21 opened this issue Feb 27, 2024 · 7 comments

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@oyinkan21
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Hi. I just downloaded ChucKDesigner and wanted to fiddle around with it a bit however I have an issue in Chuck Audio where it says it failed to load the plugin. How do I fix this?
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@DBraun
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DBraun commented Feb 27, 2024

What’s your OS and TouchDesigner version? Can you try creating and saving a new Toe project next to ChucKDesigner.toe, then reopening the project and trying to use the plugins? I have sometimes observed issues in which the Plugins need to be deleted and recreated in the same project when there’s a new version.

@oyinkan21
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I tried creating a new Toe project next to ChuckDesigner.toe but it still didn't work. I'm not sure if I just didn't use the plugins correctly. How would I delete and recreate them? Is there a way to work around this?

@DBraun
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DBraun commented Mar 5, 2024

Assuming you're on Windows and using TouchDesigner 2023.11600, download the Python 3.11 zip here. Unzip the content and put it in the Plugins folder next to ChucKDesigner.toe. Then re-open the project, and it all should work. I have tested it again just now using the files from GitHub.

@oyinkan21
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I just tried doing that but I'm still running into the same issue. Could this be because I'm on Mac and not Windows?

@DBraun
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DBraun commented Mar 5, 2024

Yes that is why I asked for your operating system earlier. For macOS you need to build ChucKDesigner locally. The instructions are on the homepage: https://github.com/DBraun/ChucKDesigner?tab=readme-ov-file#macos

@oyinkan21
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I did build it locally but I'm going to try deleting my cloned repo and redoing it.

@DBraun
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DBraun commented Apr 7, 2024

Is the issue resolved? The latest release has precompiled plugins for macOS Apple Silicon (arm64) and Intel (x86_64).

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