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attack.damage.type doesn't work properly #323

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EoceneMiacid opened this issue Jun 20, 2024 · 0 comments
Open

attack.damage.type doesn't work properly #323

EoceneMiacid opened this issue Jun 20, 2024 · 0 comments

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@EoceneMiacid
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EoceneMiacid commented Jun 20, 2024

Attack boxes that use the new multi-line syntax have an issue where property attack.damage.type only works for values 0-3, anything above that uses the default value 0.

For example, an attack box with these lines:

attack.damage.type 4
attack.reaction.fall.force 1

... should trigger the 'fall5' animation, but instead triggers 'fall'.

Attack boxes using the old single line syntax do not have this problem.

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