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As discuss together, it could be a great improvment to avoid a death in dungeon and just cancel death of the player and full heal him.
That could help to avoid performances issues when the player is often teleported in his respawn point.
Thanks :)
The text was updated successfully, but these errors were encountered:
Tiplish
changed the title
[Feature Request] Improve performances during dungeon
[Feature Request] Improve performances during death in dungeon
Mar 25, 2020
Hi !
As discuss together, it could be a great improvment to avoid a death in dungeon and just cancel death of the player and full heal him.
That could help to avoid performances issues when the player is often teleported in his respawn point.
Thanks :)
The text was updated successfully, but these errors were encountered: