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When running a dungeon and reaching the same location in that dungeon world as a portal in the main world, it "corrupts" the dungeonsxl player file, and sends the player back into the lobby.
Reproduce
Not sure if this is exactly how to do it, but here goes:
1- in the main world, create a DungeonsXL portal.
2- create a dungeon which has a path leading through the same coordinates as the portal in the main world
3- walk through the same coordinates as the portal
Expected behavior
I wanted to walk through the same coordinates without any issues, but instead it corrupts the player file and sends me back to the lobby.
Description
When running a dungeon and reaching the same location in that dungeon world as a portal in the main world, it "corrupts" the dungeonsxl player file, and sends the player back into the lobby.
Reproduce
Not sure if this is exactly how to do it, but here goes:
1- in the main world, create a DungeonsXL portal.
2- create a dungeon which has a path leading through the same coordinates as the portal in the main world
3- walk through the same coordinates as the portal
Expected behavior
I wanted to walk through the same coordinates without any issues, but instead it corrupts the player file and sends me back to the lobby.
Screenshots / GIFs / videos
https://youtu.be/d201FU0Jwt4
Relevant configuration files
N/A
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