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modcustomizeitems.lua
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-- [WARNING]: This file is imported into modclientmain.lua, be careful!
if not env.is_mim_enabled then
FrontEndAssets = {
Asset("IMAGE", "images/hud/customization_porkland.tex"),
Asset("ATLAS", "images/hud/customization_porkland.xml"),
}
ReloadFrontEndAssets()
modimport("main/strings")
end
local AddCustomizeItem = AddCustomizeItem
local AddCustomizeGroup = AddCustomizeGroup
GLOBAL.setfenv(1, GLOBAL)
local Customize = require("map/customize")
-- local worldgen_atlas = "images/worldgen_customization.xml"
local worldgen_item_atlas = "images/customisation.xml"
local pl_atlas = "images/hud/customization_porkland.xml"
local season_start_descriptions = {
{text = STRINGS.UI.SANDBOXMENU.PORKLAND_DEFAULT, data = "default"},
{text = STRINGS.UI.SANDBOXMENU.HUMID, data = "humid"},
{text = STRINGS.UI.SANDBOXMENU.LUSH, data = "lush"},
{text = STRINGS.UI.SANDBOXMENU.RANDOM, data = "temperate|humid|lush"},
}
local frequency_descriptions = {
{text = STRINGS.UI.SANDBOXMENU.SLIDENEVER, data = "never"},
{text = STRINGS.UI.SANDBOXMENU.SLIDERARE, data = "rare"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEDEFAULT, data = "default"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEOFTEN, data = "often"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEALWAYS, data = "always"},
}
local season_length_descriptions = {
{text = STRINGS.UI.SANDBOXMENU.SLIDENEVER, data = "noseason"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEVERYSHORT, data = "veryshortseason"},
{text = STRINGS.UI.SANDBOXMENU.SLIDESHORT, data = "shortseason"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEDEFAULT, data = "default"},
{text = STRINGS.UI.SANDBOXMENU.SLIDELONG, data = "longseason"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEVERYLONG, data = "verylongseason"},
{text = STRINGS.UI.SANDBOXMENU.RANDOM, data = "random"}
}
local enable_descriptions = {
{text = STRINGS.UI.SANDBOXMENU.SLIDENEVER, data = "never"},
{text = STRINGS.UI.SANDBOXMENU.SLIDEDEFAULT, data = "default"}
}
local pl_customize_table = { -- we customize
porkland_settings_global = {
order = 0,
category = LEVELCATEGORY.SETTINGS,
text = STRINGS.UI.SANDBOXMENU.LOCATIONTABNAME.PORKLAND .. STRINGS.UI.SANDBOXMENU.CHOICEGLOBAL,
items = {
temperate = {value = "default", image = "temperate.tex", options_remap = {img = "blank_season_yellow.tex", atlas = worldgen_item_atlas}, desc = season_length_descriptions, order = 2, master_controlled = true},
humid = {value = "default", image = "humid.tex", options_remap = {img = "blank_season_yellow.tex", atlas = worldgen_item_atlas}, desc = season_length_descriptions, order = 3, master_controlled = true},
lush = {value = "default", image = "lush.tex", options_remap = {img = "blank_season_yellow.tex", atlas = worldgen_item_atlas}, desc = season_length_descriptions, order = 4, master_controlled = true},
-- aporkalypse = {value = "default", image = "dry.tex", options_remap = {img = "blank_season_yellow.tex", atlas = worldgen_item_atlas}, desc = season_length_descriptions, order = 5, master_controlled = true},
}
},
}
local customize_items = { -- add in dst customize
[LEVELCATEGORY.WORLDGEN] = {
["global"] = { -- global is keywords
porkland_season_start = {image = "season_start.tex", options_remap = {img = "blank_season_red.tex", atlas = worldgen_item_atlas}, desc = season_start_descriptions, master_controlled = true, order = 2}
},
monsters = {
},
animals = {
"dungpile",
"hippopotamoose",
"peagawk",
pog = {image = "pogs.tex"},
"pangolden",
hanging_vine_patch = {image = "hanging_vine.tex"},
thunderbirdnest = {image = "thunderbirds.tex"},
},
resources = {
"asparagus",
"grass_tall",
"grass_tall_bunches",
"lotus",
lost_relics = {desc = frequency_descriptions},
ruined_sculptures = {image = "lost_sculptures.tex", desc = frequency_descriptions},
},
misc = {
jungle_border_vine = {desc = frequency_descriptions},
deep_jungle_fern_noise = {desc = frequency_descriptions},
}
},
[LEVELCATEGORY.SETTINGS] = {
monsters = {
bill_setting = {image = "platypine.tex"},
frog_poison_setting = {image = "poison_dart_frogs.tex"},
giantgrub_setting = {image = "giant_grubs.tex"},
mosquito_setting = {image = "mosquitos.tex"},
--adult_flytrap_setting = {image = "adult_flytraps.tex"},
--mean_flytrap_setting = {image = "mean_flytraps.tex"},
roc_setting = {image = "roc.tex", desc = enable_descriptions},
weevole_setting = {image = "weevole.tex"},
--vampirebat = {image = "vampire_bats.tex"},
pugalisk_fountain = {image = "pugalisk_fountain.tex", desc = frequency_descriptions},
},
animals = {
dungbeetle_setting = {image = "dungbeetle.tex"},
-- peagawk_setting = {image = "peagawk.tex"},
glowfly_setting = {image = "glowflies.tex"},
hanging_vine_setting = {image = "grabbing_vine.tex"},
hippopotamoose_setting = {image = "hippopotamoose.tex"},
mandrakeman_setting = {image = "mandrake_men.tex"},
piko_setting = {image = "orange_pikos.tex"},
thunderbird_setting = {image = "thunderbirds.tex"},
},
resources = {
-- asparagus_regrowth = {image = "asparagus.tex"},
},
misc = {
brambles = {desc = enable_descriptions},
fog = {desc = enable_descriptions},
glowflycycle = {image = "glowfly_life_cycle.tex", desc = enable_descriptions},
poison = {desc = enable_descriptions},
hayfever = {desc = enable_descriptions},
pigbandit = {image = "pig_bandit.tex", desc = frequency_descriptions},
vampirebat = {image = "vampire_bats.tex", desc = frequency_descriptions},
},
}
}
local change_items = { -- change dst customize settings
worldgen = {
resources = {"rock", "sapling", "grass", "flowers", "reeds", "mushroom"},
misc = {"task_set", "world_size", "boons"},
},
world_settings = {
animals = {"butterfly"},
misc = {"lightning", "weather"}
}
}
local function add_group_and_item(category, name, text, desc, atlas, order, items)
if text then -- assume that if the group has a text string its new
AddCustomizeGroup(category, name, text, desc, atlas or pl_atlas, order)
end
if items then
for k, v in pairs(items) do
AddCustomizeItem(category, name, k, v)
end
end
end
local WORLDGEN_GROUP = ToolUtil.GetUpvalue(Customize.GetWorldGenOptions, "WORLDGEN_GROUP")
local WORLDSETTINGS_GROUP = ToolUtil.GetUpvalue(Customize.GetWorldSettingsOptions, "WORLDSETTINGS_GROUP")
for category, category_data in pairs(change_items) do -- use dst customize settings for porkland
local GROUP = category == "worldgen" and WORLDGEN_GROUP or WORLDSETTINGS_GROUP
for group, items in pairs(category_data) do
for _, item in ipairs(items) do
table.insert(GROUP[group].items[item].world, "porkland")
end
end
end
local delete_items = { -- change dst customize settings
worldgen = {
global = {"season_start"}
},
world_settings = {
global = {"specialevent", "autumn", "winter", "spring", "summer", "spawnmode", "beefaloheat"},
survivors = {"seasonalstartingitems", "temperaturedamage", "brightmarecreatures"},
events = "all",
resources = "all"
}
}
for category, category_data in pairs(delete_items) do -- 删掉对猪镇来说多余的设置
local GROUP = category == "worldgen" and WORLDGEN_GROUP or WORLDSETTINGS_GROUP
for group, groupitems in pairs(category_data) do
if type(groupitems) == "string" then
for _, item in pairs(GROUP[group].items) do
if item.world == nil then
item.world = {"forest"}
end
end
else
for _, itemname in pairs(groupitems) do
if GROUP[group].items[itemname].world == nil then
GROUP[group].items[itemname].world = {"forest"}
end
end
end
end
end
for name, data in pairs(pl_customize_table) do -- add our customize
add_group_and_item(data.category, name, data.text, data.desc, data.atlas, data.order, data.items)
end
for category, category_data in pairs(customize_items) do -- -- add to dst customize
for group, group_data in pairs(category_data) do
for item, data in pairs(group_data) do
local name = item
local itemsettings = data
if type(data) == "string" then
name = itemsettings
itemsettings = {}
end
itemsettings.image = itemsettings.image or name .. ".tex"
itemsettings.value = itemsettings.value or "default"
itemsettings.world = itemsettings.world or {"porkland"}
itemsettings.atlas = pl_atlas
AddCustomizeItem(category, group, name, itemsettings)
end
end
end