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1 |
| -# Key-Ops-Toolkit |
2 |
| -Key Ops: Toolkit is my first addon which I have been developing now for almost one year. While it's not 100% finished yet, it's still functional and will hopefully bring some value to the Blender community. Enjoy! |
| 1 | +Key Ops: Toolkit is my first add-on which I have been developing for almost one year. While it's not 100% finished yet, it's still mostly functional and will hopefully bring value to some in the Blender community. Enjoy! |
3 | 2 |
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| 3 | +[Github Page](https://github.com/Dangry98/Key-Ops-Toolkit/tree/main?tab=readme-ov-file) - [Download](https://github.com/Dangry98/Key-Ops-Toolkit/releases/download/v.0.1.80/KeyOps-Toolkit_0.1.80.zip) |
4 | 4 | [Documentation](https://key-ops-toolkit.notion.site/Key-Ops-Toolkit-Documentation-8683460f070542669f0dab4a92734dc9)
|
5 | 5 |
|
6 |
| -### Features: |
| 6 | +## New In 0.1.80 |
| 7 | +**Auto Smooth like in 4.0** - Will add and move the Auto Smooth modifier to the bottom of the stack and sync the angle and settings between instances when the operation is used. |
| 8 | + |
| 9 | +**UV Tools -** A collections of tools for the UV editor |
| 10 | + |
| 11 | +**Unwrap In Place -** Unwrap Islands in place withoute packing it |
| 12 | + |
| 13 | +**Sharp Edges From UV Islands** - Add sharp based on UV Islands to fix shading on uv unwraped meshes. With the only UV Island Borders option it will not add any sharp edges to for example an uv seam on a cylinder. |
| 14 | + |
| 15 | +**UV Cut** - Cut an Island, works more similar to cut in Maya |
| 16 | + |
| 17 | +**Retopology Toggle Panel** |
| 18 | + |
| 19 | +## Features |
7 | 20 |
|
8 | 21 | Maya
|
9 |
| -- Industri Standard Keymaps: |
10 |
| -- Maya Navigation - Adds navigation that works similar to Maya in the 3d view |
11 |
| -- Double Click to Select Mesh Island |
12 |
| -- Auto Delete - Deletes Verts, Edges, Faces without any Menu pop up |
13 |
| -- Maya Pivot - Maya Like Pivot in Object Mode |
14 |
| -- Toggle Retopology - Toggle Retopology Overlay + settings and tool |
15 |
| -- Maya Shortcuts |
| 22 | + |
| 23 | +* Industri Standard Keymaps: |
| 24 | +* [Maya Navigation](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3) - Adds navigation that works similar to Maya in the 3d view |
| 25 | +* [Double Click to Select Mesh Island](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3) |
| 26 | +* [Auto Delete ](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3)- Deletes Verts, Edges, Faces without any pop up Menu |
| 27 | +* [Maya Pivot](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3) - Maya Like Pivot in Object Mode |
| 28 | +* [Toggle Retopology](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3) - One Click Toggle Retopology Overlay + settings and tool |
| 29 | +* [Maya Shortcuts](https://key-ops-toolkit.notion.site/Maya-f9a3b12b0da24e82b6fe9f9ed01fdae3) |
16 | 30 |
|
17 | 31 | UV
|
18 |
| -- Smart UV Sync - Syncs selection when toggling UV Sync |
19 |
| -- Smart Seam (WIP) |
20 |
| -- UV Space Pie - UV Editor WIP |
21 |
| -- UV U Pie - Edit Mode WIP |
22 |
| -- UV Q Pie - UV Editor WIP |
| 32 | + |
| 33 | +* [UV Tools - ](https://key-ops-toolkit.notion.site/UV-faa2eddaa1cd440088a31f25aa23a2d8)A collections of tools for the UV editor |
| 34 | +* [Smart Seam (WIP)](https://key-ops-toolkit.notion.site/UV-faa2eddaa1cd440088a31f25aa23a2d8) |
| 35 | +* [UV Space Pie - ](https://key-ops-toolkit.notion.site/UV-faa2eddaa1cd440088a31f25aa23a2d8)UV Editor WIP |
| 36 | +* [UV U Pie - ](https://key-ops-toolkit.notion.site/UV-faa2eddaa1cd440088a31f25aa23a2d8)Edit Mode WIP |
| 37 | +* [UV Q Pie - ](https://key-ops-toolkit.notion.site/UV-faa2eddaa1cd440088a31f25aa23a2d8)UV Editor WIP |
23 | 38 |
|
24 | 39 | Pie Menus
|
25 |
| -- Add Object Pie - Will by default add objects relative to the viewport scale so the object is never too big/small. |
26 |
| -- View Camera Pie |
27 |
| -- Add Modifier Pie (WIP) |
28 |
| -- Workspace Pie |
29 |
| -- Cursor Pie - More Useful cursor pie menu |
| 40 | + |
| 41 | +* [Add Object Pie](https://key-ops-toolkit.notion.site/Pie-Menu-e3eb5b5c1d85423da9f5bad8867791d7) - Will add objects relative to the viewport scale so the object is never too big/small. |
| 42 | +* [View Camera Pie](https://key-ops-toolkit.notion.site/Pie-Menu-e3eb5b5c1d85423da9f5bad8867791d7) |
| 43 | +* [Add Modifier Pie (WIP)](https://key-ops-toolkit.notion.site/Pie-Menu-e3eb5b5c1d85423da9f5bad8867791d7) |
| 44 | +* [Workspace Pie ](https://key-ops-toolkit.notion.site/Pie-Menu-e3eb5b5c1d85423da9f5bad8867791d7) |
| 45 | +* [Cursor Pie](https://key-ops-toolkit.notion.site/Pie-Menu-e3eb5b5c1d85423da9f5bad8867791d7) - More Useful cursor pie menu |
30 | 46 |
|
31 | 47 | Blender 2.79x
|
32 |
| -- Legacy Shortcuts - Adds back useful shortcuts from Blender 2.79x |
33 | 48 |
|
| 49 | +* [Legacy Shortcuts](https://key-ops-toolkit.notion.site/Blender-2-79x-639a8f60b4794927aede4c835a8af4fc) - Adds back useful shortcuts from Blender 2.79x |
34 | 50 |
|
35 | 51 | Extra
|
36 |
| -- Fast Merge - Merges the active vertex to vertex nearest mouse position |
37 |
| -- Modifier Key - Adds more shortcuts to the modifier panel |
38 |
| -- Attributes Operations - Attributes Operations - Adds new operations to the attributes panel to make it more similar to how adding/removing vertex groups works. |
39 |
| -- Game Art Toolkit |
40 |
| -- CAD Decimate - Tool to decimate very high poly meshes |
41 |
| -- Auto LOD - Tool to quickly create LODs WIP |
42 |
| -- Quick Bake Name - Tool to quickly create bake names for high and low poly objects |
43 |
| -- Polycount List - Get a list of all the objects and there poly count |
44 |
| -- Utilities Panel - Adds new operations to to the Toolkit Panel WIP |
45 |
| -- Quick Export - Exports the currently selected meshes |
46 |
| -- Material Index - Tool to sort Material Indexes after a list, useful for 3ds Max multi materials |
47 | 52 |
|
| 53 | +* [Fast Merge ](https://key-ops-toolkit.notion.site/Extra-de3a011e64b2403a94eeb2d6bc2f12df)- Merges the active vertex to vertex nearest mouse position |
| 54 | +* [Modifier Key ](https://key-ops-toolkit.notion.site/Extra-de3a011e64b2403a94eeb2d6bc2f12df)- Adds more shortcuts to the modifier panel |
| 55 | +* [Attributes Operations ](https://key-ops-toolkit.notion.site/Extra-de3a011e64b2403a94eeb2d6bc2f12df)- Adds new buttons to the attributes panel that makes it more similar to how adding/removing vertex groups works. |
| 56 | + |
| 57 | +Game Art Toolkit |
| 58 | + |
| 59 | +* [CAD Decimate](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Tool to decimate very high poly meshes |
| 60 | +* [Auto LOD](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Tool to quickly create LODs WIP |
| 61 | +* [Quick Bake Name](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Tool to quickly create bake names for high and low poly objects |
| 62 | +* [Polycount List](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Get a list of all the objects and there poly count |
| 63 | +* [Utilities Panel](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Adds new operations to to the Toolkit Panel WIP |
| 64 | +* [Quick Export](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Exports the currently selected meshes |
| 65 | +* [Material Index](https://key-ops-toolkit.notion.site/Game-Art-Toolkit-4b6f85e7504c4cf1bf7ece9a095d929c) - Tool to sort Material Indexes after a list, useful for 3ds Max multi materials |
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