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This isn't a problem with the program I just want to know how to ouput animations, mehes and skeletons to a fbx format.
The text was updated successfully, but these errors were encountered:
Looking at modelfbx-convert-example.bat gives you an idea on how it converts meshes, skeletons and animations to fbx.
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I tried but when I import the FBX to 3ds max it doesn't show up.
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This isn't a problem with the program I just want to know how to ouput animations, mehes and skeletons to a fbx format.
The text was updated successfully, but these errors were encountered: