-
Notifications
You must be signed in to change notification settings - Fork 25
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cannot load levels if System32 is not the first entry in Path #4
Comments
(Credit to @thesupersonic16 for discovering this today) Turns out the problem lies from us having DevkitPro installed, which adds itself as an entry to the Path environment variable above system32 and includes, guess what, an executable called "expand.exe" - the same name as the executable Glvl is attempting to run from the system32 directory for expanding MCSF-compressed archives. |
I think you only need to change the definition of EDIT: Or even |
Been over a month and still no response. |
Sorry, I just forgot about it. I think the better fix on the long run would be to get our own CAB implementation working tho. This is something I got fairly advanced in but I was just missing the decompression part. I could probably commit whatever code I wrote for that if anyone's interested. |
Title basically says it all. If the path to the standard Windows system32 folder is not the first entry in the system Path environment variable, this happens when trying to load stages (video is of Glvl 5.7 but this happens with Glvl 9.0 as well).
The text was updated successfully, but these errors were encountered: