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main.py
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from turtle import Screen
from snake import Snake
from food import Food
from scoreboard import Scoreboard
import time
screen = Screen()
screen.setup(width=570, height=570)
screen.bgcolor("black")
screen.tracer(0)
screen.title("My snake game")
food = Food()
snake = Snake()
scoreboard = Scoreboard()
screen.update()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
game_is_on = True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if snake.head.distance(food) < 15:
food.refresh()
snake.extend()
scoreboard.increase_score()
if snake.head.xcor() >= 680 or snake.head.xcor() <= -680 or snake.head.ycor() >= 350 or snake.head.ycor() <= -350:
scoreboard.reset_game()
snake.reset()
for snake_piece in snake.snake_pieces[1:]:
if snake.head.distance(snake_piece) < 10:
scoreboard.reset_game()
snake.reset()
screen.exitonclick()