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Stop-Signs committed Nov 12, 2024
1 parent 37eeca7 commit 255f8df
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Showing 4 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion Content.Server/Weapons/Ranged/Systems/GunSystem.cs
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using Content.Server.Interaction;
using Content.Server.Power.EntitySystems;
using Content.Server.Stunnable;
using Content.Server.Temperature.Systems;// DeltaV Heat Change system
using Content.Server.Temperature.Systems; // DeltaV Heat Change system
using Content.Server.Weapons.Ranged.Components;
using Content.Shared.Damage;
using Content.Shared.Damage.Systems;
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1 change: 1 addition & 0 deletions Content.Shared/Weapons/Ranged/HitscanPrototype.cs
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Expand Up @@ -16,6 +16,7 @@ public sealed partial class HitscanPrototype : IPrototype, IShootable

[ViewVariables(VVAccess.ReadWrite), DataField("staminaDamage")]
public float StaminaDamage;

/// <summary>
/// DeltaV: Changes the target's temperature by this amount when hit.
/// </summary>
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zeroVisible: true
- type: Appearance


- type: entity
name: I.C.E.E.
parent: [BaseWeaponBattery, BaseGunWieldable, BaseRestrictedContraband]
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from vgstation at https://github.com/vgstation-coders/vgstation13/commit/125c975f1b3bf9826b37029e9ab5a5f89e975a7e, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111, wield sprites by RiceMar1244",
"copyright": "Taken from vgstation at https://github.com/vgstation-coders/vgstation13/commit/125c975f1b3bf9826b37029e9ab5a5f89e975a7e, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111, wield sprites by RiceMar1244, Resprited for DeltaV by Stop-Sign",
"size": {
"x": 32,
"y": 32
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