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Hey @AlexJupiter@agazima, could you both review the design principles and see whether the ones there are sufficient, whether we should change them, whether we're missing any? I know Agnieszka had some different ones in her UX article.
@marikio I think this is an awesome start, and I have nothing but praise for the first two and the last one.
My comments on the middle two principles:
Build a cohesive experience: this sounds very similar to "Empower but don't overwhelm", don't you think?
Be inclusive: this is very similar to "Put people first", right?
I'm wondering if we just get rid of the middle two principles? I think then we would have three very strong principles that everyone could even remember off the top of their head.
For anyone else coming to this and wanting to see all the principles you can view them in Figma here.
This involves completing a first draft of the principles with collaboration with the foundation and completing the brand guidelines section.
Inspiration: https://www.figma.com/file/Bsbx5f2NJTvJQL5mALlfnmHx/Design-Systems?node-id=4280%3A0
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