Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Limit Farming Mode to weapons and armor slots #10805

Open
JustTooKrul opened this issue Nov 19, 2024 · 0 comments
Open

Limit Farming Mode to weapons and armor slots #10805

JustTooKrul opened this issue Nov 19, 2024 · 0 comments
Assignees

Comments

@JustTooKrul
Copy link

Proposed change

Currently, when you turn on Farming Mode, DIM tries to create empty space in every slot--including the "equipment" slots (Ghosts, Sparrows / Skimmers, and Ships). It would be great if there was an option to either (a) limit item movement to only include Armor and Weapons or (b) exclude moving Ghosts, Sparrows / Skimmers, and Ships (I offer both to account for ease of implementation and edge cases I'm not thinking about... But, (a) is probably better since all the other slots aren't really "farmed.")

How does this fit into your workflow?

In general, whenever I use farming mode and one of my characters has a full Ghost / Ship / Etc. inventory, DIM moves things into the vault and those eat up valuable storage slots for the things I am actually farming. Also, items other than armor and weapons don't really drop regularly while playing / farming, so it creates extra work and (as stated) sometimes eats up vault space unnecessarily. In fact, sometimes these items fill the vault and prevent other items from moving.

@chainrez chainrez self-assigned this Nov 20, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants