diff --git a/71_RayTracingPipeline/main.cpp b/71_RayTracingPipeline/main.cpp index 95540c0b9..09a20340f 100644 --- a/71_RayTracingPipeline/main.cpp +++ b/71_RayTracingPipeline/main.cpp @@ -413,7 +413,6 @@ class RaytracingPipelineApp final : public examples::SimpleWindowedApplication, if (!createShaderBindingTable(gQueue, m_rayTracingPipeline)) return logFail("Could not create shader binding table"); - m_logger->log("Shader binding table created", system::ILogger::ELL_INFO); } { @@ -1023,7 +1022,7 @@ class RaytracingPipelineApp final : public examples::SimpleWindowedApplication, return logFail("Couldn't create Command Pool for geometry creation!"); const auto defaultMaterial = Material{ - .ambient = {0.1, 0.1, 0.1}, + .ambient = {}, .diffuse = {0.8, 0.3, 0.3}, .specular = {0.8, 0.8, 0.8}, .shininess = 1.0f, @@ -1057,7 +1056,7 @@ class RaytracingPipelineApp final : public examples::SimpleWindowedApplication, .meta = {.type = OT_CUBE, .name = "Cube Mesh 2"}, .data = gc->createCubeMesh(nbl::core::vector3df(1.5, 1.5, 1.5)), .material = { - .ambient = {0.1, 0.1, 0.1}, + .ambient = {}, .diffuse = {0.2, 0.2, 0.8}, .specular = {0.8, 0.8, 0.8}, .shininess = 1.0f, @@ -1069,7 +1068,7 @@ class RaytracingPipelineApp final : public examples::SimpleWindowedApplication, .meta = {.type = OT_CUBE, .name = "Transparent Cube Mesh"}, .data = gc->createCubeMesh(nbl::core::vector3df(1.5, 1.5, 1.5)), .material = { - .ambient = {0.1, 0.1, 0.1}, + .ambient = {}, .diffuse = {0.2, 0.8, 0.2}, .specular = {0.8, 0.8, 0.8}, .shininess = 1.0f, @@ -1244,7 +1243,7 @@ class RaytracingPipelineApp final : public examples::SimpleWindowedApplication, .center = float32_t3((i - middle_i) * 4.0, 2, 5.0), .radius = 1, .material = { - .ambient = {0.1, 0.1, 0.1}, + .ambient = {}, .diffuse = {0.3, 0.2 * i, 0.3}, .specular = {0.8, 0.8, 0.8}, .shininess = 1.0f,