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main.cpp
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#include <iostream>
#include <unordered_map>
#include "headers/main.h"
#define MIN_DIGITS_AMOUNT 11
#define MAX_DIGITS_AMOUNT 15
using namespace std;
long long generateRandLong() {
long long randomNumber = 0;
int digitsAmount = MIN_DIGITS_AMOUNT +
rand() % (MAX_DIGITS_AMOUNT - MIN_DIGITS_AMOUNT + 1);
long long rank = 1;
for (int i = 0; i < digitsAmount; i++) {
int randomDigit;
if (i != digitsAmount - 1) {
randomDigit = rand() % 10;
} else randomDigit = 1 + rand() % 9;
randomNumber += randomDigit * rank;
rank *= 10;
}
return randomNumber;
}
template<class T>
bool testHashTable() {
const int iters = 500'000;
const int keysAmount = iters * 100;
// generate random keys:
long long *keys = new long long[keysAmount];
long long *keysToInsert = new long long[iters];
long long *keysToErase = new long long[iters];
long long *keysToFind = new long long[iters];
for (int i = 0; i < keysAmount; i++) {
keys[i] = generateRandLong();
}
for (int i = 0; i < iters; i++) {
keysToInsert[i] = keys[generateRandLong() % keysAmount];
keysToErase[i] = keys[generateRandLong() % keysAmount];
keysToFind[i] = keys[generateRandLong() % keysAmount];
}
// test my HashTable:
T hashMap;
clock_t myStart = clock();
for (int i = 0; i < iters; i++) {
hashMap.insert(keysToInsert[i], Minister());
}
int myInsertSize = hashMap.size();
for (int i = 0; i < iters; i++) {
hashMap.erase(keysToErase[i]);
}
int myEraseSize = hashMap.size();
int myFoundAmount = 0;
for (int i = 0; i < iters; i++) {
if (hashMap.find(keysToFind[i]) != NULL) {
myFoundAmount++;
}
}
clock_t myEnd = clock();
float myTime = (float(myEnd - myStart)) / CLOCKS_PER_SEC;
// test STL hash table:
unordered_map<long long, Minister> unorderedMap;
clock_t stlStart = clock();
for (int i = 0; i < iters; i++) {
unorderedMap.insert({keysToInsert[i], Minister()});
}
int stlInsertSize = unorderedMap.size();
for (int i = 0; i < iters; i++) {
unorderedMap.erase(keysToErase[i]);
}
int stlEraseSize = unorderedMap.size();
int stlFoundAmount = 0;
for (int i = 0; i < iters; i++) {
if (unorderedMap.find(keysToFind[i]) != unorderedMap.end()) {
stlFoundAmount++;
}
}
clock_t stlEnd = clock();
float stlTime = (float(stlEnd - stlStart)) / CLOCKS_PER_SEC;
cout << "My HashTable:" << endl;
cout << "Time: " << myTime << ", after insert: " << myInsertSize << ", after erase: " << myEraseSize << ", found: "
<< myFoundAmount << endl;
cout << "STL unordered_map:" << endl;
cout << "Time: " << stlTime << ", after insert: " << stlInsertSize << ", after erase: " << stlEraseSize
<< ", found: " << stlFoundAmount << endl << endl;
delete[] keys;
delete[] keysToInsert;
delete[] keysToErase;
delete[] keysToFind;
if (myInsertSize == stlInsertSize && myEraseSize == stlEraseSize && myFoundAmount == stlFoundAmount) {
cout << "The lab is completed" << endl;
return true;
}
cerr << ":(" << endl;
return false;
}
int main() {
srand(time(nullptr));
cout << "Separate chaining HashMap: " << endl;
testHashTable<SeparateChainingHashMap>();
cout << endl;
cout << "Open addressing HashMap: " << endl;
testHashTable<OpenAddressingHashMap>();
return 0;
}