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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

12.1.3 - 2024-10-26

Fixed

  • fix: Babele loading for Foundry v12+
  • fix: typo in one overdrive

12.1.2 - 2024-10-23

Fixed

  • fix: add missing translations/ directory into module zip creation

12.1.1 - 2024-10-23

Fixed

  • fix: small translation fixes

12.1.0 - 2024-10-23

Thank you @Zakarik for all the changes of this release!

Added

  • feat: add FM4 Codex
  • feat: add Babele in order to support English
  • feat: all compendiums English translations

Fixed

  • fix: several items adjustements

12.0.1 - 2024-06-19

Fixed

  • fix(armours-base): missing effect and wrong violence values on Wizard
  • fix(armours-atlas): wrong espoir values on Berzerk

12.0.0 - 2024-05-29

Added

  • FoundryVTT v12 compatibility

11.1.3 - 2024-04-02

Fixed

  • fix: energy cost on Warlock

11.1.2 - 2024-04-09

Thank you @sdurrheimer for the following fixes

Fixed

  • fix(weapons-rare): change 'Pavois - Charge' to be of 'contact' type
  • fix(modules-rare): enable 'Erzatz Rogue' effect on 'Camouflage Optique'
  • fix(modules-rare): enable 'Erzatz Bard' effect on 'Déguisement'
  • fix(weapons-rare): add boost effects on 'Paire de pistolets ouragan'

11.1.1 - 2024-03-25

Fixed

  • Missing Espoir bonus on Berserk armour evolutions

11.1.0 - 2024-02-23

Added

  • Add legend meta-armour and ultimate capacities

Fixed

  • Wrong defense and reaction on some creatures

11.0.1 - 2023-12-01

Fixed

  • Misspell prototype token name of "Enfants du masque"

11.0.0 - 2023-11-12

Added

  • (Dev.) GitHub action workflow for module release

Changed

  • (Dev.) Commit JSON files for packs and use FoundryVTT cli to pack/unpack them

Removed

  • Remove support for FoundryVTT v10

Fixed

  • Description of heroic capacity "Colère du Juste"

10.1.1 - 2023-09-07

Fixed

  • Bad trait on "Épée bâtarde"
  • Wrong damages on Monk capacities

Changed

  • Global update for the system 3.21

10.1.0 - 2023-06-21

Added

  • RollTable for serious injuries

Fixed

  • Missing malus on the serious injury "Oreille éclatée"

10.0.4 - 2023-06-11

Added

  • New capacity on the "Sorcerer"

Fixed

  • Wrong energy cost on the "Phase" special of the "Sorcerer"

10.0.3 - 2023-06-10

Added

  • Compendium packs for v11
  • Add 37 new actors
  • Add some illustrations on actors

Fixed

  • Only change pack visibility if admin

Changed

  • Group all NPCs into one compendium

10.0.2 - 2023-04-17

Fixed

  • Wrong impulsion count on Warmaster last evolution
  • Wrong description for the "Céa" mode on the Monk
  • Missing special "Récolte du flux" on the Psion

Changed

  • Re-organize actors from base book into locations instead of "La Geste" arcs

10.0.1 - 2023-04-09

Modified

  • Update all overdrives to reflect new level system

10.0.0 - 2023-04-08

Modified

  • Follow Foundry major version
  • Update all module to reflect new level system

Fixed

  • Swap "Rayon d’énergie" damage dice for level 2 and 3 on Monk’s armor

0.0.20 - 2023-03-04

Fixed

  • Cost of "Énergie améliorée niv. 3" is 90

0.0.19 - 2023-03-03

Added

  • Enhance Warrior meta-armour description with each available types
  • Distinctions compendium
  • Add module "Modules de base"

Fixed

  • "Fusil UV" is a two hands weapon

0.0.18 - 2023-01-31

Fixed

  • Add Ranger longbow data

0.0.17 - 2022-12-21

Added

  • Images for 4 Nodachi NPC

Modified

  • Reduce length of compendium name for La Geste de la fin des temps
  • Change Attaque sur casque niv. 2 as a damage bonus on contact attacks instead of a weapon

0.0.16 - 2022-11-20

Modified

  • Buying a new level for a module should now replace the previous one

Fixed

  • Multiple adjustments on Berserk
  • Wrong damages bonus on Monk last evolution
  • Wrong energy bonus on Warmaster armour

0.0.15 - 2022-11-13

Fixed

  • Remove undesirable unicode characters

0.0.14 - 2022-11-12

Fixed

  • Wrong energy regeneration on Berserk armour

0.0.13 - 2022-11-11

Fixed

  • No slot cost on module evolutions

0.0.12 - 2022-11-09

Modified

  • Set variable damages on Canon Balder
  • Add automatic dice roll on compatible modules

Fixed

  • Duplicate IDs between some compendium items

0.0.11 - 2022-11-08

Added

  • Official NPCs images
  • Missing module "Option grenades intelligentes avancées"
  • Missing bonus on multiple modules
  • Set token texture on actors

Fixed

  • Bad configuration on last level of Warrior
  • Rework Ranger entry to get in line with the new treatment in the system

0.0.10 - 2022-11-06

Added

  • Official bestiary images
  • NPCs of "La Geste de la fin des temps"
  • Vehicles
  • Serious injuries

Modified

  • Merge one hand/two hands weapons
  • Merge multiple ammo weapons
  • Missing NPC capacities
  • Missing creatures and humans weapons

0.0.8 - 2022-11-05

Added

  • Overdrives
  • Sections disadvantages
  • Missing "Vrai artiste" advantage for Knights

0.0.7 - 2022-11-04

Modified

  • Multiple adjustments on compendium (see #4)

0.0.6 - 2022-11-02

Added

  • Mecha-armours actors
  • Traumas items with associated roll tables
  • Advantages and disadvantages for Knight and AI
  • Destiny cards with associated roll table
  • Heroic capacities
  • Creatures weapons
  • Official bestiary
  • The Knight NPCs
  • La Black Cell NPCs
  • Le Nodachi NPCs
  • Les Neufs NPCs
  • Multiple humans profils NPCs

Updated

  • Multiple manual enrichments of compendiums

0.0.5 - 2022-10-26

Added

  • Automatically hide compendiums to players based on system configuration

Removed

  • Remove Longbow weapon (automatically managed by the system)

Fixed

  • Multiple adjustment on armours

0.0.4 - 2022-10-24

Fixed

  • Only the Ranger must buy armour evolutions

0.0.3 - 2022-10-24

Added

  • NPC capacities

0.0.2 - 2022-10-24

Fixed

  • Wrong type on some attribute

0.0.1 - 2022-10-24

Added

  • First release