- Updated for Rimworld 1.1
- Better display of ModSet tooltips (now lists actual mod names, not just steam ids)
- Can open import/export folder directly via Mods page
- Improved import handling for pre/post 1.1 savegame support
- Fixed a potential error on applying a mod set
- Updated for Rimworld 1.1
- Can open import/export folder directly via Mods page
- Improved import handling for pre/post 1.1 savegame support
- Added "Import/Export" for ModSets. If using Steam, exports will even be synced.
- Add paranoid settings save triggers (several reports of things not saving correctly)
- Added mods grouping by target rimworld version
- Added japanese translation by Proxyer
- Upgrade Harmony to 1.2.01
- Built for Rimworld A19
- New option: Import ModSet from savegame
- Support sorting/reordering ModSets though Drag & Drop in Settings
- Defered restarts when active Mods have changed (actual new/load game still forces a restart)
- Restore version mismatch hint in ModConfig (Mod coloring does hide vanilla coloring for outdated mods)
- Improved ModListBackup import: Import backup names too
- Fix rare potential error on MLB import
- Fix error with 'overwrite' option for new ModSets when no ModSets exist
- Adds a search bar to the mod list
- Remembers the original steam mod for mods copied locally and supports manually upgrading to the latest steam version (if available) (To manually set a steam source for an already created local copy hold SHIFT before opening the right click menu on the copy)
- Can overwrite existing mod sets when creating a new snapshot