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Describe the bug
The viewmodel of the active weapon is shown in thirdperson when the game starts
Expected behavior
When the client starts in thirdperson, the viewmodel shouldn't be visible.
When the client starts in firstperson, the viewmodel should be visible.
The text was updated successfully, but these errors were encountered:
Describe the bug
The viewmodel of the active weapon is shown in thirdperson when the game starts
Expected behavior
When the client starts in thirdperson, the viewmodel shouldn't be visible.
When the client starts in firstperson, the viewmodel should be visible.
The text was updated successfully, but these errors were encountered: