diff --git a/modular_doppler/modular_species/species_types/android/android.dm b/modular_doppler/modular_species/species_types/android/android.dm index dc7dca1bbed82..7287f5ec20501 100644 --- a/modular_doppler/modular_species/species_types/android/android.dm +++ b/modular_doppler/modular_species/species_types/android/android.dm @@ -1,7 +1,7 @@ /// The starter amount for the android's core #define ENERGY_START_AMT 5 MEGA JOULES /// The amount at which mob energy decreases -#define ENERGY_DRAIN_AMT 5 KILO JOULES +#define ENERGY_DRAIN_AMT 2.5 KILO JOULES /datum/species/android name = "Android" @@ -71,6 +71,8 @@ QDEL_NULL(energy_tracker) /datum/species/android/spec_revival(mob/living/carbon/human/target) + if(core_energy < 0.5 MEGA JOULES) + core_energy += 0.5 MEGA JOULES playsound(target.loc, 'sound/machines/chime.ogg', 50, TRUE) target.visible_message(span_notice("[target]'s LEDs flicker to life!"), span_notice("All systems nominal. You're back online!")) @@ -91,11 +93,6 @@ return if(core_energy > 0) core_energy -= ENERGY_DRAIN_AMT - // alerts - if(core_energy <= 0.75 MEGA JOULES) - if(prob(10)) - target.balloon_alert_to_viewers("power low!") - playsound(target, 'sound/machines/beep/triple_beep.ogg', 50, FALSE) // alerts end, death begins if(core_energy <= 0) target.death() // You can do a lot in a day. diff --git a/modular_doppler/modular_species/species_types/android/android_hud.dm b/modular_doppler/modular_species/species_types/android/android_hud.dm index 4b4786cf0d952..77c1da9166a57 100644 --- a/modular_doppler/modular_species/species_types/android/android_hud.dm +++ b/modular_doppler/modular_species/species_types/android/android_hud.dm @@ -1,5 +1,5 @@ /// 1 tile down -#define UI_ENERGY_DISPLAY "WEST:6,CENTER-1:0" +#define UI_ENERGY_DISPLAY "WEST:0,CENTER-1:0" ///Maptext define for Hemophage HUDs #define FORMAT_ANDROID_HUD_TEXT(valuecolor, value) MAPTEXT("