Updates the system once.
Does nothing if IsEnabled is false or if the inner EntitySortedSet<TComponent> is empty.
public void Update(TState state);
state
TState
The state to use.
Implements Update(T)
Updates the system once.
Does nothing if IsEnabled is false or if the inner EntitySortedSet<TComponent> is empty.
public void Update(TState state);
state
TState
The state to use.
Implements Update(T)