Serializes the given World into the provided System.IO.Stream.
void Serialize(System.IO.Stream stream, DefaultEcs.World world);
stream
System.IO.Stream
The System.IO.Stream in which the data will be saved.
world
World
The World instance to save.
Serializes the given World into the provided System.IO.Stream.
void Serialize(System.IO.Stream stream, DefaultEcs.World world);
stream
System.IO.Stream
The System.IO.Stream in which the data will be saved.
world
World
The World instance to save.