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Weapon Stats, Weapon Damage, and Damage Scaling #42

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Patcheresu opened this issue Dec 19, 2023 · 0 comments
Open

Weapon Stats, Weapon Damage, and Damage Scaling #42

Patcheresu opened this issue Dec 19, 2023 · 0 comments
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critical This task is very important AND needs to be worked on sooner rather than later. new feature New feature or request

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@Patcheresu
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Weapons need properly defined stats, most importantly and critically at the moment:

  1. Damage. Without weapon damage, Selen cannot harm enemies as per Enemy Health #41 .
  2. Damage Scaling. Certain weapons should be less effective at high ranges. A basic implementation of this should be in our alpha.
@Patcheresu Patcheresu added new feature New feature or request critical This task is very important AND needs to be worked on sooner rather than later. labels Dec 19, 2023
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Labels
critical This task is very important AND needs to be worked on sooner rather than later. new feature New feature or request
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