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Releases: Drevarr/GW2_EI_log_combiner

v_0.9.24a

04 Dec 18:39
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v_0.9.24a Pre-release
Pre-release

Update

  • Add Personal Buff data and display

v_0.9.23a

03 Dec 14:37
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v_0.9.23a Pre-release
Pre-release

Update

  • Handle zero damage taken in shield calculations

v_0.9.22a

02 Dec 22:24
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v_0.9.22a Pre-release
Pre-release

Update

  • Handle logs with no fight - Fade example
  • Revert appliedCrowdControl change

v_0.9.21a

26 Nov 02:30
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v_0.9.21a Pre-release
Pre-release

Updates

  • Fix list index out of range for get_player_death_on_tag

v_0.9.20a

25 Nov 03:58
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v_0.9.20a Pre-release
Pre-release

Updates

  • fix div zero damage mod
  • convert appliedCC High Score to seconds
  • fix Seth example of on_tag_review

v_0.9.19a

21 Nov 19:40
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v_0.9.19a Pre-release
Pre-release

Updates

  • Add hard crowd control high scores
  • Display player on tag review
  • Add get_commander_tag_data and get_player_death_on_tag

v_0.9.18a

20 Nov 20:32
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v_0.9.18a Pre-release
Pre-release

Updates

  • change config to display [dspTargets][damage] to ensure minion/pet damage are included

v_0.9.17a

20 Nov 16:04
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v_0.9.17a Pre-release
Pre-release

Updates

  • Incorporate Jodene's get_combat_time_breakpoints check to skip players in squad but not in fight

v_0.9.16a

19 Nov 00:53
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v_0.9.16a Pre-release
Pre-release

Updates

  • add Stat per minute toggle for Offensive, Defensive and Support

v_0.9.15a

18 Nov 16:51
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v_0.9.15a Pre-release
Pre-release

Updates

  • Change method to generate fields during .tid creation
  • Return of Uptime Gen toggle for boons