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Tree Packs

Harley O'Connor edited this page Mar 17, 2021 · 15 revisions

Tree packs are a new feature of Dynamic Trees for 1.16, allowing mod pack developers and the average user to add their own custom content like trees and species with just a set of Json files, as well as allowing add-on developers to add their content in the same way.

Tree packs work much like Vanilla's resource and data packs, but are both loaded on the initial game launch and reloaded when data packs are (on world load and when the /reload command is used). Below is the basis of the file structure:

trees/
  namespace/
    leaves_properties/
    families/
    species/
    jo_codes/
    world_gen/

A trees folder can be found in the Minecraft directory (subject to change), which is where the user/mod pack developer can create their custom entries. For add-on mods the trees folder should be located under their resources/assets directory, and it will be loaded automatically.

For guides on how to add leaves properties, families, etc, refer to the relevant guide on the side-bar.