diff --git a/src/main/resources/assets/clientcommands/lang/zh_tw.json b/src/main/resources/assets/clientcommands/lang/zh_tw.json index 29a640b4..39abe140 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_tw.json +++ b/src/main/resources/assets/clientcommands/lang/zh_tw.json @@ -10,15 +10,12 @@ "commands.calias.listAliases.success": "已註冊 %s 個別名:", "commands.calias.recursive": "遞迴別名「%s」", "commands.calias.removeAlias.success": "成功移除別名「%s」", - "commands.careastats.notLoaded": "此區域的區塊尚未載入", "commands.careastats.output.chunksScanned": "在 %sns ≈ %sms 內掃描了 %s 個區塊", "commands.careastats.output.blocksMatched": "匹配了 %s 個方塊(總共 %s 個)", "commands.careastats.output.entitiesFound": "在此區域找到 %s 個實體", - "commands.cbook.success": "成功編輯書本", "commands.cbook.commandException": "您沒有手握書本", - "commands.ccalc.expected": "期望值 %s", "commands.ccalc.invalidArgumentCount": "函數「%s」無法接受 %s 個參數", "commands.ccalc.parse": "已解析的表達式: %s", @@ -33,18 +30,15 @@ "commands.ccalc.parse.literal": "(字面值: %s)", "commands.ccalc.parse.negate": "(否定: %s)", "commands.ccalc.tooDeeplyNested": "表達式巢狀過深", - "commands.ccalcstack.success": "%s 個 %s 是 %s 組餘 %s 個", "commands.ccalcstack.success.empty": "%s 個物品是 %s 組餘 %s 個", "commands.ccalcstack.success.empty.exact": "%s 個物品是正好 %s 組", "commands.ccalcstack.success.exact": "%s 個 %s 是正好 %s 組", - "commands.ccrackrng.failed": "破譯玩家隨機種子失敗", "commands.ccrackrng.failed.help": "說明: 隨機數操控在某些模組伺服器上無法運作,尤其是 Paper。", "commands.ccrackrng.retries": "正在破譯玩家隨機種子,嘗試 %s/%s", "commands.ccrackrng.starting": "正在破譯玩家隨機種子", "commands.ccrackrng.success": "玩家隨機種子已破譯: %s", - "commands.ccreativetab.addStack.success": "成功將 %s 新增至「%s」", "commands.ccreativetab.addTab.alreadyExists": "創造模式標籤頁「%s」已存在", "commands.ccreativetab.addTab.illegalCharacter": "創造模式標籤頁只能包含 [a-z0-9/._-] 字元", @@ -57,29 +51,24 @@ "commands.ccreativetab.renameTab.success": "成功將創造模式標籤頁「%s」重新命名為「%s」", "commands.ccreativetab.saveFile.failed": "無法儲存創造模式標籤頁檔案", "commands.ccreativetab.setStack.success": "成功將「%s」的索引 %s 的堆疊設定為 %s", - "commands.cenchant.failed": "您請求的附魔無法獲得,或者需要太長時間", "commands.cenchant.help.uncrackedPlayerSeed": "說明: 您尚未完全破譯玩家隨機種子", "commands.cenchant.incompatible": "互斥的附魔", "commands.cenchant.needEnchantingPrediction": "本指令需要啟用附魔預測。", "commands.cenchant.success": "正在開始操控附魔", "commands.cenchant.uncracked": "您需要先破譯隨機種子。", - "commands.cfind.found": "在 %2$s 找到 %1$s,距離您 %3$s 格", "commands.cfind.keepSearching.success": "找尋實體中。", "commands.cfind.noMatch": "沒有實體符合您的搜尋條件", "commands.cfind.success": "%s 個實體符合您的搜尋條件", - "commands.cfindblock.notFound": "沒有發現此方塊", "commands.cfindblock.starting": "正在搜尋 %s", "commands.cfindblock.success": "離您最近的匹配方塊在 %s,距離您 %s 格", - "commands.cfinditem.match.entity": "在 %3$s 的 %4$s 找到 %1$sx %2$s", "commands.cfinditem.match": "在 %3$s 找到 %1$sx %2$s", "commands.cfinditem.starting": "正在搜尋 %s", "commands.cfinditem.starting.keepSearching": "正在持續搜尋 %s。", "commands.cfinditem.total": "一共找到了 %s 個 %s 。", - "commands.cfish.addGoal.success": "成功新增目標 %s", "commands.cfish.correctLoot": "使用 %sms 校正得到目標戰利品", "commands.cfish.error.biome": "在此生態域無法獲得戰利品,需要 %s", @@ -99,35 +88,25 @@ "commands.cfish.needFishingManipulation": "本指令需要啟用釣魚操控。", "commands.cfish.removeGoal.success": "成功移除目標 %s", "commands.cfish.wrongLoot": "使用 %sms 校正沒有得到目標戰利品,大約有 %s 個遊戲刻在前面", - "commands.cfov.success": "將 FOV 設定為 %s", - "commands.cfunction.limitReached": "已達到指令限制(%s)", "commands.cfunction.success": "從函數 %s 執行了 %s 個指令", - "commands.cgamemode.playerNotFound": "找不到玩家", "commands.cgamemode.playerGameMode": "玩家 %s 的遊戲模式為 %s", "commands.cgamemode.noneWithGameMode": "沒有玩家的遊戲模式為 %s", "commands.cgamemode.listWithGameMode": "以下玩家的遊戲模式為 %s:", - "commands.cgamma.success": "將伽瑪值設定為 %s", - "commands.cghostblock.fill.success": "%s 個幽靈方塊已被填充", "commands.cghostblock.set.success": "幽靈方塊已放置", - "commands.cgive.success": "給予自己 %s 個 %s", "commands.cgive.notCreative": "玩家必須在創造模式才能給予自己物品", - "commands.cglow.entity.keepSearching.success": "發光的實體", "commands.cglow.entity.failed": "沒有實體可以發光", "commands.cglow.entity.success": "%s 個實體正在發光", "commands.cglow.area.success": "%s 個區域正在發光", - "commands.chat.success": "成功開啟 c🎩", - "commands.chotbar.notCreative": "玩家必須在創造模式才能還原物品快捷欄", "commands.chotbar.restoredHotbar": "已還原物品快捷欄 %s", - "commands.ckit.notFound": "找不到套件「%s」", "commands.ckit.saveFile.failed": "無法儲存套件檔案", "commands.ckit.load.success": "成功將套件「%s」給予自己", @@ -138,7 +117,6 @@ "commands.ckit.edit.success": "成功編輯套件「%s」", "commands.ckit.list": "可用的套件: %s", "commands.ckit.list.empty": "沒有可用的套件", - "commands.clisten.commandDisabled": "指令已被停用,請檢查您的記錄檔", "commands.clisten.unknownPacket": "未知的封包 %s", "commands.clisten.sentPacket": "已傳送以下封包: %s", @@ -153,37 +131,25 @@ "commands.clisten.list.none": "沒有在監聽任何封包", "commands.clisten.list": "正在監聽以下封包:", "commands.clisten.clear": "不再監聽任何封包", - "commands.cminesweeper.tooManyMines": "地雷數量過多,必須介於 0 到總磚塊數少 9 之間", - "commands.cplayerinfo.ioException": "發生錯誤", "commands.cplayerinfo.getNameHistory.success": "%s 曾使用過以下名稱: %s", - "commands.cparticle.unsuitableParticleOption": "由於粒子顯示設定不適合,因此無法顯示粒子", "commands.cparticle.success": "正在顯示粒子 %s", - "commands.cpermissionlevel.success": "您的權限等級為 %s", - "commands.cplaysound.success": "播放音效 %s 給自己", - "commands.cplugins.found": "找到以下外掛:", - "commands.cping.success": "您的平均 Ping 值為 %sms", "commands.cping.success.other": "%s 的平均 Ping 值為 %sms", "commands.cping.singleplayer": "您在單人遊戲世界中 (╯°□°)╯︵ ┻━┻", "commands.cping.playerNotFound": "找不到玩家", - "commands.cpos.coords": "%s 在 %s 的座標為 %s,位於 %s", "commands.cpos.level.overworld": "主世界", "commands.cpos.level.the_end": "終界", "commands.cpos.level.the_nether": "地獄", - "commands.crelog.failed": "重新載入記錄檔失敗", - "commands.crender.entities.success": "實體繪製規則已被更新", - "commands.csignsearch.starting": "正在搜尋告示牌", - "commands.csnap.airborne": "您無法在空中時移動", "commands.csnap.cannotFit": "玩家無法放置在該位置", "commands.csnap.clickToTeleportEnabled": "已啟用點選傳送", @@ -191,48 +157,37 @@ "commands.csnap.success": "已移動至 %s %s %s", "commands.csnap.tooFar": "您只能移動到最多 1 格遠的位置", "commands.csnap.wall": "您無法移動到牆上", - "commands.cstartup.add.success": "已將指令新增至啟動檔案", "commands.cstartup.couldNotCreateFile": "無法建立啟動檔案", "commands.cstartup.couldNotEdit": "無法編輯啟動檔案", - "commands.cstopsound.success.sourceless.any": "已停止自身的所有音效", "commands.cstopsound.success.sourceless.sound": "已停止自身的音效「%s」", "commands.cstopsound.success.source.any": "已停止自身的所有「%s」音效", "commands.cstopsound.success.source.sound": "已停止自身來源「%s」的音效「%s」", - "commands.ctask.conflicting": "衝突的任務「%s」已在執行中。 %s", "commands.ctask.list.noTasks": "目前沒有正在執行的任務", "commands.ctask.list.success": "%s 個任務正在執行", "commands.ctask.stop.noMatch": "沒有符合的任務", "commands.ctask.stop.success": "已停止 %s 個任務", - "commands.ctictactoe.playerNotFound": "找不到玩家", "commands.ctictactoe.noGameWithPlayer": "目前沒有與該玩家進行遊戲", - "commands.ctime.reset.success": "時間現在與伺服器同步", - "commands.ctitle.cleared": "已清除標題", "commands.ctitle.reset": "重設標題選項", "commands.ctitle.show.title": "顯示新標題", "commands.ctitle.show.subtitle": "顯示新副標題", "commands.ctitle.show.actionbar": "顯示新的行動欄標題", "commands.ctitle.times": "已變更標題顯示時間", - "commands.ctooltip.header.held": "手持物品的工具提示為:", "commands.ctooltip.header.stack": "該物品的工具提示將會是:", - "commands.ctp.notSpectator": "玩家必須在旁觀者模式才能傳送", "commands.ctp.success": "已將玩家傳送到 %s", - "commands.ctranslate.unknownError": "發生錯誤", "commands.ctranslate.unknownLanguageCode": "未知的語言代碼「%s」", "commands.ctranslate.expectedFromTo": "預期為「from」/「to」", "commands.ctranslate.hoverText": "點選複製,Shift + 點選插入聊天欄位", - "commands.cuuid.success": "%s 的 UUID 為 %s", "commands.cuuid.success.nameless": "該實體的 UUID 為 %s", - "commands.cvar.notFound": "找不到變數「%s」", "commands.cvar.saveFile.failed": "無法儲存變數檔案", "commands.cvar.add.success": "成功建立變數「%s」", @@ -242,14 +197,10 @@ "commands.cvar.parse.success": "「%s」的計算結果為「%s」", "commands.cvar.list.empty": "沒有可用的變數", "commands.cvar.list": "可用的變數: %s", - "commands.cwe.playerNotFound": "找不到玩家", - "commands.cweather.reset": "已停止覆蓋天氣", - "commands.cwiki.failed": "無法取得 wiki 內容", "commands.cwiki.noContent": "該條目中沒有引言段落", - "commands.client.blockpos": "(%s, %s, %s)", "commands.client.cancel": "取消", "commands.client.crack": "破譯", @@ -264,28 +215,23 @@ "commands.client.regexTooSlow": "正則表達式「%s」匹配速度過慢", "commands.client.requiresRestart": "此變更將在您重新啟動用戶端後生效", "commands.client.tooFewArguments": "參數過少", - "chorusManip.landing.success": "著陸於: %s, %s, %s", "chorusManip.landing.failed": "無法操控著陸", "chorusManip.goalTooFar": "目標距離過遠!", "chorusManip.needChorusManipulation": "未啟用紫頌果操控", "chorusManip.setGoal": "設定 %s 目標區域從 %s 至 %s", - "enchCrack.state": "附魔破譯狀態: %s", "enchCrack.state.uncracked": "未破譯", "enchCrack.state.cracking": "正在破譯", "enchCrack.state.cracked": "已破譯", - "enchCrack.enchantments": "附魔:", "enchCrack.clues": "線索:", "enchCrack.slot": "第 %s 行:", "enchCrack.bookshelfCount": "書架數量: %s", - "enchCrack.xpSeed.one": "經驗值種子: %s", "enchCrack.xpSeed.many": "可能的經驗值種子數量: %s", "enchCrack.playerRNGSeed.many": "可能的玩家隨機種子數量: %s", "enchCrack.addInfo": "新增資訊", - "enchCrack.insn.dummy": "附魔一件其他物品", "enchCrack.insn.ready": "您的附魔已就緒", "enchCrack.insn.bookshelves": "需要的書架數量: %s", @@ -293,13 +239,10 @@ "enchCrack.insn.itemThrows": "需要丟出物品: %s 次(大約 %s 秒)", "enchCrack.insn.itemThrows.noDummy": "無需附魔其他物品", "enchCrack.insn.enchantments": "最終獲得的附魔:", - "itemCrack.notEnoughItems": "無法使用隨機種子破譯: 玩家手中沒有足夠的物品", - "minesweeperGame.minesLeft": "剩餘地雷: %s", "minesweeperGame.timePlayed": "遊戲時間: %ss", "minesweeperGame.title": "踩地雷", - "playerManip.state": "玩家種子破譯狀態: %s", "playerManip.state.uncracked": "未破譯", "playerManip.state.cracked": "已破譯", @@ -310,7 +253,6 @@ "playerManip.state.eating": "正在吃東西", "playerManip.state.manipulating_enchantments": "正在操控附魔", "playerManip.state.waiting_dummy_enchant": "等待附魔其他物品", - "playerManip.reset": "重新開始操控玩家隨機數。原因: %s", "playerManip.reset.playerHurt": "玩家受傷", "playerManip.reset.sprint": "疾跑", @@ -337,31 +279,25 @@ "playerManip.reset.entityCramming": "實體擁擠傷害", "playerManip.reset.enchanting": "附魔了物品", "playerManip.reset.recreated": "重新建立了玩家", - "playerManip.serverBrandWarning": "警告: 您正在遊玩的伺服器包含模組。隨機數相關的功能並不保證能夠正常運作!", "playerManip.toolBreakWarning": "警告: 工具還有 %s 耐久度。", "playerManip.throwError": "條件不可行,或需要超過 %s 個物品拋出", "playerManip.notEnoughItems": "物品數量不足(%s 的 %s)來操控種子", "playerManip.uncracked": "需要先破譯玩家隨機種子", - "snakeGame.title": "貪吃蛇", "snakeGame.score": "分數: %s", - "ticTacToeGame.title": "與 %s 玩井字遊戲", "ticTacToeGame.playingWith": "您正在與 %s 遊玩", "ticTacToeGame.noughts": "圈圈 (O)", "ticTacToeGame.crosses": "叉叉 (X)", - "c2cpacket.messageTooLong": "訊息過長(最多 255 個字元),已輸入 %s 個字元", "c2cpacket.publicKeyNotFound": "找不到公開金鑰", "c2cpacket.encryptionFailed": "加密訊息時發生錯誤", "c2cpacket.malformedPacket": "您收到了一個格式錯誤的 C2C 封包:", "c2cpacket.receivedC2CPacket": "您收到了一個 C2C 封包,但您沒有接受接收 C2C 封包! 懸停以檢視原始封包。", "c2cpacket.sentC2CPacket": "您發送了一個 C2C 封包,但您沒有接受接收 C2C 封包!", - "c2cpacket.messageC2CPacket.incoming": "%s -> 您: %s", "c2cpacket.messageC2CPacket.outgoing": "您 -> %s: %s", - "c2cpacket.startTicTacToeGameC2CPacket.outgoing.invited": "您邀請 %s 玩井字遊戲", "c2cpacket.startTicTacToeGameC2CPacket.incoming": "%s 邀請您玩井字遊戲", "c2cpacket.startTicTacToeGameC2CPacket.incoming.accept": "接受", @@ -370,4 +306,4 @@ "c2cpacket.startTicTacToeGameC2CPacket.outgoing.accept": "已接受邀請,您的對手將先行動", "c2cpacket.putTicTacToeMarkC2CPacket.incoming.lost": "%s 在井字遊戲中進行了一步並獲勝", "c2cpacket.putTicTacToeMarkC2CPacket.incoming": "%s 在井字遊戲中進行了一步,點選進行您的回合" -} +} \ No newline at end of file