Skip to content

EddieMataEwy/pokers

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

23 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Pokers

docs.rs crates.io

A poker library written in rust.

  • Multithreaded range vs range equity calculation
  • Fast hand evaluation
  • Efficient hand indexing
  • Individual hand and combo results

Installation

Add this to your Cargo.toml:

[dependencies]
pokers = "0.5.1"

Hand Evaluator

Evaluates the strength of any poker hand using up to 7 cards.

Usage

use pokers::{Hand, CARDS};
// cards are indexed 0->51 where index is 4 * rank + suit
let hand = Hand::empty() + CARDS[0] + CARDS[1];
let score = hand.evaluate();
println!("score: {}", score);

Equity Calculator

Calculates the range vs range equities for up to 6 different ranges specified by equilab-like range strings. Supports monte-carlo simulations and exact equity calculations

Usage

use std::sync::{atomic::AtomicBool, Arc};
use pokers::{HandRange, get_card_mask};
use pokers::approx_equity;
let ranges = HandRange::from_strings(["AK,22+".to_string(), "AA,KK,QQ@50".to_string()].to_vec());
let board_mask = get_card_mask("2h3d4c");
let dead_mask = get_card_mask("");
let cancel_token = Arc::new(AtomicBool::new(false));
let callback = |x: u8| {
    print!("\rProgress: {x}%");
    io::stdout().flush().unwrap();
};
let std_dev_target = 0.01;
let n_threads = 4;
let result = approx_equity(&ranges, board_mask, dead_mask, n_threads, std_dev_target, cancel_token, callback).unwrap();
let equities = result.equities;
println!("player 1 equity: {}", equities[0]);

Credit

This library is a fork of Kyle Murphy's rust rewrite (rust_poker) of zekyll's C++ equity calculator, OMPEval. Differences with the original repo:

  • Fixes an issue that's been in the library for years without update. Impacts exact_equity()
  • It stores the results for the individual hands and then aggregates them into combos at the end of the simulation.
  • Only 1 dependency (rand).
  • Uses hardcoded arrays for lookups, so no need to read and write from files, use vectors, or lazy_static. This speeds up compilation significantly.
  • Adds a cancel token to the simulator to stop it at any time from another thread.
  • Uses a callback that takes the progress of the simulation.

License

This project is MIT Licensed

Copyright (c) 2020 Kyle Murphy

Copyright (c) 2024 Eduardo Mata Ewy

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages