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? node collection #38

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Alyssaareva opened this issue Dec 19, 2019 · 4 comments
Open

? node collection #38

Alyssaareva opened this issue Dec 19, 2019 · 4 comments
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enhancement New feature or request

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@Alyssaareva
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I would like to suggest adding the option to acquire all ? nodes before approaching the boss. Many of the farm locations are popular because of their high ? node density.

@Egoistically Egoistically added the enhancement New feature or request label Dec 19, 2019
@Alyssaareva
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It seems that the program is unable to find the boss if a ? node spawns in front of it. Collecting the ? nodes may help with this as well.

@hjk22
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hjk22 commented Apr 2, 2020

After the last few updates, you can now configure the bot so that it collects the mystery nodes when they spawn on the map.

@RubySapior
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Especially for 7-2. Prioritize node collection over retreating Lvl after 3 fights.
However, the bot just exits after the 3rd battle without collecting the 2 new nodes.

@UserFromSpace
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Hello!

This has already been suggested and a makeshift solution for this very niche case came out by hjk:

if self.config.combat['retreat_after'] != 0 and self.combats_done >= self.config.combat['retreat_after']:

should be changed to

if self.config.combat['retreat_after'] != 0 and self.kills_count >= self.config.combat['retreat_after'] and (target_info != None and target_info[2] == 'enemy')

And you need an additional continue after target_info = self.get_closest_target(self.blacklist, mystery_node=(not self.config.combat["ignore_mystery_nodes"]))

Props to hjk22.

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