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Demo of Mouse Moving in Circle does not work if done with mouse not on the main screen #1

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cpbentley opened this issue Jun 21, 2020 · 1 comment

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@cpbentley
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@Egor-Skriptunoff
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There are two functions of mouse movement simulation available for LGS scripts: absolute (MoveMouseTo) and relative (MoveMouseRelative).

Unfortunately, in 3D-games utilizing DirectX only the relative positioning function is working.
It's LGS bug.

The "mouse moving in circle" demo relies on absolute positioning, so it doesn't work.
I can do nothing to fix this.
I should mention it in the readme.

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