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I'm super disappointed if this isn't a bug. In 1.16.5 if you jumped in the air then dodged, it would respect your config height setting which would allow you to negate fall damage.
in 1.20.1 it feels like it slams you into the ground harder and just kills you. It really makes the way I use dodging in my modpack not fun at all.
Would you please consider fixing it or adding a config option so that you can still negate fall damage by dodging right before hitting the ground when falling from a high place?
The text was updated successfully, but these errors were encountered:
I'm super disappointed if this isn't a bug. In 1.16.5 if you jumped in the air then dodged, it would respect your config height setting which would allow you to negate fall damage.
in 1.20.1 it feels like it slams you into the ground harder and just kills you. It really makes the way I use dodging in my modpack not fun at all.
Would you please consider fixing it or adding a config option so that you can still negate fall damage by dodging right before hitting the ground when falling from a high place?
The text was updated successfully, but these errors were encountered: