forked from freedoom/freedoom
-
Notifications
You must be signed in to change notification settings - Fork 0
/
buildcfg.txt
2818 lines (2710 loc) · 35.7 KB
/
buildcfg.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
; SPDX-License-Identifier: BSD-3-Clause
;
; Freedoom wadinfo build file
; This is parsed by cpp which allows configuring for doom1 shareware,
; doom1, ultimate doom, and doom2
;
; -DDOOM2 to build for DOOM 2
; -DULTDOOM to build for ultimate doom
; -DSHAREWARE to build for shareware doom
;
; sanity checks:
#ifdef FREEDM
#define DOOM2
#endif
#ifdef DOOM2
#define ULTDOOM_OR_DOOM2
#undef ULTDOOM
#endif
#ifdef ULTDOOM
#define ULTDOOM_OR_DOOM2
#endif
; List of levels
[levels]
#ifndef DOOM2
E1M1 = c1m1
E1M2 = c1m2
E1M3 = c1m3
E1M4 = c1m4
E1M5 = c1m5
E1M6 = c1m6
E1M7 = c1m7
E1M8 = c1m8
E1M9 = c1m9
E2M1 = c2m1
E2M2 = c2m2
E2M3 = c2m3
E2M4 = c2m4
E2M5 = c2m5
E2M6 = c2m6
E2M7 = c2m7
E2M8 = c2m8
E2M9 = c2m9
E3M1 = c3m1
E3M2 = c3m2
E3M3 = c3m3
E3M4 = c3m4
E3M5 = c3m5
E3M6 = c3m6
E3M7 = c3m7
E3M8 = c3m8
E3M9 = c3m9
E4M1 = c4m1
E4M2 = c4m2
E4M3 = c4m3
E4M4 = c4m4
E4M5 = c4m5
E4M6 = c4m6
E4M7 = c4m7
E4M8 = c4m8
E4M9 = c4m9
#else /* #ifndef DOOM2 */
#ifdef FREEDM
MAP01 = dm01
MAP02 = dm02
MAP03 = dm03
MAP04 = dm04
MAP05 = dm05
MAP06 = dm06
MAP07 = dm07
MAP08 = dm08
MAP09 = dm09
MAP10 = dm10
MAP11 = dm11
MAP12 = dm12
MAP13 = dm13
MAP14 = dm14
MAP15 = dm15
MAP16 = dm16
MAP17 = dm17
MAP18 = dm18
MAP19 = dm19
MAP20 = dm20
MAP21 = dm21
MAP22 = dm22
MAP23 = dm23
MAP24 = dm24
MAP25 = dm25
MAP26 = dm26
MAP27 = dm27
MAP28 = dm28
MAP29 = dm29
MAP30 = dm30
MAP31 = dm31
MAP32 = dm32
#else /* #ifdef FREEDM */
MAP01
MAP02
MAP03
MAP04
MAP05
MAP06
MAP07
MAP08
MAP09
MAP10
MAP11
MAP12
MAP13
MAP14
MAP15
MAP16
MAP17
MAP18
MAP19
MAP20
MAP21
MAP22
MAP23
MAP24
MAP25
MAP26
MAP27
MAP28
MAP29
MAP30
MAP31
MAP32
#endif /* #ifdef FREEDM */
#endif /* #ifndef DOOM2 */
; List of data Lumps
[lumps]
PLAYPAL
COLORMAP
GENMIDI
FREEDOOM
; Big font used by ZDoom-based ports for menu text.
DBIGFONT
#ifdef FREEDM
DEHACKED = fdm_deh
ZMAPINFO = fdmmpinf
ENDOOM = endoomdm
FREEDM
#else
DEHACKED
ENDOOM
#endif
#ifdef DOOM2
DMXGUSC = dmxgus
#else
DMXGUS
#endif
#ifdef DOOM2
#ifdef FREEDM
DEMO1 = demo1_dm
DEMO2 = demo2_dm
DEMO3 = demo3_dm
DEMO4 = demo4_dm
#else
DEMO1 = demo1_p2
DEMO2 = demo2_p2
DEMO3 = demo3_p2
DEMO4 = demo4_p2
#endif
#else /* not DOOM2 */
DEMO1 = demo1_p1
DEMO2 = demo2_p1
DEMO3 = demo3_p1
DEMO4 = demo4_p1
#endif /* #ifdef DOOM2 */
; Textures:
#ifndef DOOM2
TEXTURE1 = fd1txtr1
TEXTURE2 = fd1txtr2
PNAMES = fd1pname
#else
#ifdef FREEDM
TEXTURE1 = fdmtxtr1
PNAMES = fdmpname
#else
TEXTURE1 = fd2txtr1
PNAMES = fd2pname
#endif
#endif
; List of Sounds
[sounds]
DSPISTOL
DSSHOTGN
DSSGCOCK
DSSAWUP
DSSAWIDL
DSSAWFUL
DSSAWHIT
DSRLAUNC
DSRXPLOD
DSFIRSHT
DSFIRXPL
DSPSTART
DSPSTOP
DSDOROPN
DSDORCLS
DSSTNMOV
DSSWTCHN
DSSWTCHX
DSPLPAIN
DSDMPAIN
DSPOPAIN
DSSLOP
DSITEMUP
DSWPNUP
DSOOF
DSTELEPT
DSPOSIT1
DSPOSIT2
DSPOSIT3
DSBGSIT1
DSBGSIT2
DSSGTSIT
DSBRSSIT
DSSGTATK
DSCLAW
DSPLDETH
DSPDIEHI
DSPODTH1
DSPODTH2
DSPODTH3
DSBGDTH1
DSBGDTH2
DSSGTDTH
DSBRSDTH
DSPOSACT
DSBGACT
DSDMACT
DSNOWAY
DSBAREXP
DSPUNCH
DSTINK
DSBDOPN
DSBDCLS
DSITMBK
DSGETPOW
DSPLASMA
DSBFG
DSCACSIT
DSCYBSIT
DSSPISIT
DSSKLATK
DSCACDTH
DSSKLDTH
DSCYBDTH
DSSPIDTH
DSHOOF
DSMETAL
#ifdef DOOM2
DSDSHTGN
DSDBOPN
DSDBCLS
DSDBLOAD
DSVIPAIN
DSMNPAIN
DSPEPAIN
DSBSPSIT
DSKNTSIT
DSVILSIT
DSMANSIT
DSPESIT
DSSKEPCH
DSVILATK
DSSKESWG
DSBSPDTH
DSVILDTH
DSKNTDTH
DSPEDTH
DSSKEDTH
DSBSPACT
DSBSPWLK
DSVILACT
DSFLAME
DSFLAMST
DSBOSPIT
DSBOSCUB
DSBOSSIT
DSBOSPN
DSBOSDTH
DSMANATK
DSMANDTH
DSSSSIT
DSSSDTH
DSKEENPN
DSKEENDT
DSSKEACT
DSSKESIT
DSSKEATK
DSRADIO
#endif /* #ifdef DOOM2 */
; pc speaker effects
DPPISTOL
DPSHOTGN
DPSGCOCK
DPSAWUP
DPSAWIDL
DPSAWFUL
DPSAWHIT
DPRLAUNC
DPRXPLOD
DPFIRSHT
DPFIRXPL
DPPSTART
DPPSTOP
DPDOROPN
DPDORCLS
DPSTNMOV
DPSWTCHN
DPSWTCHX
DPPLPAIN
DPDMPAIN
DPPOPAIN
DPSLOP
DPITEMUP
DPWPNUP
DPOOF
DPTELEPT
DPPOSIT1
DPPOSIT2
DPPOSIT3
DPBGSIT1
DPBGSIT2
DPSGTSIT
DPBRSSIT
DPSGTATK
DPCLAW
DPPLDETH
DPPDIEHI
DPPODTH1
DPPODTH2
DPPODTH3
DPBGDTH1
DPBGDTH2
DPSGTDTH
DPBRSDTH
DPPOSACT
DPBGACT
DPDMACT
DPNOWAY
DPBAREXP
DPPUNCH
DPTINK
DPBDOPN
DPBDCLS
DPITMBK
DPGETPOW
DPPLASMA
DPBFG
DPCACSIT
DPCYBSIT
DPSPISIT
DPSKLATK
DPCACDTH
DPSKLDTH
DPCYBDTH
DPSPIDTH
DPHOOF
DPMETAL
#ifdef DOOM2
DPDSHTGN
DPDBOPN
DPDBCLS
DPDBLOAD
DPVIPAIN
DPMNPAIN
DPPEPAIN
DPBSPSIT
DPKNTSIT
DPVILSIT
DPMANSIT
DPPESIT
DPSKEPCH
DPVILATK
DPSKESWG
DPBSPDTH
DPVILDTH
DPKNTDTH
DPPEDTH
DPSKEDTH
DPBSPACT
DPBSPWLK
DPVILACT
DPFLAME
DPFLAMST
DPBOSPIT
DPBOSCUB
DPBOSSIT
DPBOSPN
DPBOSDTH
DPMANATK
DPMANDTH
DPSSSIT
DPSSDTH
DPKEENPN
DPKEENDT
DPSKEACT
DPSKESIT
DPSKEATK
DPRADIO
#endif /* #ifdef DOOM2 */
; List of Musics
[musics]
#ifndef DOOM2
D_E1M1 = D_C1M1
D_E1M2 = D_C1M2
D_E1M3 = D_C1M3
D_E1M4 = D_C1M4
D_E1M5 = D_C1M5
D_E1M6 = D_C1M6
D_E1M7 = D_C1M7
D_E1M8 = D_C1M8
D_E1M9 = D_C1M9
D_INTER
D_INTRO
D_VICTOR
D_INTROA
D_E2M1 = D_C2M1
D_E2M2 = D_C2M2
D_E2M3 = D_C2M3
D_E2M4 = D_C2M4
D_E2M5 = D_C2M5
D_E2M6 = D_C2M6
D_E2M7 = D_C2M7
D_E2M8 = D_C2M8
D_E2M9 = D_C2M9
D_E3M1 = D_C3M1
D_E3M2 = D_C3M2
D_E3M3 = D_C3M3
D_E3M4 = D_C3M4
D_E3M5 = D_C3M5
D_E3M6 = D_C3M6
D_E3M7 = D_C3M7
D_E3M8 = D_C3M8
D_E3M9 = D_C3M9
D_BUNNY
#else /* #ifndef DOOM2 */
; doom 2 music
D_READ_M
D_DM2TTL
D_DM2INT
#ifndef FREEDM
D_RUNNIN = D_MAP01
D_STALKS = D_MAP02
D_COUNTD = D_MAP03
D_BETWEE = D_MAP04
D_DOOM = D_MAP05
D_THE_DA = D_MAP06
D_SHAWN = D_MAP07
D_DDTBLU = D_MAP08
D_IN_CIT = D_MAP09
D_DEAD = D_MAP10
D_STLKS2 = D_MAP11
D_THEDA2 = D_MAP12
D_DOOM2 = D_MAP13
D_DDTBL2 = D_MAP14
D_RUNNI2 = D_MAP15
D_DEAD2 = D_MAP16
D_STLKS3 = D_MAP17
D_ROMERO = D_MAP18
D_SHAWN2 = D_MAP19
D_MESSAG = D_MAP20
D_COUNT2 = D_MAP21
D_DDTBL3 = D_MAP22
D_AMPIE = D_MAP23
D_THEDA3 = D_MAP24
D_ADRIAN = D_MAP25
D_MESSG2 = D_MAP26
D_ROMER2 = D_MAP27
D_TENSE = D_MAP28
D_SHAWN3 = D_MAP29
D_OPENIN = D_MAP30
D_EVIL = D_MAP31
D_ULTIMA = D_MAP32
#else /* FREEDM */
; FreeDM has different music:
D_RUNNIN = D_DM01
D_STALKS = D_DM02
D_COUNTD = D_DM03
D_BETWEE = D_DM04
D_DOOM = D_DM05
D_THE_DA = D_DM06
D_SHAWN = D_DM07
D_DDTBLU = D_DM08
D_IN_CIT = D_DM09
D_DEAD = D_DM10
D_STLKS2 = D_DM11
D_THEDA2 = D_DM12
D_DOOM2 = D_DM13
D_DDTBL2 = D_DM14
D_RUNNI2 = D_DM15
D_DEAD2 = D_DM16
D_STLKS3 = D_DM17
D_ROMERO = D_DM18
D_SHAWN2 = D_DM19
D_MESSAG = D_DM20
D_COUNT2 = D_DM21
D_DDTBL3 = D_DM22
D_AMPIE = D_DM23
D_THEDA3 = D_DM24
D_ADRIAN = D_DM25
D_MESSG2 = D_DM26
D_ROMER2 = D_DM27
D_TENSE = D_DM28
D_SHAWN3 = D_DM29
D_OPENIN = D_DM30
D_EVIL = D_DM31
D_ULTIMA = D_DM32
#endif /* #ifdef FREEDM */
#endif /* #ifndef DOOM2 */
; List of Pictures (with insertion point)
[graphics]
#ifdef ULTDOOM
TITLEPIC 0 0 = fd1title
M_DOOM 13 -16
#else
#ifdef FREEDM
TITLEPIC 0 0 = fdmtitle
M_DOOM 40 -5 = m_dm
#else
TITLEPIC 0 0 = fd2title
M_DOOM 13 -16
#endif
#endif
#ifdef DOOM2
HELP 0 0
#endif
#ifndef DOOM2
HELP1 0 0 = help
HELP2 0 0 = credit
#endif
CREDIT 0 0
BOSSBACK 0 0
AMMNUM0 -1 0
AMMNUM1 -1 0
AMMNUM2 -1 0
AMMNUM3 -1 0
AMMNUM4 -1 0
AMMNUM5 -1 0
AMMNUM6 -1 0
AMMNUM7 -1 0
AMMNUM8 -1 0
AMMNUM9 -1 0
STBAR 0 0
STGNUM0 0 0
STGNUM1 0 0
STGNUM2 0 0
STGNUM3 0 0
STGNUM4 0 0
STGNUM5 0 0
STGNUM6 0 0
STGNUM7 0 0
STGNUM8 0 0
STGNUM9 0 0
STTMINUS
STTNUM0
STTNUM1
STTNUM2
STTNUM3
STTNUM4
STTNUM5
STTNUM6
STTNUM7
STTNUM8
STTNUM9
STTPRCNT
STYSNUM0 0 0
STYSNUM1 0 0
STYSNUM2 0 0
STYSNUM3 0 0
STYSNUM4 0 0
STYSNUM5 0 0
STYSNUM6 0 0
STYSNUM7 0 0
STYSNUM8 0 0
STYSNUM9 0 0
STKEYS0 0 0
STKEYS1 0 0
STKEYS2 0 0
STKEYS3 0 0
STKEYS4 0 0
STKEYS5 0 0
STDISK 0 -1
STCDROM -1 -1
STARMS 0 0
STCFN033 0 0
STCFN034 0 0
STCFN035 0 0
STCFN036 0 0
STCFN037 0 0
STCFN038 0 0
STCFN039 0 0
STCFN040 0 0
STCFN041 0 0
STCFN042 0 0
STCFN043 0 0
STCFN044 0 0
STCFN045 0 0
STCFN046 0 0
STCFN047 0 0
STCFN048 0 0
STCFN049 0 0
STCFN050 0 0
STCFN051 0 0
STCFN052 0 0
STCFN053 0 0
STCFN054 0 0
STCFN055 0 0
STCFN056 0 0
STCFN057 0 0
STCFN058 0 0
STCFN059 0 0
STCFN060 0 0
STCFN061 0 0
STCFN062 0 0
STCFN063 0 0
STCFN064 0 0
STCFN065 0 0
STCFN066 0 0
STCFN067 0 0
STCFN068 0 0
STCFN069 0 0
STCFN070 0 0
STCFN071 0 0
STCFN072 0 0
STCFN073 0 0
STCFN074 0 0
STCFN075 0 0
STCFN076 0 0
STCFN077 0 0
STCFN078 0 0
STCFN079 0 0
STCFN080 0 0
STCFN081 0 0
STCFN082 0 0
STCFN083 0 0
STCFN084 0 0
STCFN085 0 0
STCFN086 0 0
STCFN087 0 0
STCFN088 0 0
STCFN089 0 0
STCFN090 0 0
STCFN091 0 0
STCFN092 0 0
STCFN093 0 0
STCFN094 0 0
STCFN095 0 0
STCFN096 0 0
STCFN123 0 0
STCFN124 0 0
STCFN125 0 0
STFB1 0 0
STFB0 0 0
STFB2 0 0
STFB3 0 0
STPB1 0 0
STPB0 0 0
STPB2 0 0
STPB3 0 0
STFST01 -5 -2
STFST00 -5 -2
STFST02 -5 -2
STFTL00 -5 -1
STFTR00 -3 -2
STFOUCH0 -5 -1
STFEVL0 -5 -2
STFKILL0 -5 -2
STFST11 -5 -2
STFST10 -5 -2
STFST12 -5 -2
STFTL10 -5 -2
STFTR10 -3 -2
STFOUCH1 -5 -1
STFEVL1 -5 -2
STFKILL1 -5 -2
STFST21 -5 -2
STFST20 -5 -2
STFST22 -5 -2
STFTL20 -4 -1
STFTR20 -4 -1
STFOUCH2 -5 -1
STFEVL2 -5 -2
STFKILL2 -5 -2
STFST31 -5 -1
STFST30 -5 -1
STFST32 -5 -1
STFTL30 -2 -1
STFTR30 -3 -2
STFOUCH3 -5 -1
STFEVL3 -5 -2
STFKILL3 -5 -2
STFST41 -5 -1
STFST40 -5 -1
STFST42 -5 -1
STFTL40 -1 -1
STFTR40 -3 -2
STFOUCH4 -5 -1
STFEVL4 -5 -2
STFKILL4 -5 -2
STFGOD0 -5 -2
STFDEAD0 -5 -1
M_EPISOD 0 0
M_RDTHIS 0 0
M_OPTION 0 0
M_QUITG 0 0
M_NGAME 0 0
#ifdef FREEDM
M_SKULL1 = m_rokt1 16 -4
M_SKULL2 = m_rokt2 16 -4
#else
M_SKULL1 0 -1
M_SKULL2 0 -1
#endif
M_THERMO -2 -1
M_THERMR 0 0
M_THERMM 0 0
M_THERML -2 0
M_ENDGAM 0 1
M_PAUSE 0 0
M_MESSG 0 1
M_MSGON 20 1
M_MSGOFF 20 1
M_HURT 0 0
M_JKILL 0 0
M_ROUGH 0 0
M_SKILL 0 0
M_NEWG 0 0
M_ULTRA 0 0
M_NMARE 0 0
M_SVOL 0 0
M_OPTTTL 0 0
M_SAVEG 0 0
M_LOADG 0 0
M_DISP 0 0
M_MSENS 0 1
M_GDHIGH 26 1
M_GDLOW 26 1
M_DETAIL 0 1
M_DISOPT 0 0
M_SCRNSZ 0 1
M_SGTTL 0 0
M_LGTTL 0 0
M_SFXVOL 0 1
M_MUSVOL 0 1
M_LSLEFT 3 11
M_LSCNTR 3 11
M_LSRGHT 3 11
PRBOOM 0 1
M_GENERL 0 1
M_SETUP 0 1
M_KEYBND 0 1
M_WEAP 0 1
M_STAT 0 1
M_AUTO 0 1
M_ENEM 0 1
M_MESS 0 1
M_CHAT 0 1
M_HORSEN 0 1
M_VERSEN 0 1
M_LOKSEN 0 1
M_ACCEL 0 1
M_ABOUT 0 1
M_CHATM 0 1
M_COMPAT 0 1
M_DEMOS 0 1
M_DMFLAG 0 1
M_ETCOPT 0 1
M_FEAT 0 1
M_GSET 0 1
M_HUD 0 1
M_JOYSET 0 1
M_LDSV 0 1
M_MENUS 0 1
M_MOUSE 0 1
M_MULTI 0 0
M_PLAYER 0 1
M_SERIAL 0 1
M_SOUND 0 1
M_STATUS 0 1
M_TCPIP 0 1
M_VIDEO 0 1
M_WAD 0 1
M_WADOPT 0 1
BRDR_TL -5 -5
BRDR_T 0 -5
BRDR_TR 0 -5
BRDR_L -5 0
BRDR_R 0 0
BRDR_BL -5 0
BRDR_B 0 0
BRDR_BR 0 0
WIOSTK 0 0
WIOSTI 0 0
WIF 0 0
WIMSTT 0 0
WIOSTS 0 0
WIOSTF 0 0
WITIME 0 0
WIPAR 0 0
WIMSTAR 0 0
WIMINUS 0 0
WIPCNT 0 0
WINUM0 0 0
WINUM1 0 0
WINUM2 0 0
WINUM3 0 0
WINUM4 0 0
WINUM5 0 0
WINUM6 0 0
WINUM7 0 0
WINUM8 0 0
WINUM9 0 0
WICOLON 0 0
WISUCKS 0 0
WIFRGS 0 0
WIP1 0 0
WIP2 0 0
WIP3 0 0
WIP4 0 0
WIBP1 0 0
WIBP2 0 0
WIBP3 0 0
WIBP4 0 0
WIKILRS 0 0
WIVCTMS 0 0
WISCRT2 0 0
WIENTER 0 0
#ifndef DOOM2
M_EPI1 0 0
M_EPI2 0 0
M_EPI3 0 0
M_EPI4 0 0
WILV00 0 0
WILV01 0 0
WILV02 0 0
WILV03 0 0
WILV04 0 0
WILV05 0 0
WILV06 0 0
WILV07 0 0
WILV08 0 0
WILV10 0 0
WILV11 0 0
WILV12 0 0
WILV13 0 0
WILV14 0 0
WILV15 0 0
WILV16 0 0
WILV17 0 0
WILV18 0 0
WILV20 0 0
WILV21 0 0
WILV22 0 0
WILV23 0 0
WILV24 0 0
WILV25 0 0
WILV26 0 0
WILV27 0 0
WILV28 0 0
WILV30 0 0
WILV31 0 0
WILV32 0 0
WILV33 0 0
WILV34 0 0
WILV35 0 0
WILV36 0 0
WILV37 0 0
WILV38 0 0
; Endgame screens:
VICTORY2
PFUB1
PFUB2
ENDPIC
; "The End" animation from E3 endgame screen:
END0 -20 -52
END1 -20 -52
END2 -20 -52
END3 -20 -52
END4 -20 -52
END5 -20 -52
END6 -20 -52
; inter level map
WIURH0 = empty
WIURH1 = empty
WISPLAT = empty
; We don't have "map" graphics for the E1-3 intermission screens.
; Just use the normal interpic instead.
WIMAP0 = interpic
WIA00900 = empty
WIA00901 = empty
WIA00902 = empty
WIA00800 = empty
WIA00801 = empty
WIA00802 = empty
WIA00700 = empty
WIA00701 = empty
WIA00702 = empty
WIA00600 = empty
WIA00601 = empty
WIA00602 = empty
WIA00500 = empty
WIA00501 = empty
WIA00502 = empty
WIA00400 = empty
WIA00401 = empty
WIA00402 = empty
WIA00300 = empty
WIA00301 = empty
WIA00302 = empty
WIA00200 = empty
WIA00201 = empty
WIA00202 = empty
WIA00100 = empty
WIA00101 = empty
WIA00102 = empty
WIA00000 = empty
WIA00001 = empty
WIA00002 = empty
WIMAP1 = interpic
WIA10000 = empty
WIA10100 = empty
WIA10200 = empty
WIA10300 = empty
WIA10400 = empty
WIA10500 = empty
WIA10600 = empty
WIA10700 = empty
WIA10701 = empty
WIA10702 = empty
WIA20000 = empty