Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Module Integrations #297

Open
draconas1 opened this issue Jul 5, 2023 · 0 comments
Open

Module Integrations #297

draconas1 opened this issue Jul 5, 2023 · 0 comments

Comments

@draconas1
Copy link
Collaborator

Next time in the manual some additional modules that have 4e integrations from mazzy on discord. Plonked here because it will be eaten by discord by the time we next poke the manual.

Automated Animations with Sequencer with JB2A patreon- For adding animations to powers both PC and NPC, there is a discord for questions and a small wiki. Will work natively with 4e specific powers
Challenge Tracker- Adds a double wheel Skill Challenge Tracker for success and failures
Drag Ruler with Terrain Ruler with Enhanced Terrain Layer- This will handle visual and calculate movement automatically for Difficult Terrain.

[17:40]mazzy:
Inkpot Power Rolls- https://github.com/kyleady/inkpot-powerroll lets you add links in a power to automatically do status effects, additional triggered damage, or even additional attacks
Item Piles- Turn a token into a stash, treasure box, or merchant. You drag items in, players can take stuff out. Will automatically split money or allow players to just sell to(can set sale %) or purchase from a merchant automatically. Huge time saver with treasure/merchants.
Monk's bloodspats- turns NPCs invisible and replaces them with blood puddle object when damaged enough to die. Helps with clutter. Natively works with 4e system module
Monk's Combat Marker- puts marker on NPC whose turn it is. Useful when you have 8 Orcs in a tight space. Useful in 4e which can have many NPCs compared to other systems
Party Overview- Adds a button to display party info. Has all 4e defenses, surges, and hit points. A different tab will have languages, and another for currency
Token Hud Classic. Adds a GUI when a token is selected. Natively supports buttons for 4e mechanics such as skill rolls, powers, second wind, conditions

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant