Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Wishlist] Effect on damage taken option for active effects #378

Open
witchydiana opened this issue Aug 15, 2024 · 0 comments
Open

[Wishlist] Effect on damage taken option for active effects #378

witchydiana opened this issue Aug 15, 2024 · 0 comments

Comments

@witchydiana
Copy link

Heya! Some "Hit:" lines in powers do things like make targets vulnerable to future instances of damage, where applying a custom active effect would be of great help except for the immediate awkwardness of "take the damage, then add the difference between what was lost and what should have been lost." I'm requesting a new option that applies an active effect once a token has taken the damage from that power. No idea how feasible this is on the back-end, so if it's not no worries. Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant