diff --git a/changelogs/CHANGELOG.md b/changelogs/CHANGELOG.md index f382270..6780983 100644 --- a/changelogs/CHANGELOG.md +++ b/changelogs/CHANGELOG.md @@ -1,16 +1,18 @@ ## Enigmatica 5 v0.5.0 -**This version has a lot of major changes, it is recommended that you start in a new world.** +**This version has major changes, it is recommended that you start in a new world.** -_Using Forge-1.15.2-31.2.9_ | _[Mod Updates](https://github.com/NillerMedDild/Enigmatica5/blob/master/changelogs/CHANGELOG_MODS_0.5.0.txt)_ +_Using Forge-1.15.2-31.2.20_ | _[Mod Updates](https://github.com/NillerMedDild/Enigmatica5/blob/master/changelogs/CHANGELOG_MODS_0.5.0.txt)_ **Mod Additions** -- +- Immersive Engineering [\#345](https://github.com/NillerMedDild/Enigmatica5/issues/345) +- Dyeable Flower Pots [\#343](https://github.com/NillerMedDild/Enigmatica5/issues/343) +- Old Java Warning [\#152](https://github.com/NillerMedDild/Enigmatica5/issues/152) **Changes** -- +- Tetra: A heap of new materials have been added. The majority of them are a bit plain at the moment, and will be getting updated stats throughout the 0.5.x updates. **Mod Removals** @@ -26,7 +28,7 @@ _Using Forge-1.15.2-31.2.9_ | _[Mod Updates](https://github.com/NillerMedDild/En **Bug Fixes** -* +* PNC Pneumatic Armor's Step Assist feature doesn't seem to work with StepUp [\#317](https://github.com/NillerMedDild/Enigmatica5/issues/317) ## Enigmatica 5 v0.4.15