Not yet released. (Thanks to Pathoschild!)
- Updated for Stardew Valley 1.3.
- Removed custom update checks; replaced by standard SMAPI update alerts.
- Refactored internally.
Released 17 March 2018.
- Added support for seasonal buildings in custom mod locations.
Released 23 December 2017.
- Partly fixed compatibility with mods that edit the
Craftables.xnb
file. Those mods will need to editCraftables_indoor.xnb
andCraftables_outdoor.xnb
on their end for full support.
Released 25 August 2017.
- If no custom content pack is added, the default content pack is now used instead.
- Fixed support for zipped content packs.
Released 23 August 2017.
- Updated for SMAPI 2.0.
- Updated deprecated code.
Released 20 May 2017.
- Fixed some error logs not including the actual error message.
- Hopefully fixed support for zipped content packs.
Released 16 May 2017.
- Refactored and optimised.
- If reading the
ContentPack.zip
fails, a default content pack is now used instead. - You can now provide a single
Craftables.png
if you don't need different indoor/outdoor textures. The indoor/outdoor versions still have priority if provided.
Released 16 April 2017.
- Updated for SMAPI 1.9.
- Improved compatibility with Mac.
Released 15 February 2017.
- Added more debug logging.
- Fixed misconception on my part on how the extension method worked. >_>
Released 12 February 2017.
- Fixed errors in some edge cases.
Released 11 February 2017.
- Fixed errors in some edge cases.
Released 10 February 2017.
- Added support for using an unzipped
ContentPack
folder instead ofContentPack.zip
for Linux/Mac compatibility.
Released 07 January 2017.
- Fixed built-in content pack (broken in 1.6 due to rename).
Released 18 December 2016.
- Renamed mod from Seasonal Buildings to Seasonal Immersion.
- Added support for separate indoor/outdoor seasonal craftables.
- Fixed compatibility issue with Mac.
Released 25 November 2016.
- Added support for seasonal flooring.
Released 23 November 2016.
- Fixed bugs.
Released 14 November 2016.
- Fixed transparency bugs.
Released 06 November 2016.
- Fixed content packs broken in 1.2.2.
Released 04 November 2016.
- Fixed built-in content pack not working correctly.
Released 04 November 2016.
- Fixed custom buildings not always properly seasonal.
- Added default content pack for seasonal vanilla buildings. (Thanks to @eLe for making it!)
Released 28 October 2016.
- Added Linux/Mac compatibility.
- Added support for providing a zipped
ContentPack.zip
file with a manifest to credit the author.
Released 27 October 2016.
- Renamed mod from Seasonal House to Seasonal Buildings.
- Added support for seasonal farm buildings (no default seasonal buildings yet).
- Added Lumisteria B3 white variant using resources created by Chisami (Greenhouse), Lumisteria (Houses), and PanWicker (Seasonal decorations). (Thanks to @PanWicker for putting it all together!)
Released 13 October 2016.