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RELEASE-NOTES.md

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Release notes

1.12.1

Not yet released. (Thanks to Pathoschild!)

  • Updated for Stardew Valley 1.3.
  • Removed custom update checks; replaced by standard SMAPI update alerts.
  • Refactored internally.

1.12

Released 17 March 2018.

  • Added support for seasonal buildings in custom mod locations.

1.11

Released 23 December 2017.

  • Partly fixed compatibility with mods that edit the Craftables.xnb file. Those mods will need to edit Craftables_indoor.xnb and Craftables_outdoor.xnb on their end for full support.

1.9.1

Released 25 August 2017.

  • If no custom content pack is added, the default content pack is now used instead.
  • Fixed support for zipped content packs.

1.9

Released 23 August 2017.

  • Updated for SMAPI 2.0.
  • Updated deprecated code.

1.8.2

Released 20 May 2017.

  • Fixed some error logs not including the actual error message.
  • Hopefully fixed support for zipped content packs.

1.8.1

Released 16 May 2017.

  • Refactored and optimised.
  • If reading the ContentPack.zip fails, a default content pack is now used instead.
  • You can now provide a single Craftables.png if you don't need different indoor/outdoor textures. The indoor/outdoor versions still have priority if provided.

1.8

Released 16 April 2017.

  • Updated for SMAPI 1.9.
  • Improved compatibility with Mac.

1.7.3

Released 15 February 2017.

  • Added more debug logging.
  • Fixed misconception on my part on how the extension method worked. >_>

1.7.2

Released 12 February 2017.

  • Fixed errors in some edge cases.

1.7.1

Released 11 February 2017.

  • Fixed errors in some edge cases.

1.7

Released 10 February 2017.

  • Added support for using an unzipped ContentPack folder instead of ContentPack.zip for Linux/Mac compatibility.

1.6.1

Released 07 January 2017.

  • Fixed built-in content pack (broken in 1.6 due to rename).

1.6

Released 18 December 2016.

  • Renamed mod from Seasonal Buildings to Seasonal Immersion.
  • Added support for separate indoor/outdoor seasonal craftables.
  • Fixed compatibility issue with Mac.

1.3

Released 25 November 2016.

  • Added support for seasonal flooring.

1.2.5

Released 23 November 2016.

  • Fixed bugs.

1.2.4

Released 14 November 2016.

  • Fixed transparency bugs.

1.2.3

Released 06 November 2016.

  • Fixed content packs broken in 1.2.2.

1.2.2

Released 04 November 2016.

  • Fixed built-in content pack not working correctly.

1.2.1

Released 04 November 2016.

  • Fixed custom buildings not always properly seasonal.
  • Added default content pack for seasonal vanilla buildings. (Thanks to @eLe for making it!)

1.2

Released 28 October 2016.

  • Added Linux/Mac compatibility.
  • Added support for providing a zipped ContentPack.zip file with a manifest to credit the author.

1.1

Released 27 October 2016.

  • Renamed mod from Seasonal House to Seasonal Buildings.
  • Added support for seasonal farm buildings (no default seasonal buildings yet).
  • Added Lumisteria B3 white variant using resources created by Chisami (Greenhouse), Lumisteria (Houses), and PanWicker (Seasonal decorations). (Thanks to @PanWicker for putting it all together!)

1.0

Released 13 October 2016.