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Game save error #82

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AratingaZ opened this issue Nov 14, 2019 · 3 comments
Open

Game save error #82

AratingaZ opened this issue Nov 14, 2019 · 3 comments

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@AratingaZ
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I have a full log but this bit seemed relevant.

[03:03:04 TRACE Entoarox Framework] Packing custom objects...
[03:03:04 ERROR Entoarox Framework] This mod failed in the GameLoop.Saving event. Technical details:
System.MissingMethodException: Method not found: System.Collections.Generic.IEnumerator1<!3> Netcode.NetDictionary5.GetEnumerator()
at Entoarox.Framework.Core.EntoaroxFrameworkMod.OnSaving (System.Object sender, StardewModdingAPI.Events.SavingEventArgs e) [0x000ae] in :0
at StardewModdingAPI.Framework.Events.ManagedEvent`1[TEventArgs].Raise (TEventArgs args) [0x00022] in <5e83c32f61294291be3554d28ab5f774>:0
[03:03:04 DEBUG PyTK] Rebuilding Custom Objects
[03:03:04 TRACE Entoarox Framework] Unpacking custom objects...
[03:03:12 TRACE SMAPI] Context: returned to title
[03:03:12 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.

@Entoarox
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I need the full log, as provided through https://log.smapi.io - what you are providing is not sufficient.

@AratingaZ
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@AratingaZ
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AratingaZ commented Nov 14, 2019 via email

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