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Armor is Completely Unbalanced Relative to Mob Damage #62

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Michiyamenotehifunana opened this issue Aug 26, 2024 · 2 comments
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Rebalance Balance tweaks to item stats, difficulty, etc.

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@Michiyamenotehifunana
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Michiyamenotehifunana commented Aug 26, 2024

The subtractive armor rework was implemented without tweaking mob damage, resulting in certain mobs dealing far more damage than they used to.

Current ideas to resolve this is to either rebalance mob damage, or to revert to the old armor system as a stopgap measure.

@Michiyamenotehifunana Michiyamenotehifunana converted this from a draft issue Aug 26, 2024
@Michiyamenotehifunana Michiyamenotehifunana changed the title Armor Balancing Armor is Completely Unbalanced Relative to Mob Damage Aug 26, 2024
@SigDoesCode
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Currently this is in testing on PR #63, let's see what happens.

Superior/Simplemobs basically weren't respecting armor at all. Armor values are still a bit low for my taste, and Armor_Divisor doesn't help, but that's something to look at once we're sure they're respecting armor.

@Takykardi Takykardi added the Rebalance Balance tweaks to item stats, difficulty, etc. label Sep 3, 2024
@Takykardi
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Pending results of testmerge and highpop feedback.

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Rebalance Balance tweaks to item stats, difficulty, etc.
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