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This repository has been archived by the owner on Aug 21, 2024. It is now read-only.
This should enable a much simplified interface for networked objects:
constentity=spawnEntity()// creates entity w/ NetworkObjectComponent w/ current user as ownersetComponent(entity,IKTargetComponent,{name:'leftFoot',blendWeight: 1})
/** * visible is implied if src or mesh are populated * network is implied and owner & author is the spawner user/peer */constentity=spawnEntity({
uuid,
name,parent?,position?,rotation?,src|mesh?,collider?
})
Recording/Network serialization has API to watch hookstate changes on components & entities
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