You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Euporia patch end crystal beams somehow count EnderDragonModel from HNN as real dragon, so all light emit in player face when hold that model item in the end.
The text was updated successfully, but these errors were encountered:
Hm weird... Starting iris 1.7.2 I moved the detection code for the dragon death animation to gbuffers_lightning where only lightning bolts and the dragon death beams are rendered in which I detect for this effect. I did this specially to not cause these issues
Euporia patch end crystal beams somehow count EnderDragonModel from HNN as real dragon, so all light emit in player face when hold that model item in the end.

The text was updated successfully, but these errors were encountered: