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stroke_menu.py
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# gpl author: Ryan Inch (Imaginer)
import bpy
from bpy.types import Menu
from . import utils_core
from .brushes import brush_datapath
# stroke methods: 'AIRBRUSH' 'ANCHORED' 'SPACE' 'DRAG_DOT' 'DOTS' 'LINE' 'CURVE'
class PaintCurvesMenu(Menu):
bl_label = "Paint Curves"
bl_idname = "VIEW3D_MT_sv3_paint_curves_menu"
def draw(self, context):
mode = utils_core.get_mode()
layout = self.layout
colum_n = utils_core.addon_settings(lists=False)
layout.row().label(text="Paint Curves")
layout.row().separator()
has_brush = utils_core.get_brush_link(context, types="brush")
has_current_curve = has_brush.paint_curve if has_brush else None
current_curve = has_current_curve.name if has_current_curve else ''
column_flow = layout.column_flow(columns=colum_n)
if len(bpy.data.paint_curves) != 0:
for x, item in enumerate(bpy.data.paint_curves):
utils_core.menuprop(
column_flow.row(),
item.name,
'bpy.data.paint_curves["%s"]' % item.name,
brush_datapath[mode] + ".paint_curve",
icon='RADIOBUT_OFF',
disable=True,
disable_icon='RADIOBUT_ON',
custom_disable_exp=(item.name, current_curve),
path=True
)
else:
layout.row().label("No Paint Curves Available", icon="INFO")
class StrokeOptionsMenu(Menu):
bl_label = "Stroke Options"
bl_idname = "VIEW3D_MT_sv3_stroke_options"
@classmethod
def poll(self, context):
return utils_core.get_mode() in (
'SCULPT', 'VERTEX_PAINT',
'WEIGHT_PAINT', 'TEXTURE_PAINT',
'PARTICLE_EDIT'
)
def init(self):
has_brush = utils_core.get_brush_link(bpy.context, types="brush")
if utils_core.get_mode() == 'SCULPT':
settings = bpy.context.tool_settings.sculpt
elif utils_core.get_mode() == 'VERTEX_PAINT':
settings = bpy.context.tool_settings.vertex_paint
elif utils_core.get_mode() == 'WEIGHT_PAINT':
settings = bpy.context.tool_settings.weight_paint
elif utils_core.get_mode() == 'TEXTURE_PAINT':
settings = bpy.context.tool_settings.image_paint
else:
settings = None
stroke_method = has_brush.stroke_method if has_brush else None
return settings, has_brush, stroke_method
def draw(self, context):
settings, brush, stroke_method = self.init()
layout = self.layout
layout.row().menu(StrokeMethodMenu.bl_idname)
layout.row().separator()
if stroke_method:
if stroke_method in ('SPACE', 'LINE') and brush:
layout.row().prop(brush, "spacing",
text=utils_core.PIW + "Spacing", slider=True)
elif stroke_method == 'AIRBRUSH' and brush:
layout.row().prop(brush, "rate",
text=utils_core.PIW + "Rate", slider=True)
elif stroke_method == 'ANCHORED' and brush:
layout.row().prop(brush, "use_edge_to_edge")
elif stroke_method == 'CURVE' and brush:
has_current_curve = brush.paint_curve if brush else None
current_curve = has_current_curve.name if has_current_curve else 'No Curve Selected'
layout.row().menu(PaintCurvesMenu.bl_idname, text=current_curve,
icon='CURVE_BEZCURVE')
layout.row().operator("paintcurve.new", icon='ZOOMIN')
layout.row().operator("paintcurve.draw")
layout.row().separator()
layout.row().prop(brush, "spacing",
text=utils_core.PIW + "Spacing",
slider=True)
else:
pass
if utils_core.get_mode() == 'SCULPT' and stroke_method in ('DRAG_DOT', 'ANCHORED'):
pass
else:
if brush:
layout.row().prop(brush, "jitter",
text=utils_core.PIW + "Jitter", slider=True)
layout.row().prop(settings, "input_samples",
text=utils_core.PIW + "Input Samples", slider=True)
if stroke_method in ('DOTS', 'SPACE', 'AIRBRUSH') and brush:
layout.row().separator()
layout.row().prop(brush, "use_smooth_stroke", toggle=True)
if brush.use_smooth_stroke:
layout.row().prop(brush, "smooth_stroke_radius",
text=utils_core.PIW + "Radius", slider=True)
layout.row().prop(brush, "smooth_stroke_factor",
text=utils_core.PIW + "Factor", slider=True)
else:
layout.row().label("No Stroke Options available", icon="INFO")
class StrokeMethodMenu(Menu):
bl_label = "Stroke Method"
bl_idname = "VIEW3D_MT_sv3_stroke_method"
def init(self):
has_brush = utils_core.get_brush_link(bpy.context, types="brush")
if utils_core.get_mode() == 'SCULPT':
path = "tool_settings.sculpt.brush.stroke_method"
elif utils_core.get_mode() == 'VERTEX_PAINT':
path = "tool_settings.vertex_paint.brush.stroke_method"
elif utils_core.get_mode() == 'WEIGHT_PAINT':
path = "tool_settings.weight_paint.brush.stroke_method"
elif utils_core.get_mode() == 'TEXTURE_PAINT':
path = "tool_settings.image_paint.brush.stroke_method"
else:
path = ""
return has_brush, path
def draw(self, context):
brush, path = self.init()
layout = self.layout
layout.row().label(text="Stroke Method")
layout.row().separator()
if brush:
# add the menu items dynamicaly based on values in enum property
for tool in brush.bl_rna.properties['stroke_method'].enum_items:
if tool.identifier in ('ANCHORED', 'DRAG_DOT') and \
utils_core.get_mode() in ('VERTEX_PAINT',
'WEIGHT_PAINT'):
continue
utils_core.menuprop(
layout.row(), tool.name, tool.identifier, path,
icon='RADIOBUT_OFF', disable=True,
disable_icon='RADIOBUT_ON'
)
else:
layout.row().label("No Stroke Method available", icon="INFO")