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Stand Up Logs #11

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sylv1ah opened this issue Jun 6, 2019 · 6 comments
Open

Stand Up Logs #11

sylv1ah opened this issue Jun 6, 2019 · 6 comments
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documentation Improvements or additions to documentation stand-up

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@sylv1ah
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sylv1ah commented Jun 6, 2019

In this issue, at the end of each working day, please add a comment answering the following questions. These will form the basis of the standup meeting each day.

Reference to the ToDos issue: #10

Please copy this format:

Date:

What you have worked on that day:

Blockers, if any:

What you plan on working on tomorrow:

@sylv1ah sylv1ah added the documentation Improvements or additions to documentation label Jun 6, 2019
@sylv1ah sylv1ah pinned this issue Jun 6, 2019
@starsuit
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Date: 10/06/19

What you have worked on that day:

  • Sylvia and Freddie: Worked on p5.js, getting drag and drop to work
  • Sam and Banna: Serverless functions with Netlify functions (works locally with netlify dev on port 8888), got started on styled components

Blockers, if any:

  • p5.js - passing props in React
  • styled components seems unnecessary...
  • netlify dev is strange - being on 8888 locally instead of 3000?

What you plan on working on tomorrow:

  • call with Beach
  • everyone set up netlify dev CLI
  • continue building styled components
  • get p5.js running with React

@sylv1ah
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sylv1ah commented Jun 11, 2019

Date: 11/06/19

What you have worked on that day:

  • Banna and Freddie: Worked on button components and header components for mobile and desktop
  • Sam and Sylvia: Worked on using react dnd instead of p5.js

Blockers, if any:

  • p5.js brought up issues when running tests with netlify so we decided to use react dnd for the game
  • react dnd had issues with us using multiple "HTML5Backends" so fixed it using it within the game component

What you plan on working on tomorrow:

  • initial game is pushed, now we need to get the items populate from the data instead of currently being hard coded
  • get the game to respond with correct or incorrect for each item
  • get the game to count a score

@sylv1ah
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sylv1ah commented Jun 12, 2019

Date: 12/06/19

What you have worked on that day:

  • Freddie, Banna and Sylvia worked on the game, the game now has a score count, timer and bins can accept any item

Blockers, if any:

  • Nope :)

What you plan on working on tomorrow:

  • potentially refactor the game to reduce the amounts of states we set (see line 47 in Game.js)

@sylv1ah
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sylv1ah commented Jun 18, 2019

Date: 17/06/19

What you have worked on that day:

  • Freddie, Banna and Sylvia worked on the game, now populates from the airtable

Blockers, if any:

  • getting all the images to load then starting the timer

What you plan on working on tomorrow:

  • to split into pairs and work on the components and the game results page

@sylv1ah
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sylv1ah commented Jun 19, 2019

Date: 18/06/19

What you have worked on that day:

  • Freddie and Sam modularised and refactored Game.js, got the timer to start once all the images has loaded
  • Banna and Sylvia added routing and facts and results page

Blockers, if any:

  • game issue on mobile, Sam managed to implement touch backend for react dnd, only issue is that on mobile the item disappears when being dragged
  • another bug, modal doesn't prevent the game from still being played

What you plan on working on tomorrow:

  • Styling!

@sylv1ah
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sylv1ah commented Jun 19, 2019

Date: 19/06/19

What you have worked on that day:

  • Each split up and tackled a component each
    • Sam: Got the mobile dnd to work ✨
    • Freddie: Navbar and Game (Bins now show red or green if item is wrong or right!)
    • Banna: Results page (displays all incorrect items and toggles their recycling tips!)
    • Sylvia: Fact page and Home page

Blockers, if any:

  • getting game to work if device has mouse events and touch ability

What you plan on working on tomorrow:

  • ReadMe
  • Change results if user gets all item correct?
  • Style modal or alternatively just redirect from the end of game straight to fact page
  • Routing issue of not being able to go back a page

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