You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The core functionality of the game with the drag and drop is there which is cool.
Some feedback:
It would be great if we could include the story at the start before a user starts the game
It would be great if there was more of a visual queue every time an item is put in the bin, at the moment you can see the score go up if it's correct, however a tick or a cross over the bin would be great so the user learns instantly
The rest of the feedback is basically just on the other functionality, such as the recycling cave, however I understand there isn't time to build this.
I wonder in hind sight if we should have just done a simpler point and click on a bin, instead of the drag and drop. Would that have enabled us to build more of the other functionality?
Cheers and speak tomorrow.
The text was updated successfully, but these errors were encountered:
Hi guys
Thanks for all the hard work!
The core functionality of the game with the drag and drop is there which is cool.
Some feedback:
It would be great if we could include the story at the start before a user starts the game
It would be great if there was more of a visual queue every time an item is put in the bin, at the moment you can see the score go up if it's correct, however a tick or a cross over the bin would be great so the user learns instantly
The rest of the feedback is basically just on the other functionality, such as the recycling cave, however I understand there isn't time to build this.
I wonder in hind sight if we should have just done a simpler point and click on a bin, instead of the drag and drop. Would that have enabled us to build more of the other functionality?
Cheers and speak tomorrow.
The text was updated successfully, but these errors were encountered: