From adf247f612bef55b99d7fdda0a2a297940d49b70 Mon Sep 17 00:00:00 2001 From: lL1l1 <82986251+lL1l1@users.noreply.github.com> Date: Sun, 5 Jan 2025 16:29:13 -0800 Subject: [PATCH] Make Ahwassa bomb ignore ASF collisions (#6415) Same behavior as strategic bombers --- changelog/snippets/balance.6415.md | 1 + .../SBOOhwalliStrategicBomb01/SBOOhwalliStrategicBomb01_proj.bp | 1 + 2 files changed, 2 insertions(+) create mode 100644 changelog/snippets/balance.6415.md diff --git a/changelog/snippets/balance.6415.md b/changelog/snippets/balance.6415.md new file mode 100644 index 0000000000..3bbc03156a --- /dev/null +++ b/changelog/snippets/balance.6415.md @@ -0,0 +1 @@ +- (#6415) Make Ahwassa's bomb ignore collisions with ASF, same as strategic bombers. diff --git a/projectiles/SBOOhwalliStrategicBomb01/SBOOhwalliStrategicBomb01_proj.bp b/projectiles/SBOOhwalliStrategicBomb01/SBOOhwalliStrategicBomb01_proj.bp index 44d5037645..9d0d93a576 100644 --- a/projectiles/SBOOhwalliStrategicBomb01/SBOOhwalliStrategicBomb01_proj.bp +++ b/projectiles/SBOOhwalliStrategicBomb01/SBOOhwalliStrategicBomb01_proj.bp @@ -5,6 +5,7 @@ ProjectileBlueprint{ ImpactWater = Sound { Bank = 'XSA_Destroy', Cue = 'XSA_Strag_Bomb_Explosion', LodCutoff = 'Weapon_LodCutoff' }, }, Categories = { + "IGNOREASFONCOLLISION", "INDIRECTFIRE", "PROJECTILE", "SERAPHIM",